scholarly journals Toward a Knowledge-based Personalised Recommender System for Mobile App Development

2021 ◽  
Vol 27 (2) ◽  
pp. 208-229
Author(s):  
Bilal Abu-Salih ◽  
Hamad Alsawalqah ◽  
Basima Elshqeirat ◽  
Tomayess Issa ◽  
Pornpit Wongthongtham ◽  
...  

Over the last few years, the arena of mobile application development has expanded considerably beyond the demand of the world's software markets. With the growing number of mobile software companies and the increasing sophistication of smartphone technology, developers have been establishing several categories of applications on dissimilar platforms. However, developers confront several challenges when undertaking mobile application projects. In particular, there is a lack of consolidated systems that can competently, promptly and efficiently provide developers with personalised services. Hence, it is essential to develop tailored systems that can recommend appropriate tools, IDEs, platforms, software components and other correlated artifacts to mobile application developers. This paper proposes a new recommender system framework comprising a robust set of techniques that are designed to provide mobile app developers with a specific platform where they can browse and search for personalised artifacts. In particular, the new recommender system framework comprises the following functions: (i) domain knowledge inference module: including various semantic web technologies and lightweight ontologies; (ii) profiling and preferencing: a new proposed time- aware multidimensional user modelling; (iii) query expansion: to improve and enhance the retrieved results by semantically augmenting users’ query; and (iv) recommendation and information filtration: to make use of the aforementioned components to provide personalised services to the designated users and to answer a user’s query with the minimum mismatches.

2021 ◽  
Vol 7 (1) ◽  
pp. 61-70
Author(s):  
Henderi Henderi ◽  
Praditya Aliftiar ◽  
Alwan Hibatullah

Information technology has developed rapidly from time to time. One of the technologies commonly owned by many people today is smartphones with the Android and IOS platforms. By knowing this factor, mobile developers compete with each other to design applications with attractive user interfaces so that users are interested in using them. At this stage in mobile application development, starting from designing a user interface prototype. This stage aims to visualize user needs, improve user experience and simplify the coding process by programmers. In this study, researchers applied the prototype method. This research produces a prototype design for the e-learning application user interface which consists of a high fidelity prototype.


The current study developed a proposed mobile app for tourism companies in Egypt and tested its usability. A survey from a group of 53 respondents was conducted based on the mobile app features which were developed by tourists. The proposed mobile app was then tested by using usability measurement framework which was used to test the usability of the app interface and to ensure that this app meets user requirements. Three main usability metrics were employed in this study; effectiveness, efficiency and satisfaction. This study contributes to the current Mobile tourism and Mobile apps literature and offers useful information for ministry of tourism, software companies, mobile application developers and, of course, mobile device users in addition to entrepreneurs, policy makers, practitioners, researchers and educators through providing a clearer view and deep understanding for the issues related to the adoption of tourism-related new mobile phone application in Egypt.


2018 ◽  
Vol 14 (2) ◽  
pp. 15-22
Author(s):  
Juraj Čamaj ◽  
Jaroslav Mašek ◽  
Martin Kendra

Abstract Users in transport, forwarding and logistics companies use the mobile technologies for connect to existing information systems. By solving the ERIC Mobile project, these services will also be available on mobile devices. The article is aimed at lancing the requirements of all types of customers for the ERIC Mobile app. After the basic characteristics of the mobile device, the operation systems, the application development typology, the authors focus on the developing application “ERIC Mobile”. The aim of the article is to provide relevant requirements for further research and development of the software application of the rail freight information centre in Europe for end users of mobile devices such as smartphones and tablets.


