scholarly journals Preliminary Results in Testing of a Novel Asymmetric Underactuated Robotic Hand Exoskeleton for Motor Impairment Rehabilitation

Symmetry ◽  
2020 ◽  
Vol 12 (9) ◽  
pp. 1470 ◽  
Author(s):  
Flaviu Ionuț Birouaș ◽  
Radu Cătălin Țarcă ◽  
Simona Dzitac ◽  
Ioan Dzitac

Robotic exoskeletons are a trending topic in both robotics and rehabilitation therapy. The research presented in this paper is a summary of robotic exoskeleton development and testing for a human hand, having application in motor rehabilitation treatment. The mechanical design of the robotic hand exoskeleton implements a novel asymmetric underactuated system and takes into consideration a number of advantages and disadvantages that arose in the literature in previous mechanical design, regarding hand exoskeleton design and also aspects related to the symmetric and asymmetric geometry and behavior of the biological hand. The technology used for the manufacturing and prototyping of the mechanical design is 3D printing. A comprehensive study of the exoskeleton has been done with and without the wearer’s hand in the exoskeleton, where multiple feedback sources are used to determine symmetric and asymmetric behaviors related to torque, position, trajectory, and laws of motion. Observations collected during the experimental testing proved to be valuable information in the field of augmenting the human body with robotic devices.

2021 ◽  
Vol 13 (2) ◽  
Author(s):  
Haosen Yang ◽  
Guowu Wei ◽  
Lei Ren ◽  
Zhihui Qian ◽  
Kunyang Wang ◽  
...  

Abstract This paper presents the design, analysis, and development of an anthropomorphic robotic hand coined MCR-hand II. This hand takes the advantages of both the tendon-driven and linkage-driven systems, leading to a compact mechanical structure that aims to imitate the mobility of a human hand. Based on the investigation of the human hand anatomical structure and the related existing robotic hands, mechanical design of the MCR-hand II is presented. Then, using D-H convention, kinematics of this hand is formulated and illustrated with numerical simulations. Furthermore, fingertip force is deduced and analyzed, and mechatronic system integration and control strategy are addressed. Subsequently, a prototype of the proposed robotic hand is developed, integrated with low-level control system, and following which empirical study is carried out, which demonstrates that the proposed hand is capable of implementing the grasp and manipulation of most of the objects used in daily life. In addition, the three widely used tools, i.e., the Kapandji score test, Cutkosky taxonomy, and Kamakura taxonomy, are used to evaluate the performance of the hand, which evidences that the MCR-hand II possesses high dexterity and excellent grasping capability; object manipulation performance is also demonstrated. This paper hence presents the design and development of a type of novel tendon–linkage-integrated anthropomorphic robotic hand, laying broader background for the development of low-cost robotic hands for both industrial and prosthetic use.


2021 ◽  
Vol 6 (2) ◽  
pp. 401-426
Author(s):  
Paola Andrea Castiblanco ◽  
José Luis Ramirez ◽  
Astrid Rubiano

The use of soft robotics and smart materials for the design of devices that help the population in different tasks has gained a rising interest. Medicine is one of the fields where its implementation has shown significant advances. However, there are works related to applications, directed to the human body especially in replacement of devices for the upper limb. This document aims to explore the state of the art relating to the study of soft robotics, the implementation of smart materials, and the artificial muscles in the design or construction of hand prostheses or robotic devices analogous to the human hand.


2021 ◽  
Vol 15 ◽  
Author(s):  
Ke Li ◽  
Zhengzhen Li ◽  
Haibin Zeng ◽  
Na Wei

The human hand plays a role in a variety of daily activities. This intricate instrument is vulnerable to trauma or neuromuscular disorders. Wearable robotic exoskeletons are an advanced technology with the potential to remarkably promote the recovery of hand function. However, the still face persistent challenges in mechanical and functional integration, with real-time control of the multiactuators in accordance with the motion intentions of the user being a particular sticking point. In this study, we demonstrated a newly-designed wearable robotic hand exoskeleton with multijoints, more degrees of freedom (DOFs), and a larger range of motion (ROM). The exoskeleton hand comprises six linear actuators (two for the thumb and the other four for the fingers) and can realize both independent movements of each digit and coordinative movement involving multiple fingers for grasp and pinch. The kinematic parameters of the hand exoskeleton were analyzed by a motion capture system. The exoskeleton showed higher ROM of the proximal interphalangeal and distal interphalangeal joints compared with the other exoskeletons. Five classifiers including support vector machine (SVM), K-near neighbor (KNN), decision tree (DT), multilayer perceptron (MLP), and multichannel convolutional neural networks (multichannel CNN) were compared for the offline classification. The SVM and KNN had a higher accuracy than the others, reaching up to 99%. For the online classification, three out of the five subjects showed an accuracy of about 80%, and one subject showed an accuracy over 90%. These results suggest that the new wearable exoskeleton could facilitate hand rehabilitation for a larger ROM and higher dexterity and could be controlled according to the motion intention of the subjects.


