scholarly journals Antecedents of Employees’ Goal Orientation and the Effects of Goal Orientation on E-Learning Outcomes: The Roles of Intra-Organizational Environment

2020 ◽  
Vol 12 (11) ◽  
pp. 4759 ◽  
Author(s):  
Der-Chiang Li ◽  
Ching-Yeh Tsai

Organizational learning is beneficial for the maintenance and development of an organization’s long-term competitive advantages. However, organizational learning can be achieved only through the learning carried out by individual members. Therefore, employees’ learning plays a critical role in companies that pursue sustainable management. E-learning allows employees to learn without any time or space constraints, which strengthens and improves organizational learning capacity. The participants of this study were employees in small and medium-sized enterprises. This study explored and identified the ways in which these employees’ perceived intra-organizational environment (including the organization’s commitment to learning and a competitive psychological climate) affects their learning outcomes through their goal orientations and computer anxiety (CA). A questionnaire was administered to the employees who have used an Enterprise Resource Planning (ERP) e-learning platform. The results indicated that an organization’s commitment to learning and its competitive psychological climate affect e-learning outcomes, with employees’ goal orientations and CA acting as mediator variables. Furthermore, in contrast to past studies, this study found that the organization’s competitive psychological climate could strengthen employees’ learning motivation (i.e., learning goal orientation) and their desire to perform well (i.e., proving goal orientation), thus improving their e-learning outcomes. Finally, the empirical results were used to develop recommendations for high-ranking executives, department managers, and human resource departments.

2020 ◽  
Vol 12 (12) ◽  
pp. 5054
Author(s):  
Der-Chiang Li ◽  
Ching-Yeh Tsai

The constant improvement of an enterprise’s competitive advantage is essential for its sustainable operation. Simultaneously, the persistent and effective learning methods of organizational members lead to the accumulation of learning results and knowledge, which are important intangible assets, as well as the key to establishing a company’s competitive advantage. Many enterprises have utilized various resources (such as building systems and purchasing software) to facilitate employee learning. However, the employees’ learning outcomes may not necessarily meet these enterprises’ expectations. As advocated in many studies, e-learning is not merely a new trend—it also plays an essential role in the learning and training process that organizational members undergo. However, throughout the learning process, what are the factors that cause different e-learning outcomes? The goal orientation theory in educational psychology has provided a reasonable framework for explaining and describing the differences in employees’ post-learning behaviors. This study focused on employees from Taiwanese small and medium-sized enterprises (SMEs) and their participation in enterprise resource planning (ERP)-based e-learning. The employees’ goal orientations and how they indirectly (with learning satisfaction as a mediator) impact the employees’ learning outcomes were examined and deduced. A questionnaire was administered to 405 employees from different SMEs who have had the experience of using an ERP-based e-learning platform. According to the structural equation model analysis results, the employees’ master goal orientation and performance-approach orientation (avoidance orientation) will exert an indirect positive (negative) influence on learning outcomes through learning satisfaction as a mediator. Lastly, this study interpreted the empirical results together with their academic and managerial implications, and proposed some recommendations for subsequent research.


Sensors ◽  
2021 ◽  
Vol 21 (23) ◽  
pp. 8042
Author(s):  
Wolfgang Kremser ◽  
Stefan Kranzinger ◽  
Severin Bernhart

In gesture-aided learning (GAL), learners perform specific body gestures while rehearsing the associated learning content. Although this form of embodiment has been shown to benefit learning outcomes, it has not yet been incorporated into e-learning. This work presents a generic system design for an online GAL platform. It is comprised of five modules for planning, administering, and monitoring remote GAL lessons. To validate the proposed design, a reference implementation for word learning was demonstrated in a field test. 19 participants independently took a predefined online GAL lesson and rated their experience on the System Usability Scale and a supplemental questionnaire. To monitor the correct gesture execution, the reference implementation recorded the participants’ webcam feeds and uploaded them to the instructor for review. The results from the field test show that the reference implementation is capable of delivering an e-learning experience with GAL elements. Designers of e-learning platforms may use the proposed design to include GAL in their applications. Beyond its original purpose in education, the platform is also useful to collect and annotate gesture data.


