scholarly journals Biased Positional Games and Small Hypergraphs with Large Covers

10.37236/794 ◽  
2008 ◽  
Vol 15 (1) ◽  
Author(s):  
Michael Krivelevich ◽  
Tibor Szabó

We prove that in the biased $(1:b)$ Hamiltonicity and $k$-connectivity Maker-Breaker games ($k>0$ is a constant), played on the edges of the complete graph $K_n$, Maker has a winning strategy for $b\le(\log 2-o(1))n/\log n$. Also, in the biased $(1:b)$ Avoider-Enforcer game played on $E(K_n)$, Enforcer can force Avoider to create a Hamilton cycle when $b\le (1-o(1))n/\log n$. These results are proved using a new approach, relying on the existence of hypergraphs with few edges and large covering number.

10.37236/559 ◽  
2011 ◽  
Vol 18 (1) ◽  
Author(s):  
József Balogh ◽  
Wojciech Samotij

Given a graph $G$ and positive integers $n$ and $q$, let ${\bf G}(G;n,q)$ be the game played on the edges of the complete graph $K_n$ in which the two players, Maker and Breaker, alternately claim $1$ and $q$ edges, respectively. Maker's goal is to occupy all edges in some copy of $G$; Breaker tries to prevent it. In their seminal paper on positional games, Chvátal and Erdős proved that in the game ${\bf G}(K_3;n,q)$, Maker has a winning strategy if $q < \sqrt{2n+2}-5/2$, and if $q \geq 2\sqrt{n}$, then Breaker has a winning strategy. In this note, we improve the latter of these bounds by describing a randomized strategy that allows Breaker to win the game ${\bf G}(K_3;n,q)$ whenever $q \geq (2-1/24)\sqrt{n}$. Moreover, we provide additional evidence supporting the belief that this bound can be further improved to $(\sqrt{2}+o(1))\sqrt{n}$.


1998 ◽  
Vol 7 (4) ◽  
pp. 339-351 ◽  
Author(s):  
MAŁGORZATA BEDNARSKA

Let TBin(N, n, q) be the game on the complete graph KN in which two players, the Breaker and the Maker, alternately claim one and q edges, respectively. The Maker's aim is to build a binary tree on n<N vertices in n−1 turns while the Breaker tries to prevent him from doing so. It is shown that, for every constant ε>0, there exists n0 such that, for every n[ges ]n0, the Breaker has a winning strategy in TBin(N, n, q) if q>(1+ε)N/logn, while, for q<(1−ε)N/logn, the game TBin(N, n, q) can be won by the Maker provided that n=o(N).


2003 ◽  
Vol 12 (1) ◽  
pp. 39-45 ◽  
Author(s):  
Jin Akiyama ◽  
Midori Kobayashi ◽  
Gisaku Nakamura

2016 ◽  
Vol 26 (07) ◽  
pp. 1369-1393 ◽  
Author(s):  
Jicheng Ma

A lot of attention has been paid recently to the construction of symmetric covers of symmetric graphs. After a new approach given by Conder and the author [Arc-transitive abelian regular covers of cubic graphs, J. Algebra 387 (2013) 215–242], the group of covering transformations can be extended to more general abelian groups rather than cyclic or elementary abelian groups. In this paper, by using the Conder–Ma approach, we investigate the symmetric covers of 4-valent symmetric graphs. As an application, all the arc-transitive abelian regular covers of the 4-valent complete graph [Formula: see text] which can be obtained by lifting the arc-transitive subgroups of automorphisms [Formula: see text] and [Formula: see text] are classified.


2016 ◽  
Vol 2016 ◽  
pp. 1-4
Author(s):  
Justine Louis

We derive closed formulas for the energy of circulant graphs generated by1andγ, whereγ⩾2is an integer. We also find a formula for the energy of the complete graph without a Hamilton cycle.


