International Conferences Interfaces and Human Computer Interaction 2019; Game and Entertainment Technologies 2019; and Computer Graphics, Visualization, Computer Vision and Image Processing 2019

2019 ◽  
Author(s):  
Zeenat S. AlKassim ◽  
Nader Mohamed

In this chapter, the authors discuss a unique technology known as the Sixth Sense Technology, highlighting the future opportunities of such technology in integrating the digital world with the real world. Challenges in implementing such technologies are also discussed along with a review of the different possible implementation approaches. This review is performed by exploring the different inventions in areas similar to the Sixth Sense Technology, namely augmented reality (AR), computer vision, image processing, gesture recognition, and artificial intelligence and then categorizing and comparing between them. Lastly, recommendations are discussed for improving such a unique technology that has the potential to create a new trend in human-computer interaction (HCI) in the coming years.


undertaking in the field of human-computer interaction (HCI) and computer vision. 10 years prior to the undertaking appeared to be practically unsolvable with the data given by a single RGB camera. In this work, we have actualized a presumable exact strategy to perceive static gestures or image frames from a live camera or video data. As Hand Gesture Recognition is identified with two noteworthy fields of image processing and AI (machine learning), in this way, this report likewise refers to the different tools and APIs that can be utilized to implement different strategies and methods in these fields


IJARCCE ◽  
2017 ◽  
Vol 6 (3) ◽  
pp. 346-348
Author(s):  
Toshan Sabni ◽  
Jayant K Yavatkare ◽  
Divyanand S Yadav ◽  
Prof. Vinit Kakde

2020 ◽  
Author(s):  
Jawad Khan

Activity recognition is a topic undergoing massive research in the field of computer vision. Applications of activity recognition include sports summaries, human-computer interaction, violence detection, surveillance etc. In this paper, we propose the modification of the standard local binary patterns descriptor to obtain a concatenated histogram of lower dimensions. This helps to encode the spatial and temporal information of various actions happening in a frame. This method helps to overcome the dimensionality problem that occurs with LBP and the results show that the proposed method performed comparably with state of the art methods.


2011 ◽  
Vol 2 (2) ◽  
pp. 1
Author(s):  
Luciana Nedel ◽  
Anderson Maciel ◽  
Carla Dal Sasso Freitas ◽  
Claudio Jung ◽  
Manuel Oliveira ◽  
...  

The Computer Graphics, Image Processing and Interaction (CGIP) group at UFRGS concentrates expertise from many different and complementary graphics related domains. In this paper we introduce the group and present our re- search lines and some ongoing projects. We selected mainly the projects related to 3D interaction and navigation, which includes applications as massive data visualization, surgery planning and simulation, tracking and computer vision algorithms, and modeling approaches for human perception and natural world.


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