scholarly journals POU-SLAM: Scan-to-Model Matching Based on 3D Voxels

2019 ◽  
Vol 9 (19) ◽  
pp. 4147
Author(s):  
Jianwen Jiang ◽  
Jikai Wang ◽  
Peng Wang ◽  
Zonghai Chen

Purpose: Localization and mapping with LiDAR data is a fundamental building block for autonomous vehicles. Though LiDAR point clouds can often encode the scene depth more accurate and steadier compared with visual information, laser-based Simultaneous Localization And Mapping (SLAM) remains challenging as the data is usually sparse, density variable and less discriminative. The purpose of this paper is to propose an accurate and reliable laser-based SLAM solution. Design/methodology/approach: The method starts with constructing voxel grids based on the 3D input point cloud. These voxels are then classified into three types to indicate different physical objects according to the spatial distribution of the points contained in each voxel. During the mapping process, a global environment model with Partition of Unity (POU) implicit surface is maintained and the voxels are merged into the model from stage to stage, which is implemented by Levenberg–Marquardt algorithm. Findings: We propose a laser-based SLAM method. The method uses POU implicit surface representation to build the model and is evaluated on the KITTI odometry benchmark without loop closure. Our method achieves around 30% translational estimation precision improvement with acceptable sacrifice of efficiency compared to LOAM. Overall, our method uses a more complex and accurate surface representation than LOAM to increase the mapping accuracy at the expense of computational efficiency. Experimental results indicate that the method achieves accuracy comparable to the state-of-the-art methods. Originality/value: We propose a novel, low-drift SLAM method that falls into a scan-to-model matching paradigm. The method, which operates on point clouds obtained from Velodyne HDL64, is of value to researchers developing SLAM systems for autonomous vehicles.

Author(s):  
Jianwen Jiang ◽  
Jikai Wang ◽  
Peng Wang ◽  
Zonghai Chen

Purpose: Localization and mapping with LiDAR data is a fundamental building block for autonomous vehicles. Though LiDAR point clouds can often encode the scene depth more accurate and steadier compared with visual information, laser-based Simultaneous Localization And Mapping (SLAM) remains challengeable as the data is usually sparse, density variable and less discriminative. The purpose of this paper is to propose an accurate and reliable laser-based SLAM solution. Design/methodology/approach: The method starts with constructing voxel grids based on the 3D input point cloud. These voxels are then classified into three types to indicate different physical objects according to the spatial distribution of the points contained in each voxel. A global environment model with Partition of Unity (POU) implicit surface is maintained along the process and located voxels are merged into it from stage to stage, through scan-to-model matching implemented by Levenberg-Marquardt method. Findings: We find a laser-based SLAM method. The method uses POU implicit surface representation to build the model and is evaluated on the KITTI odometry benchmark without loop closure. Experimental results indicate that the method achieves accuracy comparable to the state-of-the-art methods. Originality/value: We propose a novel, low-drift SLAM method, which falls into a scan-to-model matching paradigm, operates on point clouds obtained from Velodyne HDL64. The method is of value to researchers developing SLAM systems for autonomous vehicles.


Sensors ◽  
2018 ◽  
Vol 18 (11) ◽  
pp. 3928 ◽  
Author(s):  
Weisong Wen ◽  
Li-Ta Hsu ◽  
Guohao Zhang

