scholarly journals Human Interface. A System Using An Interactive Interface for Synthesizing Facial Images with Subtle Expression.

Author(s):  
Katsunori Isono ◽  
Mitsuo Yamamoto ◽  
Masaomi Oda ◽  
Shigeru Akamatsu
2009 ◽  
Vol 8 (3) ◽  
pp. 887-897
Author(s):  
Vishal Paika ◽  
Er. Pankaj Bhambri

The face is the feature which distinguishes a person. Facial appearance is vital for human recognition. It has certain features like forehead, skin, eyes, ears, nose, cheeks, mouth, lip, teeth etc which helps us, humans, to recognize a particular face from millions of faces even after a large span of time and despite large changes in their appearance due to ageing, expression, viewing conditions and distractions such as disfigurement of face, scars, beard or hair style. A face is not merely a set of facial features but is rather but is rather something meaningful in its form.In this paper, depending on the various facial features, a system is designed to recognize them. To reveal the outline of the face, eyes, ears, nose, teeth etc different edge detection techniques have been used. These features are extracted in the term of distance between important feature points. The feature set obtained is then normalized and are feed to artificial neural networks so as to train them for reorganization of facial images.


2020 ◽  
Author(s):  
Elizabeth A. Necka ◽  
Carolyn Amir ◽  
Troy C. Dildine ◽  
Lauren Yvette Atlas

There is a robust link between patients’ expectations and clinical outcomes, as evidenced by the placebo effect. These expectations are shaped by the context surrounding treatment, including the patient-provider interaction. Prior work indicates that the provider’s behavior and characteristics, including warmth and competence, can shape patient outcomes. Yet humans rapidly form trait impressions of others prior to any in-person interaction. Here, we tested whether trait-impressions of hypothetical medical providers, based purely on facial images, influence participants’ choice of medical providers and expectations about their health following hypothetical medical procedures performed by those providers in a series of vignettes. Across five studies, participants selected providers who appeared more competent, based on facial visual information alone. Further, providers’ apparent competence predicted participants’ expectations about post-procedural pain and medication use. Participants’ perception of their similarity to providers also shaped expectations about pain and treatment outcomes. Our results suggest that humans develop expectations about their health outcomes prior to even setting foot in the clinic, based exclusively on first impressions. These findings have strong implications for health care, as individuals increasingly rely on digital services to choose healthcare providers, schedule appointments, and even receive treatment and care, a trend which is exacerbated as the world embraces telemedicine.


Author(s):  
Cleo Hanaway-Oakley

This chapter presents an alternative to the popular critical vein that sees Joyce’s Ulysses and early cinema as conveying a mechanical, impersonal view of the world. It is argued that Ulysses and certain genres of early cinema were engaged—naively or otherwise—in a revaluation of Cartesian dualism, involving the reappraisal of mind/body and human/machine binaries. The physical comedy of Bloom and Charlie Chaplin is analysed with reference to phenomenological ideas on prosthesis and the machine–human interface, while other genres of early cinema, such as Irish melodrama and trick films, are considered in the light of phenomenological theories of gesture and embodiment. By comically mocking mind/body separation and depicting the inseparability of subjectivity and corporeality, Joyce and the early film-makers go beyond the ideas of Bergson and anticipate Merleau-Ponty’s later notion of the ‘body-subject’.


1987 ◽  
Vol 2 (3) ◽  
pp. 114-118
Author(s):  
M.W. Dale

This paper presents a manufacturing systems engineering view of important issues relating to IT research and development. It argues for an approach to the next phase of information technology development which is heavily based on real-world applications with the dominant influences held by educated users and engineers who have added computing skills, rather than information technologists. It argues for ‘consolidation’ with particular attention to total systems integration and an emphasis on the need to professionally engineer the human interface.


Author(s):  
Xiaoli Wu ◽  
Qizhi Li

The visual location of the information influences the searching efficiency of the monitoring task. In this paper, from the division of human eye’s visual regions, the task searching experiments of visual location in digital interactive interface are conducted. The experimental results show that, for target information blocks in the foveal and the parafoveal regions, the operators can finish the task searching efficiently and rapidly. However, when the target task is away from present fixation range’s parafoveal region, it will easily lead to sequence searching that will cost extra unnecessary task searching time, or even lead to failure of task searching. Therefore, the information layout design of digital interactive interface should be set successively in effective visual locations, i.e., the foveal and the parafoveal regions according to task order. This will satisfy the visual location rule and will efficiently improve the performance of task searching.


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