2020 ◽  
Author(s):  
Sebastian M. Herrmann

This article describes the ideas behind and the experiences with the experimental e-learning platform SHRIMP. Developed and deployed at American Studies Leipzig, the platform is used for the introductory Literature and Culture I seminar in the American Studies Bachelor of Arts program, and it serves as the main medium of instruction for around 80 students per year. It breaks up the linear form of the original seminar reader and instead offers students a hypertext of interconnected, short segments, enriched with social media and gamification elements, as well as a learning analytics component that invites students to take control of their own study and learning experience. It is driven by a dual assumption about digitization: that the digital age changes how students interact with text, and that digital textuality offers rich affordances beyond linear reading. Both can be harnessed to improve learning outcomes.


2021 ◽  
Vol 22 (2) ◽  
pp. 287-299
Author(s):  
Dewi Ratnaningsih ◽  

Coronavirus or Covid-19 is viruses group of the Orthocoronavirinae member of Coronaviridae family and the order Nidovirales. This virus can cause disease not only human, but also birds and mammals. The extraordinary events caused by the corona virus become a new problem in various fields of life, including in the field of education. Every educator is required to be able to innovate, so that the learning process and physical limitations can both continue. Therefore, not long after the physical restriction instructions were applied, the online learning model or commonly referred to as e-learning began to be socialized. The purpose of writing this article is to see the effectiveness of the Guru Virtual platform as an daring learning medium. To conduct this research, researcher uses descriptive qualitative method. Qualitative descriptive method is a method that analyzes research in the form of descriptions not in the form of numbers or coefficients about the relationship between variables. The data gathered from the research is in the form of words or pictures not numbers. The data was collected by designing learning scenarios, recording, and interviewing. In addition, the calculation of student learning outcomes is also carried out to see learning outcomes using the Guru Virtual. Based on the results of interviews with students, Guru Virtual is an effective platform to be used as an daring learning platform. Based on the calculation of student learning outcomes, it was obtained an average value of 74.9 with a good category.


2016 ◽  
Vol 4 (2) ◽  
pp. 149
Author(s):  
Catherine Georgopoulou Theodosiou

This paper focuses on the Content and Language Integrated Learning (CLIL) method for (foreign) language teaching. The CLIL approach is rapidly gaining momentum across Europe and all over the world. It is the result of recent European Union efforts to develop and apply innovative educational practices of interdisciplinary character in order to bridge the gap between foreign language education and optimum learning outcomes. In order to investigate the compatibility of CLIL with the contemporary Greek educational reality, a small-scale experimental research study was set up, including the development of original e-learning material, a pilot class instruction based on this material and the evaluation of the results. The class instruction was based on Project-Based Learning whereas Collaborative Learning was supported by the Edmodo e-learning platform. Information on the progress of the pilot class instruction and the learning outcomes achieved was disseminated through a wiki set up for this task.Keywords: CLIL, interdisciplinarity, plurilingualism, multiculturalism, assessment, Information and Communication Technology (ICT)


10.28945/4164 ◽  
2018 ◽  
Vol 17 ◽  
pp. 577-593 ◽  
Author(s):  
F Shoufika Hilyana ◽  
Muhammad Malik Hakim

