Continuous execution of system dynamics models on input data stream

Author(s):  
Ivan Perl ◽  
Alexey Mulyukin ◽  
Tatyana Kossovich
2012 ◽  
Vol 215-216 ◽  
pp. 1081-1084
Author(s):  
Shao Jun Bo ◽  
Kui Ji ◽  
Juan Tian

On the basis of flexible multi-body system dynamics theory, we built flexible multi-body system dynamics models which include a backlash, and to a slider-crank mechanism as the research object, we made a preliminary study on the effect on the flexible components and the backlash of the kinematic pair on mechanical system dynamics characteristics. To consider the backlash of the kinematic pair and component of flexible space can show a preliminary research on the dynamic simulation, and focus on the backlash, friction and gravity field to influence in the dynamic characteristics of the system. The simulation results show that, due to the existence of backlash made the two components frequent collision in the process of the stretching, clearance, flexible and friction are closed, make the system nonlinear characteristics increased.


2015 ◽  
Vol 10 (2) ◽  
pp. 91-98
Author(s):  
Mikhail Gorodilov ◽  
Boris Dolgovesov ◽  
Ivan Khramtsov ◽  
Aleksandr Radostev

This article is devoted to solving some of the issues of distributed multimedia data display on large screens. In particular, we consider the problem of synchronization of the process of parallel rendering and output of video fragments to the appropriate modules of multiscreen display systems. Proposed synchronization algorithm and its implementation using graphics accelerators, provides visual continuity of dynamic scenes when displayed on a multiscreen. The problems of managing distributed input data stream for multiscreen display are considered.


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