scholarly journals Interactive Multimedia Touch Screen Tablets and Gaming as a Vehicle That Fosters Learning Digital Skills

Author(s):  
Borka Jerman Blažič ◽  
Andrej Jerman Blažič
2011 ◽  
Author(s):  
Michael G. Lenne ◽  
Paul M. Salmon ◽  
Tom J. Triggs ◽  
Miranda Cornelissen ◽  
Nebojsa Tomasevic

2004 ◽  
Author(s):  
Kosuke Sawa ◽  
Kenneth J. Leising ◽  
Cory Fischer ◽  
Aaron P. Blaisdell

2020 ◽  
Vol 3 (1) ◽  
pp. 346-353
Author(s):  
Naim Suleyman Tinğ ◽  
Huseyin Ozel ◽  
Lokman Celik ◽  
Enes Ganidagli ◽  
Hilal Akkamis

In this paper, the design and application of smart wheelchair and charging station for disabled citizen is realized. The first stage of the paper is to make the wheelchair used by our disabled citizens able to access smart home technology via the vehicle via touch screen. The ability of citizens with disabilities to call with direct access via touch screen is also in the wheelchair designed. Thanks to the touch screen placed on the vehicle, disabled citizens are provided with the control of smart automation to control many objects such as curtains and doors in the home. In the second part of the paper, a solar powered charging station is designed and installed in order to charge battery powered wheelchairs. In the charging station made a special card reader system and has the charger to charge the card with disabilities to actively and means are provided.


2019 ◽  
Vol 8 (1) ◽  
pp. 49
Author(s):  
Ronni Lirahman ◽  
Yusnizar Heniwaty Heniwaty

ABSTRACT This research produced a product of the development of Lenggok Mak Inang dance learning through interactive multimedia which included appreciation learning material (Basic Competence 3) and expression (Basic Competence 4) in class X of SMK / SMA. The appreciation material contains the definition of dance, accompaniment music, clothing, patterns, while the expression material contains terms, variety and arrangement of motion in the Lenggok Mak Inang dance. From the test media experts got a score of 4,42 (Very Good), media experts got a score of 4 (Good), user trials which included an initial field trial of 4,08 (Good), main field trial 4,22 ( Very Good) and an operational field trial of 4,53 (Very Good). The results obtained indicate that the development of interactive multimedia learning Lenggok Mak Inang dance is very feasible to use or be used as a learning media for dance.                                                                                    Keywords: Interactive Multimedia, E-Learning, Lenggok Mak Inang Dance.  ABSTRAKPenelitian ini menghasilkan produk pengembangan pembelajaran tari Lenggok Mak Inang melalui multimedia interaktif yang didalamnya terdapat materi pembelajaran apresiasi (Kompetensi Dasar 3) dan ekspresi (Kompetensi Dasar 4) kelas X SMK/SMA. Materi apresiasi berisikan definisi tari, musik pengiring, busana, pola/ garis, sedangkan materi ekspresi berisikan istilah, ragam dan susunan gerak pada tari Lenggok Mak Inang. Dari uji ahli media mendapatkan skor 4,42 (Sangat Baik), ahli media mendapatkan skor 4 (Baik), uji coba pengguna yang meliputi uji coba lapangan awal 4,08 (Baik), uji coba lapangan utama 4,22 (Sangat Baik) dan uji coba lapangan operasional 4,53 (Sangat Baik). Hasil yang diperoleh menunjukkan bahwa pengembangan multimedia interaktif pembelajaran tari Lenggok Mak Inang ini Sangat Layak digunakan atau dijadikan media pembelajaran tari. Kata kunci: Multimedia Interaktif, E-Learning, Tari Lenggok Mak Inang.


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