Author(s):  
Duc-Man Nguyen ◽  
Quyet-Thang Huynh ◽  
Nhu-Hang Ha ◽  
Thanh-Hung Nguyen

There has been observed explosive growth in the development of mobile applications (apps) for Android and iOS operating systems, which has led to the direct impact towards mobile app development. In order to design and propose quality-oriented apps, it is the primary responsibility of developers to devote time and sufficient efforts towards testing to make the apps bug-free and operational in the hands of end-users without any hiccup. Manual testing procedures take a prolonged amount of time in writing test cases, and in some cases, the full testing requirements are not met. Besides, the insufficient knowledge of tester also impacts the overall quality and bug-free apps. To overcome the obstacles of testing, we propose a new testing methodology cum tool called “AgileUATM” which works primarily towards white-box and black-box testing. To evaluate the validity of the proposed tool, we put the tool in a real-time operational environment concerning mobile test apps. By using this tool, all the acceptance criteria are determined via user stories. The testers/developers specify requirements with formal specifications based on programs properties, predicates, invariants, and constraints. The results show that the proposed tool generated effective and accurate test cases, test input. Meanwhile, expected output was also generated in a unified fashion from the user stories to meet acceptance criteria. The proposed solution also reduced the development time to identify test data as compared to manual Behavior-Driven Development (BDD) methodologies. This tool can support the developers to get a better idea about the required tests and able to translate the customer’s natural languages to computer languages as well. This paper fulfills an approach to suitably test mobile application development.


2018 ◽  
Vol 7 (3.3) ◽  
pp. 171
Author(s):  
Myeong Seop Shim

Background/Objectives: This study is designed to carry out effective work such as electronic tax invoice issuing,transfer and retrieval for National Tax Administration, tax invoice checking in sales and purchase through smartphone with no regard to time and place according to the development of issuing in electronic tax invoice based on smartphone mobile application against electronic tax invoice based on existing Web.Methods/Statistical analysis: Data analysis of existing electronic tax invoice and database analysis of electronic tax bill based on existing Web for the purpose of application development in iphone and Android based phone.FindingsSmartphone based functions of how to write or issue or check a tax invoice as well as supporting customer are implemented in this study in order for the target of design and building application in smartphone for Web based electronic tax invoice through analysis of database in existing Web based electronic tax invoice.Improvements/Applications: Services that can deliver electronic tax invoice issuingmore quickly and rapidly to a lot of users having restrictions in time and place who are related in wholesale and retail dealers, distribution dealers, and fording agent are able to provide through application of electronic tax invoice issuing based on smartphone which is developed in this study.  


Author(s):  
Anureet Kaur ◽  
Kulwant Kaur

Smartphones<em>/</em>mobile devices are enduring all the aspects of human life. With the significant increase in demand for applications running on smartphones/mobile devices, developers and testers are anticipated to deliver high quality, on time and within budget applications. The estimation of development and testing provides a baseline and act as a tracking gear for stakeholders and developers. There are various approaches for estimation of traditional software development. But mobile applications are considered different from traditional software such as from those running on desktop, laptop or on the web. Many traditional estimation techniques used for these software are adapted to mobile domain. With agile software development (ASD) methodology, the scenario of development and estimation has changed drastically and so as mobile app development and estimation. This paper provides a Systematic Literature Review (SLR) on traditional estimation techniques and agile estimation techniques applied in mobile software/application. Also, effort attributes and accuracy parameters for estimation in mobile apps are presented. However, to date, there are very fewer studies done on the mobile application estimation domain using agile methodology.


Author(s):  
Pedro Silva ◽  
Eduardo Luz ◽  
Gladston Moreira ◽  
Caio Gomes ◽  
Larissa Viana ◽  
...  

Abstract As the world faces the COVID-19 pandemic, Artificial Intelligence, in particular, Deep Learning (DL) have been called up for help. Several recent research papers have shown the usefulness of these techniques for COVID-19 screening in Chest X-Rays (CXRs). To make this technology accessible and easy to use for the healthcare workers a natural path is to embed it into a mobile app. In these cases, however, the DL models must be prepared to receive as inputs pictures taken with the smartphones.Trying to raise awareness about the limitations of these models in a real-world setup, in this work, a dataset of CXR pictures taken of computer monitors with smartphones is built and DL models are evaluated on it. The results show that the current models are not able to correctly classify this kind of input. In the tested setup, augmenting the dataset with such pictures has shown to mitigate the problem, but it was not enough to raise accuracy to acceptable levels. As an alternative, this work shows that it is possible to build a model that discards pictures of monitors such that the COVID-19 screening module does not have to cope with them.


