scholarly journals The Effect of Blackboard Collaborate-Based Instruction on Pre-service Teachers' Achievement in the EFL Teaching Methods Course at Faculties of Education for Girls

2016 ◽  
Vol 9 (3) ◽  
pp. 49 ◽  
Author(s):  
Hussein El-ghamry Mohammad Hussein

<p>This study investigated the effect of Blackboard-based instruction on pre-service teachers' achievement in the teaching methods course at The Faculty of Education for Girls, in Bisha, KSA. Forty seventh-level English Department students were randomly assigned into either the experimental group (N=20) or the control group (N=20). While studying their teaching methods course, the experimental group received instruction via Blackboard Collaborate, whereas the control group received traditional instruction. The two groups were pre-post tested using a teaching methods test prepared by the researcher. Two hypotheses were formulated and tested. Results obtained from Wilcoxon Signed Ranks Test and Mann-Whitney Test revealed that Blackboard-based instruction was effective in enhancing the achievement of the experimental group. In addition, compared to traditional instruction, Blackboard-based instruction was more effective in improving the participants' achievement as it provided them with multiple opportunities to explore alternative means to interact with teachers, peers, course material and activities.</p>

Author(s):  
Yasser Khalaf Rashid AlShujairi - Haidar Abdul Karim Mohsen

The objective of the research was to identify the impact of the strategy of the six hats in the achievement and decision-making in the teaching methods for the third year students in the faculties of education. The researchers followed the experimental method in their research, and the number of members of the research sample (70) (35) students studied the strategy of the six hats, the control group and the number of its members (35) students studied in the usual way, and then the researchers between the two groups statistically computed in the variables: In order to achieve the goal of the research, the researchers formulated a set of behavioral objectives for the scientific material that will be studied in the experiment. They then prepared experimental plans for the experimental group in accordance with the strategy of the six hats and according to the usual method of the control group, (50), and a decision-making scale consisting of (41) paragraphs with three alternatives. The net has shown There was a statistically significant difference at the mean level (0.05) among the average scores of the experimental group that studied the strategy of the six hats. It obtained an average of (41,78), compared to the control group studied in the normal manner; In the test of achievement, as well as in the decision-making scale, the experiment obtained an average of (78,30). The control group, which was studied in the usual way, obtained an average of 61,45. The difference in the achievement test and the decision- In the light of the results of the research, the researchers recommended, among other things, the adoption of the strategy of the six hats in the Dries to its impact on the collection and decision-making.


2018 ◽  
Vol 218 (2) ◽  
pp. 151-178
Author(s):  
Assist. Prof. Dr. Zainab Hamza Raji

   The research aims to know The Effect Of scaffolding strategy and (SWOM) strategy on achievement of teaching methods and Higher Order Thinking among students of the Faculty of Education , the researcher used the experimental design of the two experimental groups and the control group and with post test, researcher group (b) represent the experimental group taught according the scaffolding, and Division (a) to represent the second experimental group which studied according (SWOM)  strategy and Division (c ) to represent the control group taught in the traditional way, the number of students (105) students of (35) male and female students in each division. The reward research groups in the variables: age, intelligence and, Higher Order Thinking,. The researcher were verified psychometric characteristics of the instruments, and used, Analysis of variance (ANOVA ) used for data processing , the results showed the superiority of the second experimental group who has studied the according (SWOM) strategy on achievement  and Higher Order Thinking among third grade students of Faculty of Education.


Author(s):  
Rajwinder Kaur

The purpose of the study was to study the Effect of Web based instructions on achievement in Social Studies. The sample consisted of 100 students from Grade 8th of schools affiliated to C.B.S.E of Ferozepur and were randomly split into two groups-control (taught by traditional method) and experimental (taught by Web based instruction) groups. Firstly pre-test was administered on both the groups; then the students in the control group were taught by conventional method while experimental group was taught by Web based instructions. Then post-test was administrated on both the groups. The Statistical techniques were then employed to data collected and analysis and interpretation of the data was done. The result of the study implied that there exists significant difference in achievement in Social Studies based on Web based instructions and conventional method. The study also revealed that there exist significant gender differences in achievement in Social Studies with Web based instructions.