2019 ◽  
Vol 9 (18) ◽  
pp. 3751 ◽  
Author(s):  
Grant Rudd ◽  
Liam Daly ◽  
Vukica Jovanovic ◽  
Filip Cuckov

We present the design and validation of a low-cost, customizable and 3D-printed anthropomorphic soft robotic hand exoskeleton for rehabilitation of hand injuries using remotely administered physical therapy regimens. The design builds upon previous work done on cable actuated exoskeleton designs by implementing the same kinematic functionality, but with the focus shifted to ease of assembly and cost effectiveness as to allow patients and physicians to manufacture and assemble the hardware necessary to implement treatment. The exoskeleton was constructed solely from 3D-printed and widely available off-the-shelf components. Control of the actuators was realized using an Arduino microcontroller, with a custom-designed shield to facilitate ease of wiring. Tests were conducted to verify that the range of motion of the digits and the forces exerted at the fingertip coincided with those of a healthy human hand.


1970 ◽  
Vol 5 (1.) ◽  
Author(s):  
Flaviu Birouaș ◽  
Florin Avram ◽  
Arnold Nilgesz ◽  
Vlad Ovidiu Mihalca

This paper will be presenting a short review regarding robotic rehabilitation devices. The focus of rehabilitation are aimed for the human hand, mainly for regaining motor functions by the aid of robotics. A comprehensive statistical study will be presented regarding tendencies in the field of rehabilitation,  medical robotics and technologies used for robotic exoskeletons based on existing published papers. A short review on existing practical examples is also presented. In the final part of the papers a short comparison is debated between soft robotic devices and rigid robotic devices used in hand rehabilitation. After presenting the review of the current state of the art a conclusion regarding the future direction of rehabilitation devices is proposed.


2015 ◽  
Vol 137 (11) ◽  
Author(s):  
Kaci E. Madden ◽  
Ashish D. Deshpande

The field of rehabilitation robotics has emerged to address the growing desire to improve therapy modalities after neurological disorders, such as a stroke. For rehabilitation robots to be successful as clinical devices, a number of mechanical design challenges must be addressed, including ergonomic interactions, weight and size minimization, and cost–time optimization. We present additive manufacturing (AM) as a compelling solution to these challenges by demonstrating how the integration of AM into the development process of a hand exoskeleton leads to critical design improvements and substantially reduces prototyping cost and time.


Author(s):  
T. A. Mashburn ◽  
D. C. Anderson

Abstract This paper investigates a computer environment approach for the exploration of design behavior in the mechanical design process. Generic component types and behavior modelers are developed based on the needs of mechanical designers and are represented in a computer environment. Built-in component types and physical behaviors are also developed. Extension can then occur as needed during design refinement. The resulting system can support exploration and knowledge refinement during design.


Author(s):  
Abhay Patil

Abstract: There are roughly 21 million handicapped people in India, which is comparable to 2.2% of the complete populace. These people are affected by various neuromuscular problems. To empower them to articulate their thoughts, one can supply them with elective and augmentative correspondence. For this, a Brain-Computer Interface framework (BCI) has been assembled to manage this specific need. The basic assumption of the venture reports the plan, working just as a testing impersonation of a man's arm which is intended to be powerfully just as kinematically exact. The conveyed gadget attempts to take after the movement of the human hand by investigating the signs delivered by cerebrum waves. The cerebrum waves are really detected by sensors in the Neurosky headset and produce alpha, beta, and gamma signals. Then, at that point, this sign is examined by the microcontroller and is then acquired onto the engineered hand by means of servo engines. A patient that experiences an amputee underneath the elbow can acquire from this specific biomechanical arm. Keywords: Brainwaves, Brain Computer Interface, Arduino, EEG sensor, Neurosky Mindwave Headset, Robotic arm


2017 ◽  
Vol 139 (10) ◽  
Author(s):  
Taylor D. Niehues ◽  
Ashish D. Deshpande

The anatomically correct testbed (ACT) hand mechanically simulates the musculoskeletal structure of the fingers and thumb of the human hand. In this work, we analyze the muscle moment arms (MAs) and thumb-tip force vectors in the ACT thumb in order to compare the ACT thumb's mechanical structure to the human thumb. Motion data are used to determine joint angle-dependent MA models, and thumb-tip three-dimensional (3D) force vectors are experimentally analyzed when forces are applied to individual muscles. Results are presented for both a nominal ACT thumb model designed to match human MAs and an adjusted model that more closely replicates human-like thumb-tip forces. The results confirm that the ACT thumb is capable of faithfully representing human musculoskeletal structure and muscle functionality. Using the ACT hand as a physical simulation platform allows us to gain a better understanding of the underlying biomechanical and neuromuscular properties of the human hand to ultimately inform the design and control of robotic and prosthetic hands.


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