ZMP Trajectory from Human Body Locomotion Dynamics Evaluated by Kinect-based Motion Capture System

Author(s):  
Igor Danilov ◽  
Bulat Gabbasov ◽  
Ilya Afanasyev ◽  
Evgeni Magid
2013 ◽  
Vol 416-417 ◽  
pp. 1341-1345 ◽  
Author(s):  
Guang Tian Shi ◽  
Shuai Li

Because the mechanical motion capture system can only capture the motion data of the human body and it can`t achieve the positioning function in three-dimensional space, therefore, it is only suitable for capturing just one person's motion data. This paper will introduce the UWB positioning technology to the multiplayer mechanical motion capture system, the system through the mechanical motion capture technology to get the motion data of performers and using UWB positioning technique to obtain the coordinate data of each performer, then through the integration and calculation of the above two kinds of data, the system will acquire the complete motion data of each performer.


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