Cinematography. Multichannel analogue and digital photographic sound and control records on 35 mm motion-picture prints and negatives, and digital sound-control records on 70 mm motion-picture prints and negatives. Position and width dimensions

2015 ◽  
2004 ◽  
Vol 55 (4) ◽  
pp. 477 ◽  
Author(s):  
D. Sivri ◽  
I. L. Batey ◽  
D. J. Skylas ◽  
L. Daqiq ◽  
C. W. Wrigley

In this study, grain that had been damaged by the bug Eurygaster spp. and/or Aelia spp., plus some undamaged grain, was selected from hard red winter (HRW) wheat. The changes in endosperm proteins were determined by 2-dimensional (2-D) electrophoresis and size-exclusion high-performance liquid chromatography (SE-HPLC). Although some new protein spots and a slight decrease in the staining intensities of some polypeptides were observed in the 2-D map of the bug-damaged sample, other parts of the gels were similar to the sound (control) sample in terms of relative mobilities and intensities of the polypeptide spots. The major difference between bug-damaged and control samples was that a group of polypeptides, presumably HMW-glutenins, shifted to a more basic region of the map. The SE-HPLC patterns of the total proteins extracted from control and bug-damaged samples in SDS-buffer showed that they differed in the size distribution of the polymeric glutenin protein and in their glutenin/gliadin ratios. The solubility of proteins in SDS buffer was greater in the bug-damaged sample. The 'unextractable' polymeric protein (only extractable in SDS-buffer after sonication) (UPP %) was significantly lower in the bug-damaged sample than in the control. The results of 2-D analysis and the decline in the quantity of unextractable proteins in SDS buffer suggest that bug-protease causes dough weakening by degradation of polymeric glutenin, presumably by hydrolysis, and possibly other mechanisms that affect the aggregation of the gluten molecules.


1972 ◽  
Vol 81 (6) ◽  
pp. 465-469 ◽  
Author(s):  
David J. Degenkolb ◽  
Fred J. Scobey
Keyword(s):  

2020 ◽  
Vol 43 (4) ◽  
pp. 12-24
Author(s):  
Stefano Scarani ◽  
Adolfo Muñoz ◽  
Jaime Serquera ◽  
Jorge Sastre ◽  
Roger B. Dannenberg

This article presents a free framework for collaborative creation of interactive and experimental computer music called Soundcool. It is designed to fill a gap between rigid ready-to-use applications and flexible programming languages. The system offers easy-to-use elements for generating and processing sound, much like ready-made applications, but it enables flexible configuration and control, more like programming languages. The system runs on personal computers with an option for control via smartphones, tablets, and other devices using the Open Sound Control (OSC) protocol. Originally developed to support a new music curriculum, Soundcool is being used at different educational institutions in Spain, Portugal, Italy, and Romania through EU-funded Erasmus+ projects. In this article, we present our system and showcase three different scenarios as examples of how our system meets its objectives as an easy-to-use, versatile, and creative tool.


Sign in / Sign up

Export Citation Format

Share Document