Robust and lane-level positioning is essential for autonomous vehicles. As an irreplaceable sensor, Light detection and ranging (LiDAR) can provide continuous and high-frequency pose estimation by means of mapping, on condition that enough environment features are available. The error of mapping can accumulate over time. Therefore, LiDAR is usually integrated with other sensors. In diverse urban scenarios, the environment feature availability relies heavily on the traffic (moving and static objects) and the degree of urbanization. Common LiDAR-based simultaneous localization and mapping (SLAM) demonstrations tend to be studied in light traffic and less urbanized area. However, its performance can be severely challenged in deep urbanized cities, such as Hong Kong, Tokyo, and New York with dense traffic and tall buildings. This paper proposes to analyze the performance of standalone NDT-based graph SLAM and its reliability estimation in diverse urban scenarios to further evaluate the relationship between the performance of LiDAR-based SLAM and scenario conditions. The normal distribution transform (NDT) is employed to calculate the transformation between frames of point clouds. Then, the LiDAR odometry is performed based on the calculated continuous transformation. The state-of-the-art graph-based optimization is used to integrate the LiDAR odometry measurements to implement optimization. The 3D building models are generated and the definition of the degree of urbanization based on Skyplot is proposed. Experiments are implemented in different scenarios with different degrees of urbanization and traffic conditions. The results show that the performance of the LiDAR-based SLAM using NDT is strongly related to the traffic condition and degree of urbanization. The best performance is achieved in the sparse area with normal traffic and the worse performance is obtained in dense urban area with 3D positioning error (summation of horizontal and vertical) gradients of 0.024 m/s and 0.189 m/s, respectively. The analyzed results can be a comprehensive benchmark for evaluating the performance of standalone NDT-based graph SLAM in diverse scenarios which is significant for multi-sensor fusion of autonomous vehicle.


Electronics ◽  
2020 ◽  
Vol 9 (12) ◽  
pp. 2084
Author(s):  
Junwon Lee ◽  
Kieun Lee ◽  
Aelee Yoo ◽  
Changjoo Moon

Self-driving cars, autonomous vehicles (AVs), and connected cars combine the Internet of Things (IoT) and automobile technologies, thus contributing to the development of society. However, processing the big data generated by AVs is a challenge due to overloading issues. Additionally, near real-time/real-time IoT services play a significant role in vehicle safety. Therefore, the architecture of an IoT system that collects and processes data, and provides services for vehicle driving, is an important consideration. In this study, we propose a fog computing server model that generates a high-definition (HD) map using light detection and ranging (LiDAR) data generated from an AV. The driving vehicle edge node transmits the LiDAR point cloud information to the fog server through a wireless network. The fog server generates an HD map by applying the Normal Distribution Transform-Simultaneous Localization and Mapping(NDT-SLAM) algorithm to the point clouds transmitted from the multiple edge nodes. Subsequently, the coordinate information of the HD map generated in the sensor frame is converted to the coordinate information of the global frame and transmitted to the cloud server. Then, the cloud server creates an HD map by integrating the collected point clouds using coordinate information.


Sensors ◽  
2019 ◽  
Vol 19 (19) ◽  
pp. 4252 ◽  
Author(s):  
Zhichen Pan ◽  
Haoyao Chen ◽  
Silin Li ◽  
Yunhui Liu

Map building and map-based relocalization techniques are important for unmanned vehicles operating in urban environments. The existing approaches require expensive high-density laser range finders and suffer from relocalization problems in long-term applications. This study proposes a novel map format called the ClusterMap, on the basis of which an approach to achieving relocalization is developed. The ClusterMap is generated by segmenting the perceived point clouds into different point clusters and filtering out clusters belonging to dynamic objects. A location descriptor associated with each cluster is designed for differentiation. The relocalization in the global map is achieved by matching cluster descriptors between local and global maps. The solution does not require high-density point clouds and high-precision segmentation algorithms. In addition, it prevents the effects of environmental changes on illumination intensity, object appearance, and observation direction. A consistent ClusterMap without any scale problem is built by utilizing a 3D visual–LIDAR simultaneous localization and mapping solution by fusing LIDAR and visual information. Experiments on the KITTI dataset and our mobile vehicle illustrates the effectiveness of the proposed approach.


2019 ◽  
Vol 11 (14) ◽  
pp. 1726 ◽  
Author(s):  
Junqiao Zhao ◽  
Xudong He ◽  
Jun Li ◽  
Tiantian Feng ◽  
Chen Ye ◽  
...  

The high-definition map (HD-map) of road structures is crucial for the safe planning and control of autonomous vehicles. However, generating and updating such maps requires intensive manual work. Simultaneous localization and mapping (SLAM) is able to automatically build and update a map of the environment. Nevertheless, there is still a lack of SLAM method for generating vector-based road structure maps. In this paper, we propose a vector-based SLAM method for the road structure mapping using vehicle-mounted multibeam LiDAR. We propose using polylines as the primary mapping element instead of grid maps or point clouds because the vector-based representation is lightweight and precise. We explored the following: (1) the extraction and vectorization of road structures based on multiframe probabilistic fusion; (2) the efficient vector-based matching between frames of road structures; (3) the loop closure and optimization based on the pose-graph; and (4) the global reconstruction of the vector map. One specific road structure, the road boundary, is taken as an example. We applied the proposed mapping method to three road scenes, ranging from hundreds of meters to over ten kilometers and the results are automatically generated vector-based road boundary maps. The average absolute pose error of the trajectory in the mapping is 1.83 m without the aid of high-precision GPS.


