NEW OPPORTUNITIES FOR DEVELOPMENT OF TECHNICAL DESIGN ACTIVITIES OF PRESCHOOLERS WITH VISUAL IMPAIRMENT

2020 ◽  
pp. 69-83
Author(s):  
Larisa Askhatovna Remezova
2015 ◽  
Vol 137 (5) ◽  
Author(s):  
Nur Ozge Ozaltin ◽  
Mary Besterfield-Sacre ◽  
Gül E. Okudan Kremer ◽  
Larry J. Shuman

Innovation, including engineering innovation, is essential for economic growth. Currently, while most design practices in engineering education focus on aspects of “good” technical design, elements of innovation may be neglected. This research investigates design process activities that yield innovative artifacts. Specifically, we examine the types of design activities, their timing, and the associations among each other. Specifically, two research questions are explored. First, what design activities do teams engage in that relate to the innovativeness of the resultant design artifact? Second, how do these design activities impact the succeeding activities across the design process (from problem definition to working prototype (WP))? To explore these questions, 16 senior capstone bioengineering design teams are followed as they advance from initial conceptualization to WP over an average 23 week period. Several significant measures suggest that innovative teams differ from their noninnovative counterparts in terms of what activities they engage in, how much they engage in the particular activities, and in what phase they conduct the activities. Specifically, certain activities utilized in the early phase (e.g., marketing) are essential for innovation. Moreover, in terms of iterations through activities, spending significant time and effort while developing a design, as well as having smooth, rich iterations throughout the process contribute to the innovativeness of the artifact.


2019 ◽  
Vol 0 (0) ◽  
Author(s):  
Aydın Kızılaslan ◽  
Mustafa Sözbilir

AbstractLow vision or blindness are defined as visual impairment, which is the decreased ability to see to a degree that causes problems in education as well as in daily life. Students with visual impairment struggle with learning concepts in science due to using visual objects such as figures, equations and graphs. But the science could be made more accessible to those students through collaboration and specific adaptation in both the science classroom and laboratory by providing simple adaptations or doing some essential modifications to help them gaining experience with measuring, balancing and weighing a variety of materials with simple adaptations or modifications. This study aims to design activities to teach heat and temperature concepts to visually impaired students which are found difficult to comprehend even by the sighted students. For this purpose, instructional material that emphasizing the sense of touch and interactive science activities were designed to make science more accessible to 8th grade students in a special school for visually impaired. The activities basically consist of simple, economical and easily accessible everyday materials. Nearly all of the students indicated that they are quite satisfied if all courses would be taught by activities developed in line with their individual needs.


Author(s):  
T. E. Vossen ◽  
I. Henze ◽  
R. C. A. Rippe ◽  
J. H. Van Driel ◽  
M. J. De Vries

Skull Base ◽  
2009 ◽  
Vol 19 (01) ◽  
Author(s):  
Makoto Nakamura ◽  
Götz Lütjens ◽  
Joachim Krauss

Author(s):  
Nina TERREY ◽  
Sabine JUNGINGER

The relationship that exists between design, policies and governance is quite complex and presents academic researchers continuously with new opportunities to engage and explore aspects relevant to design management. Over the past years, we have witnessed how the earlier focus on developing policies for design has shifted to an interest in understanding the ways in which design contributes to policy-making and policy implementation. Research into policies for design has produced insights into how policy-making decisions can advance professional impact and opportunities for designers and the creative industries. This research looked into how design researchers and design practitioners themselves can benefit from specific policies that support design activities and create the space for emerging design processes.


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