Author(s):  
Farzaneh Azadi ◽  
Yaw Adu-Gyamfi ◽  
Carlos Sun ◽  
Praveen Edara

Work zones are prevalent in the United States as the infrastructure is increasingly in need of maintenance. Lack of reliable data is one of the main obstacles in work zone research. Reliability suffers because of underreporting of crashes and inclusion in the analysis of irrelevant activities that are not attributable to work zones. In addition, the work zone environment is very dynamic, resulting in differing reasons for crashes. These are barriers to gaining an accurate understanding of safety in work zones. The objective of this paper is to design, develop, and deploy a mobile application (app) for real-time work zone data collection to address these issues. The development process consisted of the following steps. First, a user interface was designed to enable users to collect various work zone activity information. Second, taking advantage of recent advances in cloud computing, a real-time database was designed for efficient storage and instantaneous communication of work zone activity data. Field tests were then conducted at 13 work zone sites in Columbia, Missouri. Finally, the performance of the app was evaluated based on scalability, precision, and user friendliness. The app was able to respond to queries at real-time speeds even as the size of the database and the number of users increased. The precision of sensors was within appreciable accuracy for the geolocation. The app’s user friendliness was acknowledged by the users. The successful deployment of this mobile app would lead to accurate work zone data which is very useful for work zone management, traveler information, contract monitoring, safety analysis, and project coordination.


Mousaion ◽  
2019 ◽  
Vol 36 (3) ◽  
Author(s):  
Chimango Nyasulu ◽  
Winner Chawinga ◽  
George Chipeta

Governments the world over are increasingly challenging universities to produce human resources with the right skills sets and knowledge required to drive their economies in this twenty-first century. It therefore becomes important for universities to produce graduates that bring tangible and meaningful contributions to the economies. Graduate tracer studies are hailed to be one of the ways in which universities can respond and reposition themselves to the actual needs of the industry. It is against this background that this study was conducted to establish the relevance of the Department of Information and Communication Technology at Mzuzu University to the Malawian economy by systematically investigating occupations of its former students after graduating from the University. The study adopted a quantitative design by distributing an online-based questionnaire with predominantly closed-ended questions. The study focused on three key objectives: to identify key employing sectors of ICT graduates, to gauge the relevance of the ICT programme to its former students’ jobs and businesses, and to establish the level of satisfaction of the ICT curriculum from the perspectives of former ICT graduates. The key findings from the study are that the ICT programme is relevant to the industry. However, some respondents were of the view that the curriculum should be strengthened by revising it through an addition of courses such as Mobile Application Development, Machine Learning, Natural Language Processing, Data Mining, and LINUX Administration to keep abreast with the ever-changing ICT trends and job requirements. The study strongly recommends the need for regular reviews of the curriculum so that it is continually responding to and matches the needs of the industry.


2019 ◽  
Author(s):  
Dalya Al-Moghrabi ◽  
Fiorella Beatriz Colonio-Salazar ◽  
Ama Johal ◽  
Padhraig Seamus Fleming

BACKGROUND Diligent wear of removable orthodontic retainers requires prolonged compliance and is invariably necessary to preserve optimal results. Patient-informed behaviour-change interventions represent a promising and novel means of enhancing compliance with retainer wear. OBJECTIVE To describe the development of a patient-informed mobile application aimed to enhance retainer wear. METHODS Four aspects were considered during mobile application development: participant preferences; analysis of publicly-available retainer-related posts on Twitter; available interventions; and behaviour-change theories. Audio-recorded one-to-one interviews were conducted with a subset of participants to account for patient preferences in terms of features, design and content. A criterion-based purposive sample of participants wearing vacuum-formed retainers for at least 4 years was used. Thematic analysis of transcribed data was undertaken. RESULTS The need to facilitate communication with the treating clinician, responsive reminder and tracking systems, and access to useful and engaging written and visual information, in addition to other personalised and interactive features were considered important. Concerns related to retainer wear shared on Twitter informed an exhaustive list of frequently-asked questions. Application features were mapped to relevant theoretical constructs. Determinants of existing behavioural change theories were used to link application features to expected outcomes. CONCLUSIONS A holistic process involving both patient and professional input can be useful in informing the development of mobile applications. The orthodontic application (“My Retainers”) will undergo further scrutiny in relation to its effectiveness in inducing behavioural change and concerning patient experiences prior to finalisation.


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