scholarly journals Internet Self-Efficacy and Visual Search Strategies: The Use of Eye Tracking Technology in the Development of Web-Based Learning Resources

10.28945/3253 ◽  
2008 ◽  
Author(s):  
Peter Eachus ◽  
Simon Cassidy ◽  
Sarah Norgate ◽  
Lynne Marrow ◽  
Leah Greene

Higher Education is increasingly relying on e-leaming as a means of providing students with teaching and learning resources. Almost inevitably, this means that students interact with these learning resources through the medium of the computer screen. Although there have been significant advances in the design and implementation of on-line resources, exactly how students interact with these resources is a relatively new field of research. In this study, students were asked to interact with three types of virtual learning environment, i.e. BlackBoard, IngentaConnect and Wikipedia, while their eye movements were scanned and recorded using a Tobii 1750 eye tracking system. The data gathered was analysed dynamically, statistically, and graphically in order to identify search patterns and “hot spots” within the online information source. The data was also correlated with a measure of Internet self-efficacy, the Web User Self-Efficacy scale (WUSE). Preliminary findings suggest that qualitative data obtained in this type of study may prove more useful than quantitative data.

2012 ◽  
pp. 845-858
Author(s):  
Sarah Atkinson

This chapter focuses upon a case study of an online higher education intervention – an interactive resource the author has devised as an aid to the teaching and learning of undergraduate digital video editing (DVE). This resource specifically addresses drama and fiction postproduction principles, practice and techniques. The repository, which includes streamed materials available to download, guides the student through the film production process in a step-by-step way (for students), with suggested class based activities and tasks using the materials (for tutors). The resources include the script, all planning documentation, all production paperwork, and all rushes shot for different productions. The student/tutor navigates through these materials guided by a combination of voice-overs, video tutorials by those personnel involved in the production, and clips taken from the “making of” documentaries. This chapter explores the intervention within the wider context of higher education online teaching and through the lens of virtual learning environment pedagogic theory.


Author(s):  
Abdulbaqi Badru ◽  
Nurudeen Ajayi

The integration of ICT in the education system has led to the continuous development and adoption of technology-enhanced learning (TEL) platforms such as the virtual learning environment (VLE) to facilitate and activate TEL practices in higher education institutions. The use of VLE such as MOODLE and Blackboard is proliferating; however, the experience of users in determining the relevance of VLE in enhancing teaching and learning has been identified to be an important factor in the successful use of VLEs. This chapter employed a quantitative method to examine students' experience in using VLE at the University of KwaZulu-Natal. The chapter also presents the result of the investigation into the influence of students' computer self-efficacy on their perceived ease of use, usefulness, and attitudes towards the use of VLE. The results of this study show that students believe that VLE enhances their learning. Furthermore, the results show that self-efficacy has a weak influence on students' perceived ease of use, perceived usefulness, and attitudes towards the use of VLE.


EAD em FOCO ◽  
2015 ◽  
Vol 5 (1) ◽  
Author(s):  
Daniel Fábio Salvador ◽  
Luiz Gustavo Ribeiro Rolando ◽  
Clarisse de Mendonça E Almeida ◽  
Judith Almeida De Mello

O presente trabalho se propõe a descrever o processo de implementação de uma nova cultura de uso do ambiente virtual de aprendizagem, iniciado em 2012, junto aos cursos de graduação do Consórcio Cederj, ofertados no modelo semipresencial, e, posteriormente, sua difusão pelas diversas disciplinas. Com o objetivo principal de se aprimorar os processos de ensino-aprendizagem a distância, foram instituídas, além da implementação de uma nova plataforma, ações de capacitação destinadas aos diversos atores envolvidos no processo e iniciativas de apoio ao atendimento ao aluno e ao professor no que se refere à edição e ao uso de salas de aula virtuais. Dados coletados e apresentados ao longo do presente trabalho trazem reflexões relevantes acerca da utilização da plataforma de cursos on-line, em larga escala, baseada em uma abordagem construtivista e de acordo com os princípios atuais do design instrucional contextualizado e de estímulo à autoria do professor.Palavras-chave: Educação a distância; Web 2.0; Sistema de gestão da aprendizagem.Culture Change in the Use of Educational Technology: a Case Study in Cederj Blended ModelAbstractThis paper aims to describe the implementation process of a new culture on using a virtual learning environment, which started in 2012, in undergraduate courses offered by Consórcio Cederj in a blended learning model, and, later, to discuss the propagation of this culture for all courses. With the objective of improving the distance teaching and learning process, a new learning platform was implemented. In addition training programs were instituted for the actors involved in the process and support initiatives to student and teacher in order to help them editing and using the virtual classrooms. Collected and presented data present in this work brings relevant ideas about the use of learning platform to offer online courses, in a large-scale, based on a constructivist approach and according to current principles of contextualized instructional design and of stimulus to the professors authorship.Key words: Distance education; Web 2.0; Learning management system.


