2019 ◽  
Vol 2019 (1) ◽  
pp. 243-246
Author(s):  
Muhammad Safdar ◽  
Noémie Pozzera ◽  
Jon Yngve Hardeberg

A perceptual study was conducted to enhance colour image quality in terms of naturalness and preference using perceptual scales of saturation and vividness. Saturation scale has been extensively used for this purpose while vividness has been little used. We used perceptual scales of a recently developed colour appearance model based on Jzazbz uniform colour space. A two-fold aim of the study was (i) to test performance of recently developed perceptual scales of saturation and vividness compared with previously used hypothetical models and (ii) to compare performance and chose one of saturation and vividness scales for colour image enhancement in future. Test images were first transformed to Jzazbz colour space and their saturation and vividness were then decreased or increased to obtain 6 different variants of the image. Categorical judgment method was used to judge preference and naturalness of different variants of the test images and results are reported.


2020 ◽  
Vol 2020 (1) ◽  
pp. 105-108
Author(s):  
Ali Alsam

Vision is the science that informs us about the biological and evolutionary algorithms that our eyes, opticnerves and brains have chosen over time to see. This article is an attempt to solve the problem of colour to grey conversion, by borrowing ideas from vision science. We introduce an algorithm that measures contrast along the opponent colour directions and use the results to combine a three dimensional colour space into a grey. The results indicate that the proposed algorithm competes with the state of art algorithms.


Author(s):  
Michael Harris

What do pure mathematicians do, and why do they do it? Looking beyond the conventional answers, this book offers an eclectic panorama of the lives and values and hopes and fears of mathematicians in the twenty-first century, assembling material from a startlingly diverse assortment of scholarly, journalistic, and pop culture sources. Drawing on the author's personal experiences as well as the thoughts and opinions of mathematicians from Archimedes and Omar Khayyám to such contemporary giants as Alexander Grothendieck and Robert Langlands, the book reveals the charisma and romance of mathematics as well as its darker side. In this portrait of mathematics as a community united around a set of common intellectual, ethical, and existential challenges, the book touches on a wide variety of questions, such as: Are mathematicians to blame for the 2008 financial crisis? How can we talk about the ideas we were born too soon to understand? And how should you react if you are asked to explain number theory at a dinner party? The book takes readers on an unapologetic guided tour of the mathematical life, from the philosophy and sociology of mathematics to its reflections in film and popular music, with detours through the mathematical and mystical traditions of Russia, India, medieval Islam, the Bronx, and beyond.


Author(s):  
Alexandru-Lucian Georgescu ◽  
Alessandro Pappalardo ◽  
Horia Cucu ◽  
Michaela Blott

AbstractThe last decade brought significant advances in automatic speech recognition (ASR) thanks to the evolution of deep learning methods. ASR systems evolved from pipeline-based systems, that modeled hand-crafted speech features with probabilistic frameworks and generated phone posteriors, to end-to-end (E2E) systems, that translate the raw waveform directly into words using one deep neural network (DNN). The transcription accuracy greatly increased, leading to ASR technology being integrated into many commercial applications. However, few of the existing ASR technologies are suitable for integration in embedded applications, due to their hard constrains related to computing power and memory usage. This overview paper serves as a guided tour through the recent literature on speech recognition and compares the most popular ASR implementations. The comparison emphasizes the trade-off between ASR performance and hardware requirements, to further serve decision makers in choosing the system which fits best their embedded application. To the best of our knowledge, this is the first study to provide this kind of trade-off analysis for state-of-the-art ASR systems.


1990 ◽  
Vol IV (1) ◽  
pp. 17-37 ◽  
Author(s):  
Ramana Rao ◽  
William M. York ◽  
Dennis Doughty
Keyword(s):  

2019 ◽  
Vol 65 (No. 8) ◽  
pp. 321-329
Author(s):  
Haitao Wang ◽  
Yanli Chen

Because the image fire smoke segmentation algorithm can not extract white, gray and black smoke at the same time, a smoke image segmentation algorithm is proposed by combining rough set and region growth method. The R component of the image is extracted in the RGB colour space, the roughness histogram is constructed according to the statistical histogram of the R component, and the appropriate valley value in the roughness histogram is selected as the segmentation threshold, the image is roughly segmented. Relative to the background image, the smoke belongs to the motion information, and the motion region is extracted by the interframe difference method to eliminate static interference. Smoke has a unique colour feature, a smoke colour model is created in the RGB colour space, the motion disturbances of similar colour are removed and the suspected smoke areas are obtained. The seed point is selected in the region, and the region is grown on the result of rough segmentation, the smoke region is extracted. The experimental results show that the algorithm can segment white, gray and black smoke at the same time, and the irregular information of smoke edges is relatively complete. Compared with the existing algorithms, the average segmentation accuracy, recall rate and F-value are increased by 19%, 21.5% and 20%, respectively.<br /><br />


Mathematics ◽  
2021 ◽  
Vol 9 (10) ◽  
pp. 1082
Author(s):  
Pantaleón D. Romero ◽  
Nicolas Montes ◽  
Sara Barquero ◽  
Paula Aloy ◽  
Teresa Ferrer ◽  
...  

The main objective of this article has been to evaluate the effect that the implementation of the EXPLORIA project has had on the Engineering Degree in Industrial Design and Product Development. The EXPLORIA project aims to develop an integrated competence map of the learning process, where the subjects are no longer considered as isolated contents, by elaborating an integrated learning process where the competences and learning outcomes of the subjects are considered as a whole, global and comprehensive learning. The EXPLORIA project connects the competencies of the different STEAM subjects that make up the degree, designing a learning process as a logical, sequential and incremental itinerary. Through concepts on which the foundations of design are based—shape, volume, colour, space and structure—the competencies of the different subjects are defined in incremental learning levels: understanding, applying, experimenting and developing, all taken from Bloom’s taxonomy. Mathematics is linked to the rest of learning through active learning methodologies that make learning useful. This new methodology changes the student’s affective domain towards mathematics in which positive emotions are transformed into positive attitudes that will improve the learning result and therefore, the students’ academic results. To validate it, at the end of the paper, the academic results compared with previous years are shown, as well as an ad hoc survey of the students’ assessment of the new teaching methodology.


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