scholarly journals Isomorphism of graph classes related to the circular-ones property

2013 ◽  
Vol Vol. 15 no. 1 (Discrete Algorithms) ◽  
Author(s):  
Andrew R. Curtis ◽  
Min Chih Lin ◽  
Ross M. Mcconnell ◽  
Yahav Nussbaum ◽  
Francisco Juan Soulignac ◽  
...  

Discrete Algorithms International audience We give a linear-time algorithm that checks for isomorphism between two 0-1 matrices that obey the circular-ones property. Our algorithm is similar to the isomorphism algorithm for interval graphs of Lueker and Booth, but works on PC trees, which are unrooted and have a cyclic nature, rather than with PQ trees, which are rooted. This algorithm leads to linear-time isomorphism algorithms for related graph classes, including Helly circular-arc graphs, Γ circular-arc graphs, proper circular-arc graphs and convex-round graphs.

2012 ◽  
Vol Vol. 14 no. 1 (Discrete Algorithms) ◽  
Author(s):  
Zbigniew Lonc ◽  
Pawel Naroski

Discrete Algorithms International audience By an Euler walk in a 3-uniform hypergraph H we mean an alternating sequence v(0), epsilon(1), v(1), epsilon(2), v(2), ... , v(m-1), epsilon(m), v(m) of vertices and edges in H such that each edge of H appears in this sequence exactly once and v(i-1); v(i) is an element of epsilon(i), v(i-1) not equal v(i), for every i = 1, 2, ... , m. This concept is a natural extension of the graph theoretic notion of an Euler walk to the case of 3-uniform hypergraphs. We say that a 3-uniform hypergraph H is strongly connected if it has no isolated vertices and for each two edges e and f in H there is a sequence of edges starting with e and ending with f such that each two consecutive edges in this sequence have two vertices in common. In this paper we give an algorithm that constructs an Euler walk in a strongly connected 3-uniform hypergraph (it is known that such a walk in such a hypergraph always exists). The algorithm runs in time O(m), where m is the number of edges in the input hypergraph.


Algorithmica ◽  
2012 ◽  
Vol 66 (2) ◽  
pp. 369-396 ◽  
Author(s):  
Ching-Chi Lin ◽  
Gen-Huey Chen ◽  
Gerard J. Chang

2005 ◽  
Vol DMTCS Proceedings vol. AE,... (Proceedings) ◽  
Author(s):  
Guillaume Fertin ◽  
André Raspaud

International audience An acyclic coloring of a graph $G$ is a coloring of its vertices such that: (i) no two neighbors in $G$ are assigned the same color and (ii) no bicolored cycle can exist in $G$. The acyclic chromatic number of $G$ is the least number of colors necessary to acyclically color $G$, and is denoted by $a(G)$. We show that any graph of maximum degree $\Delta$ has acyclic chromatic number at most $\frac{\Delta (\Delta -1) }{ 2}$ for any $\Delta \geq 5$, and we give an $O(n \Delta^2)$ algorithm to acyclically color any graph of maximum degree $\Delta$ with the above mentioned number of colors. This result is roughly two times better than the best general upper bound known so far, yielding $a(G) \leq \Delta (\Delta -1) +2$. By a deeper study of the case $\Delta =5$, we also show that any graph of maximum degree $5$ can be acyclically colored with at most $9$ colors, and give a linear time algorithm to achieve this bound.


2005 ◽  
Vol DMTCS Proceedings vol. AE,... (Proceedings) ◽  
Author(s):  
Adrian Kosowski ◽  
Michal Malafiejski ◽  
Pawel Zyliński

International audience In our paper we consider the $P_3$-packing problem in subcubic graphs of different connectivity, improving earlier results of Kelmans and Mubayi. We show that there exists a $P_3$-packing of at least $\lceil 3n/4\rceil$ vertices in any connected subcubic graph of order $n>5$ and minimum vertex degree $\delta \geq 2$, and that this bound is tight. The proof is constructive and implied by a linear-time algorithm. We use this result to show that any $2$-connected cubic graph of order $n>8$ has a $P_3$-packing of at least $\lceil 7n/9 \rceil$ vertices.


2002 ◽  
Vol Vol. 5 ◽  
Author(s):  
John Ellis ◽  
Hongbing Fan ◽  
Jeffrey Shallit

International audience The (k,n)-perfect shuffle, a generalisation of the 2-way perfect shuffle, cuts a deck of kn cards into k equal size decks and interleaves them perfectly with the first card of the last deck at the top, the first card of the second-to-last deck as the second card, and so on. It is formally defined to be the permutation ρ _k,n: i → ki \bmod (kn+1), for 1 ≤ i ≤ kn. We uncover the cycle structure of the (k,n)-perfect shuffle permutation by a group-theoretic analysis and show how to compute representative elements from its cycles by an algorithm using O(kn) time and O((\log kn)^2) space. Consequently it is possible to realise the (k,n)-perfect shuffle via an in-place, linear-time algorithm. Algorithms that accomplish this for the 2-way shuffle have already been demonstrated.


2007 ◽  
Vol 18 (05) ◽  
pp. 911-930 ◽  
Author(s):  
RYUHEI UEHARA ◽  
YUSHI UNO

The longest path problem is the one that finds a longest path in a given graph. While the graph classes in which the Hamiltonian path problem can be solved efficiently are widely investigated, few graph classes are known to be solved efficiently for the longest path problem. Among those, for trees, a simple linear time algorithm for the longest path problem is known. We first generalize the algorithm, and show that the longest path problem can be solved efficiently for some tree-like graph classes by this approach. We next propose two new graph classes that have natural interval representations, and show that the longest path problem can be solved efficiently on these classes.


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