scholarly journals A Review of Techniques for 3D Reconstruction of Indoor Environments

2020 ◽  
Vol 9 (5) ◽  
pp. 330 ◽  
Author(s):  
Zhizhong Kang ◽  
Juntao Yang ◽  
Zhou Yang ◽  
Sai Cheng

Indoor environment model reconstruction has emerged as a significant and challenging task in terms of the provision of a semantically rich and geometrically accurate indoor model. Recently, there has been an increasing amount of research related to indoor environment reconstruction. Therefore, this paper reviews the state-of-the-art techniques for the three-dimensional (3D) reconstruction of indoor environments. First, some of the available benchmark datasets for 3D reconstruction of indoor environments are described and discussed. Then, data collection of 3D indoor spaces is briefly summarized. Furthermore, an overview of the geometric, semantic, and topological reconstruction of the indoor environment is presented, where the existing methodologies, advantages, and disadvantages of these three reconstruction types are analyzed and summarized. Finally, future research directions, including technique challenges and trends, are discussed for the purpose of promoting future research interest. It can be concluded that most of the existing indoor environment reconstruction methods are based on the strong Manhattan assumption, which may not be true in a real indoor environment, hence limiting the effectiveness and robustness of existing indoor environment reconstruction methods. Moreover, based on the hierarchical pyramid structures and the learnable parameters of deep-learning architectures, multi-task collaborative schemes to share parameters and to jointly optimize each other using redundant and complementary information from different perspectives show their potential for the 3D reconstruction of indoor environments. Furthermore, indoor–outdoor space seamless integration to achieve a full representation of both interior and exterior buildings is also heavily in demand.

2019 ◽  
Vol 1 ◽  
pp. 1-2
Author(s):  
Jiafeng Shi ◽  
Jie Shen ◽  
Zdeněk Stachoň ◽  
Yawei Chen

<p><strong>Abstract.</strong> With the increasing number of large buildings and more frequent indoor activities, indoor location-based service has expanded. Due to the complicated internal passages of large public buildings and the three-dimensional interlacing, it is difficult for users to quickly reach the destination, the demand of indoor paths visualization increases. Isikdag (2013), Zhang Shaoping (2017), Huang Kejia (2018) provided navigation services for users based on path planning algorithm. In terms of indoor path visualization, Nossum (2011) proposed a “Tubes” map design method, which superimposed the channel information of different floors on the same plane by simplifying the indoor corridor and the room. Lorenz et al (2013) focused on map perspective (2D/3D) and landmarks, developed and investigated cartographic methods for effective route guidance in indoor environments. Holscher et al (2007) emphasized using the landmark objects at the important decision points of the route in indoor map design. The existing studies mainly focused on two-dimensional plane to visualize the indoor path, lacking the analysis of three-dimensional connectivity in indoor space, which makes the intuitiveness and interactivity of path visualization greatly compromised. Therefore, it is difficult to satisfy the wayfinding requirements of the indoor multi-layer continuous space. In order to solve this problem, this paper aims to study the characteristics of the indoor environment and propose a path visualization method. The following questions are addressed in this study: 1) What are the key characteristics of the indoor environment compared to the outdoor space? 2) How to visualize the indoor paths to satisfy the users’ wayfinding needs?</p>


Author(s):  
S. Hosseinian ◽  
H. Arefi

The 3D concept is extremely important in clinical studies of human body. Accurate 3D models of bony structures are currently required in clinical routine for diagnosis, patient follow-up, surgical planning, computer assisted surgery and biomechanical applications. However, 3D conventional medical imaging techniques such as computed tomography (CT) scan and magnetic resonance imaging (MRI) have serious limitations such as using in non-weight-bearing positions, costs and high radiation dose(for CT). Therefore, 3D reconstruction methods from biplanar X-ray images have been taken into consideration as reliable alternative methods in order to achieve accurate 3D models with low dose radiation in weight-bearing positions. Different methods have been offered for 3D reconstruction from X-ray images using photogrammetry which should be assessed. In this paper, after demonstrating the principles of 3D reconstruction from X-ray images, different existing methods of 3D reconstruction of bony structures from radiographs are classified and evaluated with various metrics and their advantages and disadvantages are mentioned. Finally, a comparison has been done on the presented methods with respect to several metrics such as accuracy, reconstruction time and their applications. With regards to the research, each method has several advantages and disadvantages which should be considered for a specific application.


