scholarly journals Voxel-Based 3D Object Reconstruction from Single 2D Image Using Variational Autoencoders

Mathematics ◽  
2021 ◽  
Vol 9 (18) ◽  
pp. 2288
Author(s):  
Rohan Tahir ◽  
Allah Bux Sargano ◽  
Zulfiqar Habib

In recent years, learning-based approaches for 3D reconstruction have gained much popularity due to their encouraging results. However, unlike 2D images, 3D cannot be represented in its canonical form to make it computationally lean and memory-efficient. Moreover, the generation of a 3D model directly from a single 2D image is even more challenging due to the limited details available from the image for 3D reconstruction. Existing learning-based techniques still lack the desired resolution, efficiency, and smoothness of the 3D models required for many practical applications. In this paper, we propose voxel-based 3D object reconstruction (V3DOR) from a single 2D image for better accuracy, one using autoencoders (AE) and another using variational autoencoders (VAE). The encoder part of both models is used to learn suitable compressed latent representation from a single 2D image, and a decoder generates a corresponding 3D model. Our contribution is twofold. First, to the best of the authors’ knowledge, it is the first time that variational autoencoders (VAE) have been employed for the 3D reconstruction problem. Second, the proposed models extract a discriminative set of features and generate a smoother and high-resolution 3D model. To evaluate the efficacy of the proposed method, experiments have been conducted on a benchmark ShapeNet data set. The results confirm that the proposed method outperforms state-of-the-art methods.

IEEE Access ◽  
2021 ◽  
Vol 9 ◽  
pp. 110-121
Author(s):  
Ahmed J. Afifi ◽  
Jannes Magnusson ◽  
Toufique A. Soomro ◽  
Olaf Hellwich

2021 ◽  
Vol 423 ◽  
pp. 407-418
Author(s):  
Bo Peng ◽  
Wei Wang ◽  
Jing Dong ◽  
Tieniu Tan

1999 ◽  
Vol 10 (6) ◽  
pp. 277-284 ◽  
Author(s):  
S. Ablameyko ◽  
V. Bereishik ◽  
A. Gorelik ◽  
S. Medvedev

2018 ◽  
Vol 147 (11) ◽  
pp. 21-30 ◽  
Author(s):  
Daniel Duarte-Carrera ◽  
Alfonso Rojas-Domínguez ◽  
Luis Carlos Padierna

Author(s):  
M. Abdelaziz ◽  
M. Elsayed

<p><strong>Abstract.</strong> Underwater photogrammetry in archaeology in Egypt is a completely new experience applied for the first time on the submerged archaeological site of the lighthouse of Alexandria situated on the eastern extremity of the ancient island of Pharos at the foot of Qaitbay Fort at a depth of 2 to 9 metres. In 2009/2010, the CEAlex launched a 3D photogrammetry data-gathering programme for the virtual reassembly of broken artefacts. In 2013 and the beginning of 2014, with the support of the Honor Frost Foundation, methods were developed and refined to acquire manual photographic data of the entire underwater site of Qaitbay using a DSLR camera, simple and low cost materials to obtain a digital surface model (DSM) of the submerged site of the lighthouse, and also to create 3D models of the objects themselves, such as statues, bases of statues and architectural elements. In this paper we present the methodology used for underwater data acquisition, data processing and modelling in order to generate a DSM of the submerged site of Alexandria’s ancient lighthouse. Until 2016, only about 7200&amp;thinsp;m<sup>2</sup> of the submerged site, which exceeds more than 13000&amp;thinsp;m<sup>2</sup>, was covered. One of our main objectives in this project is to georeference the site since this would allow for a very precise 3D model and for correcting the orientation of the site as regards the real-world space.</p>


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