Mobile game-based virtual reality rehabilitation program for upper limb dysfunction after ischemic stroke
2016 ◽
Vol 34
(3)
◽
pp. 455-463
◽
2021 ◽
Vol 15
(2)
◽
pp. 79-88
2013 ◽
Vol 31
(3)
◽
pp. 241-253
◽
2020 ◽
Vol 17
(1)
◽
2019 ◽
Vol 30
(02)
◽
pp. 86-94