2020 ◽  
Author(s):  
Javier Caviedes-Bucheli ◽  
Nestor Rios-Osorio ◽  
Diana Usme ◽  
Cristian Jimenez ◽  
Adriana Pinzon ◽  
...  

Abstract Background: The purpose of this study was to evaluate the changes in canal volume after root canal preparation in vivo with 3 different single-file techniques (Reciproc-Blue®, WaveOne-Gold® and XP-EndoShaper®), with a new method using CBCT and 3D reconstruction. Methods: In this prospective study, thirty human lower premolars from healthy patients were used, in which extraction was indicated for orthodontic reasons. All the teeth used were caries- and restoration-free with complete root development, without signs of periodontal disease or traumatic occlusion, and with only one straight canal (up to 25º curvature). Teeth were randomly divided into three different groups: Reciproc-Blue, WaveOne-Gold and XP-EndoShaper. CBCT scans before root canal preparation were used to create a 3D reconstruction with RHINOCEROS 5.0 software to assess the initial canal volume, and then compared with 3D reconstructions after canal preparation to measure the increase in canal volume. Student’s t test for paired data were used to determine statistically significant differences between the before and after canal volumes. Anova test was used to determine statistically significant differences in the percentage of canal volume increase between the groups and Tukey's post-hoc test were used to paired comparison.Results: Reciproc-Blue showed the higher increase in canal volume, followed by WaveOne-Gold and XP-EndoShaper (p = 0.003). XP-EndoShaper did not show a statistically significant increase in canal volume after root canal preparation (p = 0.06).Conclusion: With this model, Reciproc-Blue showed higher increase in root canal volume, followed by WaveOne-Gold, while XP-EndoShaper did not significantly increase root canal volume during preparation.


Sensors ◽  
2020 ◽  
Vol 20 (5) ◽  
pp. 1497 ◽  
Author(s):  
Tiago Madeira ◽  
Miguel Oliveira ◽  
Paulo Dias

Three-dimensional (3D) reconstruction methods generate a 3D textured model from the combination of data from several captures. As such, the geometrical transformations between these captures are required. The process of computing or refining these transformations is referred to as alignment. It is often a difficult problem to handle, in particular due to a lack of accuracy in the matching of features. We propose an optimization framework that takes advantage of fiducial markers placed in the scene. Since these markers are robustly detected, the problem of incorrect matching of features is overcome. The proposed procedure is capable of enhancing the 3D models created using consumer level RGB-D hand-held cameras, reducing visual artefacts caused by misalignments. One problem inherent to this solution is that the scene is polluted by the markers. Therefore, a tool was developed to allow their removal from the texture of the scene. Results show that our optimization framework is able to significantly reduce alignment errors between captures, which results in visually appealing reconstructions. Furthermore, the markers used to enhance the alignment are seamlessly removed from the final model texture.


2013 ◽  
Vol 311 ◽  
pp. 153-157
Author(s):  
Xing Gao ◽  
Ning Yu ◽  
Ming Hong Liao

Online rapid three-dimensional reconstruction is widely applied in virtual reality, heritage preservation, bio-engineering and architectural fields. The error caused by image quality or manual import is the main reason for the low quality of model details when applying current reconstruction methods while meeting the time premise. To solve this problem, the paper proposes a fast and smooth carving algorithm for online 3d reconstruction by joining the filter. By applying the method, you can get a more realistic and smooth three-dimensional reconstruction results. First, we convert the input point cloud to meshes through Delaunay tetrahedralisation. Then we reconstruct the model with the space carving algorithm with the filter to obtain the result. The experiment result shows our method exceeds existing methods while meeting the time constraints under the premise at the same time.


2021 ◽  
Vol 2021 ◽  
pp. 1-15
Author(s):  
Lin Ma ◽  
He Dong ◽  
Bin Wang

In our society, realizing intelligent positioning in indoor environments is important to build a smart city. Currently, mutual positioning requirements in the unknown indoor environment are growing fast. However, in such environment, we can obtain neither outdoor radio signal nor the indoor images in advance for online positioning. Therefore, how to achieve mutual positioning becomes an interesting problem. In this paper, we propose a vision-based mutual positioning method in an unknown indoor environment. First, two users take images of the unknown indoor environment, use semantic segmentation network to identify the semantic targets contained in the images, and upload the generated semantic sequence to the user shared database in real time. Then, every time two users reupload a semantic sequence due to a change of location, it is necessary to retrieve whether another user has uploaded the same semantic sequence in the shared database. If the retrieval is successful, it means that two users have seen the same scene. Finally, two users select a target from the two user images taken based on the same scene to establish a three-dimensional coordinate system, respectively, calculate their own position coordinates in this coordinate system, and realize mutual positioning through position coordinate sharing. Experiment results show that our proposed method can successfully realize mutual positioning between two users in an unknown indoor environment, while ensuring high positioning accuracy.


