Psychology in Sports Coaching

2021 ◽  
Author(s):  
Adam R. Nicholls
Keyword(s):  
2016 ◽  
Vol 11 (2) ◽  
pp. 270-278 ◽  
Author(s):  
Gregory Reddan ◽  
Brenton McNally ◽  
Janine Chipperfield
Keyword(s):  

2016 ◽  
Vol 40 (4) ◽  
pp. 495-496
Author(s):  
Leanne Norman
Keyword(s):  

2017 ◽  
Vol 12 (4) ◽  
pp. 413-420 ◽  
Author(s):  
Simon Jenkins

Robyn Jones is arguably the world’s leading researcher and scholar in the microsociology of sports coaching. Viewing coaching as a ‘complex socio-pedagogical process’ he has drawn especially from Erving Goffman’s work on stigma, interaction and impression management, in addition to educational perspectives such as Nel Noddings’ feminist ethic of care. This article and the accompanying commentaries from Robyn’s current and past doctoral students, as well as some colleagues from academia, is focused on the ontology, epistemology and methodology of research in sports coaching.


2018 ◽  
Vol 23 (4) ◽  
pp. 744-762 ◽  
Author(s):  
Christian Nicholas Edwards ◽  
Robyn L Jones

The primary purpose of this article was to investigate the use and manifestation of humour within sports coaching. This was particularly in light of the social significance of humour as a critical component in cultural creation and negotiation. Data were gathered from a 10-month ethnographic study that tracked the players and coaches of Senghenydd City Football Club (a pseudonym) over the course of a full season. Precise methods of data collection included participant observation, reflective personal field notes, and ethnographic film. The results demonstrated the dominating presence of both ‘inclusionary putdowns’ and ‘disciplinary humour’, particularly in relation to how they contributed to the production and maintenance of the social order. Finally, a reflective conclusion discusses the temporal nature of the collective understanding evident among the group at Senghenydd, and its effect on the humour evident. In doing so, the work contributes to the body of knowledge regarding the social role of humour within sports coaching.


2013 ◽  
Vol 18 (5) ◽  
pp. 615-629 ◽  
Author(s):  
Dean Garratt ◽  
Heather Piper ◽  
Bill Taylor
Keyword(s):  

2009 ◽  
Vol 2 (1) ◽  
Author(s):  
Antonio Lopes ◽  
Bruno Pires ◽  
Marcio Cardoso ◽  
Arnaldo Santos ◽  
Filipe Peixinho ◽  
...  

The continuous need for education and the significant changes in European policies and regulations overseeing sports coaching and training require the adjustment of teaching models and methods to the needs and potential of teachers, students, and technology. In educational and training programmes for team sports coaching, it is common to use a group of athletes or video to demonstrate physical, technical, and tactical procedures. This requires significant human resources, both while developing the procedures and to reproduce them. Furthermore, both cases (live execution by athletes or video recording) are limited in visual perspective and detail. For this reason, specific software for demonstrating tactical procedures is sometimes used. But existing software presents significant limitations, for instance, when one cannot change procedures in real time nor can one interact with the audience. This article focus on the development of a new resource: a software system combining tri-dimensional automated avatars in the Second Life world, an external control server, and an helper desktop application. Using this system, coaches enrolled in education/training programs can more easily be involved, even taking a player’s role, and analyze movements from various points of view. This system aims to contribute to the improvement of the team handball coach education programs by supporting the understanding of the dynamics between defensive and offensive players in the organized phase of a handball game, using shared 3-D simulations with avatars.


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