“Active” and “passive” learning of three-dimensional object structure within an immersive virtual reality environment
2002 ◽
Vol 34
(3)
◽
pp. 383-390
◽
2017 ◽
Vol 17
(3)
◽
2018 ◽
Vol 10
(6)
◽
pp. 168781401878363
◽
2021 ◽
Vol 58
(3)
◽
pp. 137-142
2020 ◽
2015 ◽
Vol 11
(6)
◽
pp. 462-467
◽