scholarly journals Robust Real Time Face Recognition and Tracking on GPU Using Fusion of RGB and Depth Image

Author(s):  
Narmada Naik ◽  
Rathna G.N
Author(s):  
Reshma P ◽  
Muneer VK ◽  
Muhammed Ilyas P

Face recognition is a challenging task for the researches. It is very useful for personal verification and recognition and also it is very difficult to implement due to all different situation that a human face can be found. This system makes use of the face recognition approach for the computerized attendance marking of students or employees in the room environment without lectures intervention or the employee. This system is very efficient and requires very less maintenance compared to the traditional methods. Among existing methods PCA is the most efficient technique. In this project Holistic based approach is adapted. The system is implemented using MATLAB and provides high accuracy.


Face recognition plays a vital role in security purpose. In recent years, the researchers have focused on the pose illumination, face recognition, etc,. The traditional methods of face recognition focus on Open CV’s fisher faces which results in analyzing the face expressions and attributes. Deep learning method used in this proposed system is Convolutional Neural Network (CNN). Proposed work includes the following modules: [1] Face Detection [2] Gender Recognition [3] Age Prediction. Thus the results obtained from this work prove that real time age and gender detection using CNN provides better accuracy results compared to other existing approaches.


2007 ◽  
Vol 6 (2) ◽  
pp. 53-64
Author(s):  
Takao Makino ◽  
Toshiya Nakaguchi ◽  
Norimichi Tsumura ◽  
Koichi Takase ◽  
Saya Okaguchi ◽  
...  
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2021 ◽  
Vol 40 (3) ◽  
pp. 1-12
Author(s):  
Hao Zhang ◽  
Yuxiao Zhou ◽  
Yifei Tian ◽  
Jun-Hai Yong ◽  
Feng Xu

Reconstructing hand-object interactions is a challenging task due to strong occlusions and complex motions. This article proposes a real-time system that uses a single depth stream to simultaneously reconstruct hand poses, object shape, and rigid/non-rigid motions. To achieve this, we first train a joint learning network to segment the hand and object in a depth image, and to predict the 3D keypoints of the hand. With most layers shared by the two tasks, computation cost is saved for the real-time performance. A hybrid dataset is constructed here to train the network with real data (to learn real-world distributions) and synthetic data (to cover variations of objects, motions, and viewpoints). Next, the depth of the two targets and the keypoints are used in a uniform optimization to reconstruct the interacting motions. Benefitting from a novel tangential contact constraint, the system not only solves the remaining ambiguities but also keeps the real-time performance. Experiments show that our system handles different hand and object shapes, various interactive motions, and moving cameras.


Entropy ◽  
2021 ◽  
Vol 23 (5) ◽  
pp. 546
Author(s):  
Zhenni Li ◽  
Haoyi Sun ◽  
Yuliang Gao ◽  
Jiao Wang

Depth maps obtained through sensors are often unsatisfactory because of their low-resolution and noise interference. In this paper, we propose a real-time depth map enhancement system based on a residual network which uses dual channels to process depth maps and intensity maps respectively and cancels the preprocessing process, and the algorithm proposed can achieve real-time processing speed at more than 30 fps. Furthermore, the FPGA design and implementation for depth sensing is also introduced. In this FPGA design, intensity image and depth image are captured by the dual-camera synchronous acquisition system as the input of neural network. Experiments on various depth map restoration shows our algorithms has better performance than existing LRMC, DE-CNN and DDTF algorithms on standard datasets and has a better depth map super-resolution, and our FPGA completed the test of the system to ensure that the data throughput of the USB 3.0 interface of the acquisition system is stable at 226 Mbps, and support dual-camera to work at full speed, that is, 54 fps@ (1280 × 960 + 328 × 248 × 3).


Author(s):  
Shanthi K.G. ◽  
Sivalakshmi P. ◽  
Sesha Vidhya S. ◽  
Sangeetha Lakshmi K.
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Author(s):  
Priyanka Tyagi ◽  
Mayank Kaushik ◽  
Harshit Kumar Singh ◽  
Nikhil Jaiswal

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