2021 ◽  
Author(s):  
Guoxiang Zhang ◽  
YangQuan Chen

Abstract Visual simultaneous localization and mapping (vSLAM) and 3D reconstruction methods have gone through impressive progress. These methods are very promising for autonomous vehicle and consumer robot applications because they can map large-scale environments such as cities and indoor environments without the need for much human effort. However, when it comes to loop detection and optimization, there is still room for improvement. vSLAM systems tend to add the loops very conservatively to reduce the severe influence of the false loops. These conservative checks usually lead to correct loops rejected, thus decrease performance. In this paper, an algorithm that can sift and majorize loop detections is proposed. Our proposed algorithm can compare the usefulness and effectiveness of different loops with the dense map posterior (DMP) metric. The algorithm tests and decides the acceptance of each loop without a single user-defined threshold. Thus it is adaptive to different data conditions. The proposed method is general and agnostic to sensor type (as long as depth or LiDAR reading presents), loop detection, and optimization methods. Neither does it require a specific type of SLAM system. Thus it has great potential to be applied to various application scenarios. Experiments are conducted on public datasets. Results show that the proposed method outperforms state-of-the-art methods.


2020 ◽  
Vol 6 (3) ◽  
Author(s):  
Catherine Pakhomova ◽  
Dmitry Popov ◽  
Eugenii Maltsev ◽  
Iskander Akhatov ◽  
Alexander Pasko

The bioprinting of heterogeneous organs is a crucial issue. To reach the complexity of such organs, there is a need for highly specialized software that will meet all requirements such as accuracy, complexity, and others. The primary objective of this review is to consider various software tools that are used in bioprinting and to reveal their capabilities. The sub-objective was to consider different approaches for the model creation using these software tools. Related articles on this topic were analyzed. Software tools are classified based on control tools, general computer-aided design (CAD) tools, tools to convert medical data to CAD formats, and a few highly specialized research-project tools. Different geometry representations are considered, and their advantages and disadvantages are considered applicable to heterogeneous volume modeling and bioprinting. The primary factor for the analysis is suitability of the software for heterogeneous volume modeling and bioprinting or multimaterial three-dimensional printing due to the commonality of these technologies. A shortage of specialized suitable software tools is revealed. There is a need to develop a new application area such as computer science for bioprinting which can contribute significantly in future research work.


Author(s):  
Qiangfeng Wang ◽  
Yan Cao ◽  
Yu Bai ◽  
Yujia Wu ◽  
Qingyun Wu

In this paper, the three-dimensional (3D) reconstruction of target self-calibrating system for the guidance system of air-to-air missile is researched. The basic ideology of self-calibrating theory is studied in depth and also the advantages and disadvantages of traditional calibration method, which is based on active vision and target self-calibrating method, are listed for comparison. The mathematical model of the perspective camera is established, and on this basis, the camera parameters are figured out combining with LM optimization algorithm. The reconstruction is conducted by the method of stratified calibrating. It is proved that the theory of 3D reconstruction of target self-calibrating system in air to air missile is available according to the experimental results. It puts forward a new research approach for the guidance system of air to air missile to identify the target characteristic information in different azimuths.


2021 ◽  
Vol 11 (17) ◽  
pp. 7840
Author(s):  
Jingguo Xue ◽  
Xueliang Hou ◽  
Ying Zeng

With the spread of camera-equipped devices, massive images and videos are recorded on construction sites daily, and the ever-increasing volume of digital images has inspired scholars to visually capture the actual status of construction sites from them. Three-dimensional (3D) reconstruction is the key to connecting the Building Information Model and the project schedule to daily construction images, which enables managers to compare as-planned with as-built status and detect deviations and therefore monitor project progress. Many scholars have carried out extensive research and produced a variety of intricate methods. However, few studies comprehensively summarize the existing technologies and introduce the homogeneity and differences of these technologies. Researchers cannot clearly identify the relationship between various methods to solve the difficulties. Therefore, this paper focuses on the general technical path of various methods and sorts out a comprehensive research map, to provide reference for researchers in the selection of research methods and paths. This is followed by identifying gaps in knowledge and highlighting future research directions. Finally, key findings are summarized.


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