Sensors ◽  
2021 ◽  
Vol 21 (1) ◽  
pp. 230
Author(s):  
Xiangwei Dang ◽  
Zheng Rong ◽  
Xingdong Liang

Accurate localization and reliable mapping is essential for autonomous navigation of robots. As one of the core technologies for autonomous navigation, Simultaneous Localization and Mapping (SLAM) has attracted widespread attention in recent decades. Based on vision or LiDAR sensors, great efforts have been devoted to achieving real-time SLAM that can support a robot’s state estimation. However, most of the mature SLAM methods generally work under the assumption that the environment is static, while in dynamic environments they will yield degenerate performance or even fail. In this paper, first we quantitatively evaluate the performance of the state-of-the-art LiDAR-based SLAMs taking into account different pattens of moving objects in the environment. Through semi-physical simulation, we observed that the shape, size, and distribution of moving objects all can impact the performance of SLAM significantly, and obtained instructive investigation results by quantitative comparison between LOAM and LeGO-LOAM. Secondly, based on the above investigation, a novel approach named EMO to eliminating the moving objects for SLAM fusing LiDAR and mmW-radar is proposed, towards improving the accuracy and robustness of state estimation. The method fully uses the advantages of different characteristics of two sensors to realize the fusion of sensor information with two different resolutions. The moving objects can be efficiently detected based on Doppler effect by radar, accurately segmented and localized by LiDAR, then filtered out from the point clouds through data association and accurate synchronized in time and space. Finally, the point clouds representing the static environment are used as the input of SLAM. The proposed approach is evaluated through experiments using both semi-physical simulation and real-world datasets. The results demonstrate the effectiveness of the method at improving SLAM performance in accuracy (decrease by 30% at least in absolute position error) and robustness in dynamic environments.


Author(s):  
Y. Yang ◽  
S. Song ◽  
C. Toth

Abstract. Place recognition or loop closure is a technique to recognize landmarks and/or scenes visited by a mobile sensing platform previously in an area. The technique is a key function for robustly practicing Simultaneous Localization and Mapping (SLAM) in any environment, including the global positioning system (GPS) denied environment by enabling to perform the global optimization to compensate the drift of dead-reckoning navigation systems. Place recognition in 3D point clouds is a challenging task which is traditionally handled with the aid of other sensors, such as camera and GPS. Unfortunately, visual place recognition techniques may be impacted by changes in illumination and texture, and GPS may perform poorly in urban areas. To mitigate this problem, state-of-art Convolutional Neural Networks (CNNs)-based 3D descriptors may be directly applied to 3D point clouds. In this work, we investigated the performance of different classification strategies utilizing a cutting-edge CNN-based 3D global descriptor (PointNetVLAD) for place recognition task on the Oxford RobotCar dataset.


Sensors ◽  
2021 ◽  
Vol 21 (20) ◽  
pp. 6781
Author(s):  
Tomasz Nowak ◽  
Krzysztof Ćwian ◽  
Piotr Skrzypczyński

This article aims at demonstrating the feasibility of modern deep learning techniques for the real-time detection of non-stationary objects in point clouds obtained from 3-D light detecting and ranging (LiDAR) sensors. The motion segmentation task is considered in the application context of automotive Simultaneous Localization and Mapping (SLAM), where we often need to distinguish between the static parts of the environment with respect to which we localize the vehicle, and non-stationary objects that should not be included in the map for localization. Non-stationary objects do not provide repeatable readouts, because they can be in motion, like vehicles and pedestrians, or because they do not have a rigid, stable surface, like trees and lawns. The proposed approach exploits images synthesized from the received intensity data yielded by the modern LiDARs along with the usual range measurements. We demonstrate that non-stationary objects can be detected using neural network models trained with 2-D grayscale images in the supervised or unsupervised training process. This concept makes it possible to alleviate the lack of large datasets of 3-D laser scans with point-wise annotations for non-stationary objects. The point clouds are filtered using the corresponding intensity images with labeled pixels. Finally, we demonstrate that the detection of non-stationary objects using our approach improves the localization results and map consistency in a laser-based SLAM system.


