scholarly journals ZONE-Based Multi-Access Edge Computing Scheme for User Device Mobility Management

2019 ◽  
Vol 9 (11) ◽  
pp. 2308 ◽  
Author(s):  
Juyong Lee ◽  
Daeyoub Kim ◽  
Jihoon Lee

Recently, new mobile applications and services have appeared thanks to the rapid development of mobile devices and mobile network technology. Cloud computing has played an important role over the past decades, providing powerful computing capabilities and high-capacity storage space to efficiently deliver these mobile services to mobile users. Nevertheless, existing cloud computing delegates computing to a cloud server located at a relatively long distance, resulting in significant delays due to additional time to return processing results from a cloud server. These unnecessary delays are inconvenient for mobile users because they are not suitable for applications that require a real-time service environment. To cope with these problems, a new computing concept called Multi-Access Edge Computing (MEC) has emerged. Instead of sending all requests to the central cloud to handle mobile users’ requests, the MEC brings computing power and storage resources to the edge of the mobile network. It enables the mobile user device to run the real-time applications that are sensitive to latency to meet the strict requirements. However, there is a lack of research on the efficient utilization of computing resources and mobility support when mobile users move in the MEC environment. In this paper, we propose the MEC-based mobility management scheme that arranges MEC server (MECS) as the concept of Zone so that mobile users can continue to receive content and use server resources efficiently even when they move. The results show that the proposed scheme reduce the average service delay compared to the existing MEC scheme. In addition, the proposed scheme outperforms the existing MEC scheme because mobile users can continuously receive services, even when they move frequently.

Author(s):  
Haowei Lin ◽  
Xiaolong Xu ◽  
Juan Zhao ◽  
Xinheng Wang

Abstract The multi-access edge computing (MEC) has higher computing power and lower latency than user equipment and remote cloud computing, enabling the continuing emergence of new types of services and mobile application. However, the movement of users could induce service migration or interruption in the MEC network. Especially for highly mobile users, they accelerate the frequency of services’ migration and handover, impacting on the stability of the total MEC network. In this paper, we propose a hierarchical multi-access edge computing architecture, setting up the infrastructure for dynamic service migration in the ultra-dense MEC networks. Moreover, we propose a new mechanism for users with high mobility in the ultra-dense MEC network, efficiently arranging service migrations for users with high-mobility and ordinary users together. Then, we propose an algorithm for evaluating migrated services to contribute to choose the suitable MEC servers for migrated services. The results show that the proposed mechanism can efficiently arrange service migrations and more quickly restore the services even in the blockage. On the other hand, the proposed algorithm is able to make a supplement to the existing algorithms for selecting MEC servers because it can better reflect the capability of migrated services.


2020 ◽  
Author(s):  
Haowei Lin ◽  
Xiaolong Xu ◽  
Juan Zhao ◽  
Xinheng Wang

Abstract The Multi-Access Edge Computing (MEC) has higher computing power than user equipment and lower latency than remote cloud computing, making new types of services and mobile applications keep emerging. However, the movement of users could induce service migration or interruption in the MEC network. Especially for highly mobile users, they accelerate the frequency of services' migration and handover, impacting on the stability of the total MEC network. In this paper, we propose a hierarchical multi-access edge computing architecture, setting up the Infrastructure for dynamic service migration in the ultra-dense MEC networks. Moreover, we propose a new mechanism for users with high mobility in the ultra-dense MEC network, efficiently arranging service migrations for users with high mobility and ordinary users together. Then, we propose an algorithm for evaluating migrated services to contribute to choose the suitable MEC servers for migrated services. The results show that the proposed mechanism can efficiently arrange service migrations and more quickly restore the services even in the blockage. On the other hand, the proposed algorithm is able to make a supplement to the existing algorithms for selecting MEC servers because it can better reflect the capability of migrated services.