2014 ◽  
Vol 6 (2) ◽  
pp. 37
Author(s):  
April Firman Daru

<p>Class teaching and learning process has shortcomings, namely limited Class schedule. If the teacher is not in place, the course can not be done. Submission of materials consequently delayed. Utilization of the web as a tool in the lecture can resolve the issue. When the teacher was not there, the lecture could still walk, student attendance can be monitored, the discussion can be done and the task can check on line. Based on these problems will be developed interactive learning web-based application that can be a means of lectures. Model development system used in use is the System Product Development Life Cycle.</p>


2021 ◽  
Vol 58 (1) ◽  
pp. 5607-5612
Author(s):  
Abu Hassan Darusman, Yuhanis Omar

For many years, e-learning is one of the topics of interest among academia. The increase of wireless devices and smartphone usage as the current technology and platform to access internet services plays an important role in e-learning to be used in teaching and learning activities. Virtual Learning Environment (VLE) is a web-based system designed to facilitate e-learning with various elements in it. However, one of the biggest challenges in implementing e-learning with an efficient and effective learning resources component is the lack of motivation and student engagement in using it continuously. Therefore, the objective of this study is to obtain the students' perceptions as well as suggestions about learning resources in VLE that can be used to raise their level of motivation and engagement in the e-learning environment. This paper aims to discuss the findings of preliminary investigation related to the elements or characteristics of learning resources that can fulfill the need of the students in their studies at university. This study used a qualitative approach by interviewing a group of 60 students to; (1) obtain students’ perceptions on the existing learning resources, (2) identify the issues or challenges in using the existing learning resources, and (3) record the suggestions that can be considered to improve the learning resources in VLE to make them motivated and engaged to the e-learning platform continuously.  The results in a form of suggestions can be used as a guideline for academia to improve their learning resources.


2018 ◽  
Vol 17 (1) ◽  
pp. 7163-7180 ◽  
Author(s):  
Medhat H ◽  
A Awadalla

This paper presents a viable system for online shipment tracking using RFID technology. It aims to find the location where exactly it is at an instance of time, from the time of shipment to the time of delivery. The system has a developed web-based database-driven application that facilities its management and provides useful information about the shipment. A complete prototype of the proposed system was implemented and tested to validate the system functionality. The results show that the system is promising for on line shipment tracking.


2019 ◽  
Vol 3 (2) ◽  
Author(s):  
Hastha Sunardi ◽  
Dewi Sartika ◽  
Imelda Saluza

<p><em>Pembelajaran Berbasis Komputer adalah suatu bentuk model pembelajaran dengan memanfaatkan teknologi web dan internet. Berbagai istilah digunakan untuk mengemukakan gagasan tentang pembelajaran elektronik, antara lain adalah: on-line learning, internet-enabled learning, virtual learning, web based distance education, e-learning, web  based  teaching  and  learning. Selanjutnya  penulis   memilih   pembelajaran   elektronik  dengan istilah  pembelajaran virtual (virtual learning). Belum sepenuhnya penerapan pembelajaran virtual pada beberapa institusi pendidikan, khususnya pendidikan tinggi sebagaimana yang telah dicanangkan pemerintah sejak tahun 2013, maka penting untuk diperkenalkan penerapannya. Berbagai u</em><em>paya terus dilakukan oleh para ahli, yang tentu saja agar diperoleh luaran  yang lebih baik. Maka kini muncul pendekatan baru yang dinamakan Blended e-Learning.</em><em> </em><em>Model ini merupakan gabungan keunggulan pembelajaran yang dilakukan secara tatap-muka dan secara virtual.  </em><em>Berangkat dari model ini, maka salah satu solusi alternatif agar proses pembelajaran sesuai yang diharapkan adalah dengan mengelaborasikan pembelajaran konvensional dan pembelajaran virtual, yaitu dengan tujuan jika terjadi hambatan dalam melaksanakan pembelajaran konvensional, maka pembelajaran virtual dapat dilakukan, sehingga tujuan pembelajaran tercapai. Hasil pengabdian, diantaranya memberikan pemahaman tentang pembelajaran virtual dan bagaiamana membangunnya, mampu memanfaatkan aplikasi yang dapat dimanfaatkan dalam proses pembelajaran, dan membuka mata pengajar akan penting teknologi informasi yang dapat diakses dengan mudah, baik dengan komputer maupun telpon genggam.</em></p><strong><em>Kata kunci :</em></strong><em> e-learning, pembelajaran virtual, dialogis, edmodo, pembelajaran</em>