Aim/Purpose: This study intends to find out the difference between the use of Schoology-based e-learning and conventional learning by integrating character education in the learning process Background: E-learning has a high contribution to change learning process positively, but it is a big challenge to conduct character education through e-learning, because of the reduced intensity of face-to-face with lecturers as the primary role model. Methodology: The research sample consisted of 55 students of Electrical Engineering Faculty of Engineering, Universitas Muria Kudus. This study involved two variables: the experimental variable and the dependent variable. Experimental variables are treatment variables for the experimental class, namely physics learning through Schoology-based e-learning, and treatment variables for the control class used as a comparison, namely, conventional learning. The dependent variable is ANEKA-based character education. Indicators of ANEKA character values are integrated into the learning process and are measured using a Likert scale, which is given at the beginning and end of learning in the control and experimental classes. The normality testing use the Kolmogorov-Smirnov method; the homogeneity test use Levene’s test; and hypotheses testing use F-ANOVA test and paired samples t-test. Contribution: Contributions of this study are character education for students that could be done through e-learning by integrating character value (such as ANEKA) into the way they learn. Findings: The results of the study show the student learning outcomes of Schoology-based e-learning platform users by 16% higher compared to conventional learning. The character values of students using e-learning also higher 20% compared to conventional learning. So it can be said that learning physics by using Schoology-based e-learning, which is integrated with ANEKA-based character education, can improve character values and student learning outcomes. Recommendations for Practitioners: Findings from this research can convince the lecturer to integrate character values of ANEKA to their subject through e-learning Recommendation for Researchers: For researchers, it is necessary to develop more scope including the use of other subjects and other study program students as respondents in the further study Impact on Society: ANEKA character values could be integrated into the learning process, which can improve students’ attitudes in their daily life Future Research: Research on practicality and effectiveness in developing Schoology-based e-learning in other courses by integrating character values


10.28945/3122 ◽  
2007 ◽  
Author(s):  
Azzedine Lansari ◽  
Abdallah Tubaishat ◽  
Akram Al-Rawi

A recently established university in the United Arab Emirates has shifted from an input-based teaching model to an outcome-based learning model. The outcome based academic model is new in the Gulf region and is designed to allow students and faculty members to work together to foster learning. This model is a dramatic departure from the traditional input model where students in the Gulf have learned to mainly accept and retain information. Using the university’s learning outcomes model, the College of Information Technology (CIT) has identified five learning outcomes and used them to develop its curriculum. All learning outcomes are integrated into all CIT courses. All students own a laptop and have wired and wireless access to various university resources such as the library, Blackboard, IT labs and the Internet. Currently, the CIT is moving to a web-based learning environment. Under this environment, the outcome-based academic model requires faculty members to shift their efforts from teaching or lecturing to facilitating student learning. CIT faculty are reshaping their course contents and refocusing their courses to clearly show all the steps needed to learn various concepts and skills as well as how students can achieve a particular learning outcome. This study proposes an outcome-based IT curriculum for delivery in an e-learning environment. Such an environment is ideal for female students who prefer to have limited interaction with male faculty and who typically need more time to understand IT concepts in English. It is anticipated that this e-learning environment will facilitate the delivery of course content and also improve the discussion and communication between students and faculty.


2020 ◽  
Vol 5 (2) ◽  
pp. 16
Author(s):  
Si-min Huang ◽  
Jing Yang ◽  
Chun-ting Lu ◽  
Peng Xu ◽  
Jun Guo ◽  
...  

Changes in the educational situation and characteristics of students are posing challenges to modern education. Exploring teaching modes suitable for today’s college students become an important topic. In this study, a new teaching mode of three-segment (pre-, in- and post-class) based on the Rain Classroom e-learning platform was introduced into the processes of teaching Diagnostics Course for students in grade 2015 majoring in clinical medicine. The research were conducted by three-segment including that the teacher shared the pre-class learning materials with students before class, while real-time communication and timely feedback on teaching efficiency in class, and at last homework assignments were shared and still tracked the students, learning after class. The results of the new teaching mode were assessed mainly through the whole teaching and learning performance, final examinations and questionnaires as well. Compared with students in grade 2014 clinical medicine major who were adopted the traditional teaching mode, students in grade 2015 had a significantly higher pass-rate, and the percentage of high-score on the final exam was also higher. In questionnaires, students in grade 2015 generally recognized that the new teaching mode was conducive to improving learning outcomes. In conclusion, the investigation and application of the Rain Classroom platform-based new teaching mode of Diagnostics was a successful trial. This new teaching mode can significantly improve teacher-student interaction; help teachers track students’ learning outcomes throughout the teaching process and effectively regulate the teaching strategies. Fundamentally, it can improve students, learning interest, promote active learning and enhance academic performance among students.