2013 ◽  
Vol 2013 ◽  
pp. 1-8
Author(s):  
Her-Tyan Yeh ◽  
Juing-Shian Chiou ◽  
Ting-Jun Zhou

Mobile devices such as personal digital assistants (PDAs), smartphones, and tablets have increased in popularity and are extremely efficient for work-related, social, and entertainment uses. Popular entertainment services have also attracted substantial attention. Thus, relevant industries have exerted considerable efforts in establishing a method by which mobile devices can be used to develop excellent and convenient entertainment services. Because cloud-computing technology is mature and possesses a strong computing processing capacity, integrating this technology into the entertainment service function in mobile devices can reduce the data load on a system and maintain mobile device performances. This study combines cloud computing with a mobile device to design a karaoke system that contains real-time media merging and sharing functions. This system enables users to download music videos (MVs) from their mobile device and sing and record their singing by using the device. They can upload the recorded song to the cloud server where it is merged with real-time media. Subsequently, by employing a media streaming technology, users can store their personal MVs in their mobile device or computer and instantaneously share these videos with others on the Internet. Through this process, people can instantly watch shared videos, enjoy the leisure and entertainment effects of mobile devices, and satisfy their desire for singing.


2021 ◽  
Author(s):  
Volkan Gezer

Edge Computing is expected to solve the latency and best-effort delivery problems of the renowned Cloud Computing. However, Edge Computing must be supported with a vendor-independent, scalable, and decentralized software reference architecture to fully exploit its benefits. This dissertation explains the enablers, requirements, and conceptual approach to create such architecture, and validates it with a framework to show its possibilities. Contents Foreword III Abstract VII Kurzfassung VIII List of Abbreviations IX 1 Introduction 1 1.1 Problem Definition . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 1.2 Objectives . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 1.3 Approach . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 2 State of the Art 11 2.1 Cloud Computing and Edge Computing . . . . . . . . . . . . . . . . . . . . . . 11 2.1.1 Related Work . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 2.1.2 Requirements . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 2.1.3 Enablers . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 2.2 Real‐Tim...


Author(s):  
Amin Ebrahimzadeh ◽  
Martin Maier

Next generation optical access networks have to cope with the contradiction between the intense computation and ultra-low latency requirements of the immersive applications and limited resources of smart mobile devices. In this chapter, after presenting a brief overview of the related work on multi-access edge computing (MEC), the authors explore the potential of full and partial decentralization of computation by leveraging mobile end-user equipment in an MEC-enabled FiWi-enhanced LTE-A HetNet, by designing a two-tier hierarchical MEC-enabled FiWi-enhanced HetNet-based architecture for computation offloading, which leverages both local (i.e., on-device) and nonlocal (i.e., MEC/cloud-assisted) computing resources to achieve low response time and energy consumption for mobile users. They also propose a simple yet efficient task offloading mechanism to achieve an improved quality of experience (QoE) for mobile users.


Author(s):  
L. Pallavi ◽  
A. Jagan ◽  
B. Thirumala Rao

Recently, mobile devices are becoming the primary platforms for every user who always roam around and access the cloud computing applications. Mobile cloud computing (MCC) combines the both mobile and cloud computing, which provides optimal services to the mobile users. In next-generation mobile environments, mainly due to the huge number of mobile users in conjunction with the small cell size and their portable information‟s, the influence of mobility on the network performance is strengthened. In this paper, we propose an energy efficient mobility management in mobile cloud computing (E2M2MC2) system for 5G heterogeneous networks. The proposed E2M2MC2 system use elective repeat multi-objective optimization (ERMO2) algorithm to determine the best clouds based on the selection metrics are delay, jitter, bit error rate (BER), packet loss, communication cost, response time, and network load. ERMO2 algorithm provides energy efficient management of user mobility as well as network resources. The simulation results shows that the proposed E2M2MC2 system helps in minimizing delay, packet loss rate and energy consumption in a heterogeneous network.


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