Author(s):  
Noraini Mohamed Noh Et.al

This study aimed to assessing the readiness level of Teacher Trainees (TT) or Guru Pelatih in applying the blended learning model in teaching and learning (T&L) at schools as well as identifying its relationship with teachers’ computer self-efficacy. This survey research was conducted on 201 teacher trainees who were completing their teaching practice in selected Malaysian schools. The study findings indicated that the teachers’ computer self-efficacy level (CSE) was moderate or they lacked confidence in using the learning platform Frog Virtual Learning Environment (Frog VLE) in their teaching activities. The teachers also were less involved in the implementation of blended learning which combined face-to-face learning with online teaching outside the classroom. There was a high positive relationship between teachers’ computer self-efficacy with the usage of blended learning. To ensure that teachers are competent in technology usage or any systems implemented by (KPM) at schools, the teacher trainees should be exposed directly to the current usage while at the university before they start their teaching practice at selected schools.


2017 ◽  
Vol 9 (1) ◽  
pp. 54-69 ◽  
Author(s):  
Gary McKenna ◽  
Gavin Baxter ◽  
Thomas Hainey

Purpose The purpose of this paper is to present the results of a semi-experimental study conducted over a period of two years of five degree programmes using a web-based personal tutoring system to enhance learner engagement and students’ self-efficacy, towards using personal development planning (PDP) e-portfolios. Design/methodology/approach The study adopts a semi-experimental approach using quantitative methods utilising a pre- and post-test design in the form of a general self-efficacy questionnaire inventory. Findings The study investigated the extent to which using a virtual learning environment web-based personal tutoring system (VLE WBPTS) can impact positively on the learners’ self-efficacy of the students’ undertaking a degree programme which promotes engagement with PDP e-portfolios. Research limitations/implications More empirical research is required to establish whether PDP and e-portfolios have a positive effect on students’ perceived self-efficacy. Further testing is required to establish whether the VLE WBPTS can have a positive effect on other beneficial elements associated with PDP and e-portfolio usage such as students: learning styles, learner conscientiousness, reflective thinking and effective learner skills. Practical implications The introduction of interventions that involve the utilisation of a VLE WBPTS may have a more significant impact and yield positive results when the period of usage is extended beyond the initial period of six weeks to a minimum period of 12 weeks. Originality/value This study was one of few studies to use a pre/post-test design to collect and analyse empirical data about whether a VLE WBPTS can have a positive effect on students’ self-efficacy towards using PDP e-portfolios.


Author(s):  
George D. Magoulas

Information and communication technologies have played a fundamental role in teaching and learning for many years. Technologies, such as radio and TV, were used during the 50s and 60s for delivering instructional material in audio and/or video format. More recently, the spread of computer-based educational systems has transformed the processes of teaching and learning (Squires, Conole, & Jacobs, 2000). Potential benefits to learners include richer and more effective learning resources using multimedia and a more flexible pace of learning. In the last few years, the emergence of the Internet and the World Wide Web (WWW) have offered users a new instructional delivery system that connects learners with educational resources and has led to a tremendous growth in Web-based instruction. Web-based instruction (WBI) can be defined as using the WWW as the medium to deliver course material, manage a course (registrations, supervision, etc.), and communicate with learners. A more elaborate definition is due to Khan (1997), who defines a Web-based instructional system (WIS) as “...a hypermedia-based instructional program which utilises the attributes and resources of the World Wide Web to create a meaningful learning environment where learning is fostered and supported.” Relan and Gillani (1997) have also provided an alternative definition that incorporates pedagogical elements by considering WBI as “...the application of a repertoire of cognitively oriented instructional strategies within a constructivist and collaborative learning environment, utilising the attributes and resources of the World Wide Web.” Nowadays, WISs can take various forms depending on the aim they serve: • Distance-learning (DL) systems’ goal is providing remote access to learning resources at a reduced cost. The concept of DL (Rowntree, 1993) is based on: (i) learning alone, or in small groups, at the learner’s pace and in their own time and place, and (ii) providing active learning rather than passive with less frequent help from a teacher. • Web-based systems, such as intelligent tutoring systems (Wenger, 1987), educational hypermedia, games and simulators (Granlund, Berglund, & Eriksson, 2000), aim at improving the learning experience by offering a high level of interactivity and exploratory activities, but require a significant amount of time for development. The inherent interactivity of this approach leads learners to analyse material at a deeper conceptual level than would normally follow from just studying the theory and generates frequently cognitive conflicts that help learners to discover their possible misunderstandings and reconstruct their own cognitive models of the task under consideration. • Electronic books provide a convenient way to structure learning materials and reach a large market (Eklund & Brusilovsky, 1999). • Providers of training aim to offer innovative educational services to organisations for workplace training and learning, such as to supplement and support training in advance of live training, update employee skills, develop new skills.


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