2021 ◽  
Vol 1 (4) ◽  
pp. 205-210
Author(s):  
TRIAN FITRIYANI

One of the learning programs in SMK that is specifically programmed to be held in the community or industry is the Field Work Practice (PKL). This program is a hallmark of SMK that distinguishes it from SMA. However, there are several obstacles encountered, one of the obstacles to PKL activities at SMKN 1 Gunungputri is the number of PKL places that are not in accordance with the number of students who will PKL. Couples/Industry institutions around SMKN 1 Gunungputri have not been able to accommodate a number of street vendors from SMKN 1 Gunungputri so that the implementation of street vendors at SMKN 1 Gunungputri cannot use the block system. The non-uniformity of learning methods obtained by students becomes a problem, students who are undergoing street vendors and are expected to be able to study independently tend to be indifferent, there is no willingness to learn independently as a result of decreased learning activities and learning outcomes of students who are street vendors. To overcome this, the teacher uses an e-learning platform called Edmodo. The purpose of this study is to provide an overview of how the use of Edmodo to increase the activities and learning outcomes of students at SMKN I Gunungputri during the Field Work Practice (PKL). The research uses classroom action research (CAR) which aims to get the right strategy to use Edmodo in learning, especially for students who are street vendors so that it is hoped that there will be an increase in student activity and learning outcomes. Based on the results of research and data analysis conducted, it can be seen that the student activity scores showed an increase from the scores in the initial conditions (before the action). The score in the initial condition was 45% in the less active category to 92% in cycle 2 with the very active category. An increase also occurred in student learning outcomes, the initial condition of the average score was 66.7 to 72.37 in cycle 1 and 80.10 in cycle 2. ABSTRAKSalah satu program pembelajaran di SMK yang secara khusus diprogramkan untuk diselenggarakan di masyarakat atau industri adalah Praktik Kerja Lapangan (PKL). Program ini merupakan ciri khas dari SMK yang membedakannya dengan SMA. Namun ada beberapa hambatan yang ditemui, salah satu hambatan kegiatan PKL di SMKN 1 Gunungputri adalah jumlah tempat PKL yang tidak sesuai dengan jumlah siswa yang akan PKL. Institusi pasangan/Industri di sekitar SMKN 1 Gunungputri belum bisa menampung sejumlah siswa PKL dari SMKN 1 Gunungputri sehingga pelaksanaan PKL di SMKN 1 Gunungputri tidak bisa menggunakan sistem blok. Ketidakseragaman metode pembelajaran yang didapatkan siswa menjadi sebuah masalah, Siswa yang sedang menjalani PKL dan diharapkan bisa belajar mandiri cenderung acuh, tidak ada kemauan untuk belajar mandiri akibatnya aktivitas pembelajaran dan hasil belajar siswa yang sedang PKL menurun. Untuk mengatasi hal tersebut, guru menggunakan salah satu flatform e-learning yang disebut Edmodo. Tujuan penelitian ini adalah memberikan gambaran bagaimana pemanfaatan Edmodo untuk meningkatkan aktivitas dan hasil belajar siswa SMKN I Gunungputri pada saat Praktek Kerja Lapangan (PKL). Penelitian menggunakan metode penelitian tindakan kelas (PTK) yang bertujuan untuk mendapatkan strategi yang tepat untuk memanfaatkan Edmodo dalam pembelajaran khususnya untuk siswa yang sedang PKL sehingga diharapkan ada peningkatan aktivitas dan hasil belajar siswa. Berdasarkan hasil penelitian dan analisis data yang dilakukan dapat diketahui bahwa skor aktivitas siswa menunjukkan adanya peningkatan dari skor pada kondisi awal (sebelum adanya tindakan). Skor pada kondisi awal sebesar 45% dengan kategori kurang aktif menjadi 92% pada siklus 2 dengan kategori sangat aktif. Peningkatan juga terjadi pada hasil belajar siswa, kondisi awal nilai rata-rata sebesar 66,7 menjadi 72,37 pada siklus 1 dan 80,10 pada siklus 2.


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