Author(s):  
J. Schachtschneider ◽  
C. Brenner

Abstract. The development of automated and autonomous vehicles requires highly accurate long-term maps of the environment. Urban areas contain a large number of dynamic objects which change over time. Since a permanent observation of the environment is impossible and there will always be a first time visit of an unknown or changed area, a map of an urban environment needs to model such dynamics.In this work, we use LiDAR point clouds from a large long term measurement campaign to investigate temporal changes. The data set was recorded along a 20 km route in Hannover, Germany with a Mobile Mapping System over a period of one year in bi-weekly measurements. The data set covers a variety of different urban objects and areas, weather conditions and seasons. Based on this data set, we show how scene and seasonal effects influence the measurement likelihood, and that multi-temporal maps lead to the best positioning results.


Sensors ◽  
2018 ◽  
Vol 18 (10) ◽  
pp. 3228 ◽  
Author(s):  
Yuwei Chen ◽  
Jian Tang ◽  
Changhui Jiang ◽  
Lingli Zhu ◽  
Matti Lehtomäki ◽  
...  

The growing interest and the market for indoor Location Based Service (LBS) have been drivers for a huge demand for building data and reconstructing and updating of indoor maps in recent years. The traditional static surveying and mapping methods can’t meet the requirements for accuracy, efficiency and productivity in a complicated indoor environment. Utilizing a Simultaneous Localization and Mapping (SLAM)-based mapping system with ranging and/or camera sensors providing point cloud data for the maps is an auspicious alternative to solve such challenges. There are various kinds of implementations with different sensors, for instance LiDAR, depth cameras, event cameras, etc. Due to the different budgets, the hardware investments and the accuracy requirements of indoor maps are diverse. However, limited studies on evaluation of these mapping systems are available to offer a guideline of appropriate hardware selection. In this paper we try to characterize them and provide some extensive references for SLAM or mapping system selection for different applications. Two different indoor scenes (a L shaped corridor and an open style library) were selected to review and compare three different mapping systems, namely: (1) a commercial Matterport system equipped with depth cameras; (2) SLAMMER: a high accuracy small footprint LiDAR with a fusion of hector-slam and graph-slam approaches; and (3) NAVIS: a low-cost large footprint LiDAR with Improved Maximum Likelihood Estimation (IMLE) algorithm developed by the Finnish Geospatial Research Institute (FGI). Firstly, an L shaped corridor (2nd floor of FGI) with approximately 80 m length was selected as the testing field for Matterport testing. Due to the lack of quantitative evaluation of Matterport indoor mapping performance, we attempted to characterize the pros and cons of the system by carrying out six field tests with different settings. The results showed that the mapping trajectory would influence the final mapping results and therefore, there was optimal Matterport configuration for better indoor mapping results. Secondly, a medium-size indoor environment (the FGI open library) was selected for evaluation of the mapping accuracy of these three indoor mapping technologies: SLAMMER, NAVIS and Matterport. Indoor referenced maps were collected with a small footprint Terrestrial Laser Scanner (TLS) and using spherical registration targets. The 2D indoor maps generated by these three mapping technologies were assessed by comparing them with the reference 2D map for accuracy evaluation; two feature selection methods were also utilized for the evaluation: interactive selection and minimum bounding rectangles (MBRs) selection. The mapping RMS errors of SLAMMER, NAVIS and Matterport were 2.0 cm, 3.9 cm and 4.4 cm, respectively, for the interactively selected features, and the corresponding values using MBR features were 1.7 cm, 3.2 cm and 4.7 cm. The corresponding detection rates for the feature points were 100%, 98.9%, 92.3% for the interactive selected features and 100%, 97.3% and 94.7% for the automated processing. The results indicated that the accuracy of all the evaluated systems could generate indoor map at centimeter-level, but also variation of the density and quality of collected point clouds determined the applicability of a system into a specific LBS.


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