Hole-filling Algorithm Based on Extrapolating Spatial-Temporal Background Information for View Synthesis in Free Viewpoint Television

2016 ◽  
Vol 20 (1) ◽  
pp. 31-44
Author(s):  
Beomsu Kim ◽  
Tien-Dat Nguyen ◽  
Min-cheol Hong
Author(s):  
Xiaodong Chen ◽  
Haitao Liang ◽  
Huaiyuan Xu ◽  
Siyu Ren ◽  
Huaiyu Cai ◽  
...  

2013 ◽  
Author(s):  
Tatsuro Mori ◽  
Mehrdad Panahpour Tehrani ◽  
Toshiaki Fujii ◽  
Masayuki Tanimoto

2018 ◽  
Vol 25 (1) ◽  
pp. 75-79 ◽  
Author(s):  
Guibo Luo ◽  
Yuesheng Zhu ◽  
Biao Guo
Keyword(s):  

2013 ◽  
Vol 284-287 ◽  
pp. 3230-3234
Author(s):  
Thomas Schumann ◽  
Herbert Krauß ◽  
Yeong Kang Lai ◽  
Yu Fan Lai

With advances in technology, 3D video technology becomes possible and attractive. However, there are still many pre-recorded 2D videos/images which need to get transferred to 3D. Hence this paper presents a high quality view synthesis algorithm and architecture for 2D-to-3D video conversion. During the process of view synthesis, the monocular depth information together with the intermediate view is synthesized to the left-eye and right-eye view. The proposed view synthesis algorithm consists of two parts: 3D image warping and inpainting (hole filling). 3D image warping transforms a 2D camera image plane to a 3D coordinate plane. However the integer grid points of the reference are warped to irregularly spaced points in the virtual view, resulting in occlusion problems. Thus inpainting is needed to fix the virtual images. The proposed algorithm shows an improved PSNR gain of 0.2~1.5dB. We adopt hardware/software co-design to accomplish the proposed view synthesis algorithm. For this we implemented the image inpainting on a FPGA device and the remaining algorithm in software.


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