2015 ◽  
Vol 12 (3) ◽  
pp. 169-182 ◽  
Author(s):  
Zülfü Genç ◽  
Emrah Aydemir

Purpose – The purpose of this study is to determine whether the use of online puzzles in the instructional process has an effect on student achievement and learning retention. This study examined students ' perception and experiences on use of puzzle as an alternative evaluation tool. To achieve this aim, the following hypotheses were tested: using puzzle activities in lessons increases student achievement, using puzzle activities in lessons increases retention of information learned by the students and students have positive attitudes toward using puzzle activities in lessons. This study uses an online puzzle system (OPS) by which instructors can prepare puzzle activities for students to solve online. The technical and functional properties of the OPS developed and used are beyond the scope of this study. Design/methodology/approach – A pre- and post-test with control group experimental research design was implemented. Study participants were tenth-grade students in the Information Technologies Department of Gazi Anatolia Technical and Industrial Vocational School in Elazig during the 2011-2012 year. Thirty students each were chosen for the experimental and control groups, totaling 60 students. During the study, a traditional instruction method was used for the control group, while the experimental group received both traditional instruction and performed activities using the OPS. The subject Fundamentals of Networking was chosen, and the implementation period lasted six weeks. Four weeks after completion of the study, the achievement level of students was calculated again to test learning retention. Findings – The first hypothesis of the study is, “Using puzzle activities in the lessons increases the achievement of the students”. In the teaching of the Networking Fundamentals Module of Information Technologies Course for tenth graders, a significant difference in favor of the experimental group was seen, where online puzzle activities were used in terms of student achievement. The second hypothesis of the study is, “Using puzzle activities in the lessons increase the retention of the information learned by the students”. Four weeks after completion of the study, the achievement levels of the students were calculated again to test learning retention. The learning retention of the students in the experimental group is higher than that of the students in the control group. In addition, students in the experimental group had positive attitudes toward online puzzle activities. Doing online puzzle activities accelerates learning for students and helps them learn networking terms by creating an enjoyable environment. Research limitations/implications – The current study was limited to six weeks of implementation during the 2011-2012 school year at Gazi Anatolia Technical and Industrial Vocational High School in Elazig. Similar studies could be conducted in other schools for longer periods and at different levels, so the findings can be compared with those of the current study. This study is further limited to an Information Technologies Course. Studies can be conducted with various courses using appropriate online puzzle activities. Puzzle types other than the crossword used in the OPS of the current study should be developed and added. The system should also be developed by visual multimedia objects, allowing it to be more interactive. Moreover, in the development process of such an OPS, educators, software designers, psychologists and scholars from other fields should work together. Usability tests should be conducted to improve user-friendliness of the system by adding various features related to functionality and visuality. Practical implications – From the findings of the study, it can be concluded that online puzzle activities help students understand subjects better and aid in exam preparation. Moreover, these activities are effective for students in terms of increasing understanding and retention of learned terms in and outside class, forming valuable learning experiences. Doing online puzzle activities in class as a course-end activity can be said to be more effective in students’ learning than doing them outside of class. Crossword puzzles offer opportunities for students to accelerate learning by quickly mastering new words and phrases and by directing students to more actively interact with computer-related vocabulary and terminology as compared with the rote learning method. Originality/value – Paper-based puzzles are frequently used, and there are few Web-based puzzles. Despite their frequent use, preparing and evaluating paper-based puzzles can require a significant time investment; another disadvantage is the lack of immediate feedback. Based on the literature review, there is no dynamic OPS used for educational purposes. This study uses an OPS by which instructors can prepare puzzle activities for students to solve online. The originality of this study is OPS features and puzzle generation mechanism. The system presents a user-friendly interface with Turkish character (or any language) support and number-writing properties.


The purpose of the research was to investigatethe effect of activity-based games on the academic achievement of graduate-level pupils in social sciences.An experimental research design with a pre-and post-test control group was used in this study. As pre-test and post-test, MCQ achievement tests containing 70 items were used as research methods for data collecting. The initial stage in this initiative was to collect data on what inspires children to learn. Both groups took a pre-test, and the results were tallied.The project's second phase was to study the effects of variousactivities on academic achievement. Both groups were given an MCQ performance test. The T-test was used to analyze the data. The findings of this study demonstrated that, compared to the control group, mostpupils'marks improved in the experimental group. The mean value showedthat experimental group participants scored 18.77on the post-test, while control group students scored 16.21. According to a post-lesson poll, most students regarded activity-based games to be more engaging than lecture-based instruction.


2016 ◽  
Vol 4 (1) ◽  
Author(s):  
Sujit Dhanraj Kumavat

The objective of the present study was to find out the role of emotion in effective teaching of junior college students. The sample for the present research selected from the grantable junior college in Ahmednagar. For the research 11th class 90 students of Commerce faculty was selected. Among them 30 student selected for the positive emotion teaching group (Experimental group I). 30 students selected for the negative emotion (Experimental group II). And 30 students were selected for the neutral group (Control group III). The age range of the students were 17 to 18 years (M=35.00 SD=7.38). In the research Simple random method was used. The first hypothesis of the research was positive emotional teaching method high in English retention than negative and neutral teaching methods. Tolls 11th class English syllabus selected for the study. Result first result was showed that positive emotional teaching had significantly high English retention than the negative and neutral emotional teaching methods.