10.37236/5032 ◽  
2015 ◽  
Vol 22 (4) ◽  
Author(s):  
Michael Krivelevich ◽  
Gal Kronenberg

In a $(1:b)$ Maker-Breaker game, one of the central questions is to find the maximal value of $b$ that allows Maker to win the game (that is, the critical bias $b^*$). Erdős conjectured that the critical bias for many Maker-Breaker games played on the edge set of $K_n$ is the same as if both players claim edges randomly. Indeed, in many Maker-Breaker games, "Erdős Paradigm" turned out to be true. Therefore, the next natural question to ask is the (typical) value of the critical bias for Maker-Breaker games where only one player claims edges randomly. A random-player Maker-Breaker game is a two-player game, played the same as an ordinary (biased) Maker-Breaker game, except that one player plays according to his best strategy and claims one element in each round, while the other plays randomly and claims $b$ (or $m$) elements. In fact, for every (ordinary) Maker-Breaker game, there are two different random-player versions; the $(1:b)$ random-Breaker game and the $(m:1)$ random-Maker game. We analyze the random-player version of several classical Maker-Breaker games such as the Hamilton cycle game, the perfect-matching game and the $k$-vertex-connectivity game (played on the edge set of $K_n$). For each of these games we find or estimate the asymptotic values of the bias (either $b$ or $m$) that allow each player to typically win the game. In fact, we provide the "smart" player with an explicit winning strategy for the corresponding value of the bias.


10.37236/328 ◽  
2010 ◽  
Vol 17 (1) ◽  
Author(s):  
János Barát ◽  
Miloš Stojaković

We analyze the duration of the unbiased Avoider-Enforcer game for three basic positional games. All the games are played on the edges of the complete graph on $n$ vertices, and Avoider's goal is to keep his graph outerplanar, diamond-free and $k$-degenerate, respectively. It is clear that all three games are Enforcer's wins, and our main interest lies in determining the largest number of moves Avoider can play before losing. Extremal graph theory offers a general upper bound for the number of Avoider's moves. As it turns out, for all three games we manage to obtain a lower bound that is just an additive constant away from that upper bound. In particular, we exhibit a strategy for Avoider to keep his graph outerplanar for at least $2n-8$ moves, being just $6$ short of the maximum possible. A diamond-free graph can have at most $d(n)=\lceil\frac{3n-4}{2}\rceil$ edges, and we prove that Avoider can play for at least $d(n)-3$ moves. Finally, if $k$ is small compared to $n$, we show that Avoider can keep his graph $k$-degenerate for as many as $e(n)$ moves, where $e(n)$ is the maximum number of edges a $k$-degenerate graph can have.


2015 ◽  
Vol 25 (1) ◽  
pp. 76-88 ◽  
Author(s):  
DENNIS CLEMENS ◽  
HEIDI GEBAUER ◽  
ANITA LIEBENAU

In the tournament game two players, called Maker and Breaker, alternately take turns in claiming an unclaimed edge of the complete graph Kn and selecting one of the two possible orientations. Before the game starts, Breaker fixes an arbitrary tournament Tk on k vertices. Maker wins if, at the end of the game, her digraph contains a copy of Tk; otherwise Breaker wins. In our main result, we show that Maker has a winning strategy for k = (2 − o(1))log2n, improving the constant factor in previous results of Beck and the second author. This is asymptotically tight since it is known that for k = (2 − o(1))log2n Breaker can prevent the underlying graph of Maker's digraph from containing a k-clique. Moreover, the precise value of our lower bound differs from the upper bound only by an additive constant of 12.We also discuss the question of whether the random graph intuition, which suggests that the threshold for k is asymptotically the same for the game played by two ‘clever’ players and the game played by two ‘random’ players, is supported by the tournament game. It will turn out that, while a straightforward application of this intuition fails, a more subtle version of it is still valid.Finally, we consider the orientation game version of the tournament game, where Maker wins the game if the final digraph – also containing the edges directed by Breaker – possesses a copy of Tk. We prove that in that game Breaker has a winning strategy for k = (4 + o(1))log2n.


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