Audio, video and multimedia systems and equipment. Multimedia e-publishing and e-book technologies. Rastergraphics image-based e-books

2017 ◽  
2018 ◽  
pp. 169-198
Author(s):  
Piyush Kumar Shukla ◽  
Kirti Raj Bhatele

This Chapter simply contains multimedia - an integrated and interactive presentation of speech, audio, video, graphics and text, has become a major theme in today's information technology that merges the practices of communications, computing and information processing into an interdisciplinary field. The challenge of multimedia communications is to provide services that integrate text, sound, image and video information and to do it in a way that preserves the case of use and interactivity. A brief description of the elements of multimedia systems is presented. User and network requirements are discussed together with the pocket transfer concept. About Multimedia communication standards a general idea is also given. Multimedia transport over ATM and IP networks discussed in brief. The issues pertaining to multimedia digital subscriber lines are outlined together with multimedia over wireless, mobile and broadcasting networks as well as digital TV infrastructure for interactive multimedia services.


Author(s):  
Piyush Kumar Shukla ◽  
Kirti Raj Bhatele

This Chapter simply contains multimedia - an integrated and interactive presentation of speech, audio, video, graphics and text, has become a major theme in today's information technology that merges the practices of communications, computing and information processing into an interdisciplinary field. The challenge of multimedia communications is to provide services that integrate text, sound, image and video information and to do it in a way that preserves the case of use and interactivity. A brief description of the elements of multimedia systems is presented. User and network requirements are discussed together with the pocket transfer concept. About Multimedia communication standards a general idea is also given. Multimedia transport over ATM and IP networks discussed in brief. The issues pertaining to multimedia digital subscriber lines are outlined together with multimedia over wireless, mobile and broadcasting networks as well as digital TV infrastructure for interactive multimedia services.


2018 ◽  
Vol 4 (3) ◽  
pp. 5
Author(s):  
Garima Bhargava ◽  
Arun Jhapate

Digital watermarking was introduced as a result of rapid advancement of networked multimedia systems. It had been developed to enforce copyright technologies for cover of copyright possession. This technology is first used for still images however recently they need been developed for different multimedia objects like audio, video etc. Watermarking, that belong to the information hiding field, has seen plenty of research interest. There's a lot of work begin conducted in numerous branches in this field. The image watermarking techniques might divide on the idea of domain like spatial domain or transform domain or on the basis of wavelets. The copyright protection, capacity, security, strength etc are a number of the necessary factors that are taken in account whereas the watermarking system is intended. This paper aims to produce a detailed survey of all watermarking techniques specially focuses on image watermarking types and its applications in today’s world.


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