2021 ◽  
pp. 60-68
Author(s):  
T. Sidorova ◽  
S. Kotliar ◽  
V. Gorinа

Purpose: to reveal the peculiarities of teaching students of higher educational institutions of specializations of sports games and martial arts ski training. Material and methods. To solve the set tasks, we conducted a study in the 2020/2021 academic year with students of the Kharkiv State Academy of Physical Culture in the amount of 45 people, aged 18-20 years, for three weeks. Students were taught skiing techniques both according to the traditional system (control group) and according to the methodology developed by us (experimental groups). The time for learning the technique of skiing in both groups was the same 15 classes of classical style and 15 classes of skating style for 90 minutes each (according to the work program of the discipline), but the teaching methods in the experimental groups differed. The following methods were used during the research: theoretical analysis and generalization of scientific and methodological literature sources, working curricula and practical experience of teachers; analysis of information on the Internet; pedagogical observations; method of expert assessments; pedagogical experiment; methods of mathematical statistics. Results: as a result of the study, it was found that students of the experimental group (E1) received significantly better scores than the control group for performing the technique of movement in the classical style, the average score - 6.30, and the control group - 5.68 points (t=3,6; p<0,01), for performing the technique of skating style score (E1) was 6.18 points, and the control group – 5,25 points (t=5,2; p<0,01). Students of the experimental group (E2) for performing the technique of classical movement style received an average score of 5.93, compared with the control group - 5.68 points, no significant difference was found (p>0,05), the average score of the group (E2) for performing skating style was 5.90 points, and the control group – 5,25 points, which is significantly better (t=3,8; p<0,01). Conclusions. The use of different teaching methods, taking into account sports specializations, as well as the development of leading motor skills, has improved the learning outcomes of students of higher education specializations in sports games and martial arts ski training. As a result of the use of simulation and special training exercises without skis and on skis at the beginning of classes on the technique of classical and skating skiing, students of the group significantly improved the mastery of ski training on all indicators (p<0,01–0,05). Keywords: ski training, educational process, students, sports games, martial arts, motor abilities.


2018 ◽  
Author(s):  
Arab World English Journal ◽  
Ghadah Fahad Alzaidi

The purpose of this study was to investigate the effectiveness of memory strategies (MSs)in improving students' ability to recall and spell newly learned vocabulary items. The researcheronly considered three types of MSs: grouping, placing new words in to a context and structuredreviewing. In addition, the study used a questionnaire that explored students' attitudes towardsMSs in general, and towards the specific MSs that they have been trained to use, as well as therelationship between MSs and motivation and between MSs and anxiety. intact groups (63 students in total) were selected from level three of the College of Languages and Translation (COLT) at King Saud University (KSU), Kingdom of Saudi Arabia. The two groups were assigned to the experimental group (36 students) and the control group(27students). The control group received traditional instruction that depended on the textbook without any MS training, whereas the experimental group received a combination of traditional instruction and MS training. A pre- and post-test were administered to both groups before and after the experiment to examine students' ability to recall the meaning of vocabulary items and their ability to spell them correctly. The experiment lasted for fourteen weeks through which the participants received seven MS training sessions. The study found out that MS training was effective in improving students' ability to recall the meaning of vocabulary items when needed and their ability to spell them correctly. Moreover, the results showed that the subjects of the experimental group showed positive attitude towards MSs and most of them agreed on the positive effect that MSs had on raising their motivation and reducing their anxiety while learning vocabulary.


The goal of this study was to see whether task-based instruction could enhance EFL students' writing fluency and accuracy. Sixty grade 11 students from two complete classrooms at Dai An High School in Tra Vinh Province, Vietnam, participated in this research. The experimental group was taught to write essays using task-based training, whereas the control group was trained using product-based training. Writing skills were assessed before and after the exam. The fourteen-week intervention with task-based training showed significant improvements in post-test scores for the experimental group. The current study also developed a fresh and innovative teaching strategy to help local teachers enhance their performance.


Author(s):  
Şule Çelik Korkmaz ◽  
Çiğdem Karatepe

This study aims to investigate the effects of multisensory vocabulary teaching (MSVT) on 4th-grade learners' English vocabulary knowledge. Accordingly, the experimental group was taught through MSVT while the control group was given mainstream coursebook-based instruction. Both quantitative and qualitative data collection instruments were used. The non-parametric Wilcoxon tests yielded statistically significant differences regarding pupils' vocabulary achievement in favor of the experimental group both in the immediate post-vocabulary test and in the delayed post-vocabulary test. Furthermore, content analysis of the learners' diaries, teachers' blogs, and interviews revealed mostly positive views about learning words through MSVT compared to coursebook-based learning.


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