Toward a Coherent Curriculum: Teaching and Learning History at Alverno College

2009 ◽  
Vol 95 (4) ◽  
pp. 1114-1124 ◽  
Author(s):  
J. C. Savagian
2017 ◽  
Vol 1 (2) ◽  
pp. 184
Author(s):  
Mazlan Husin ◽  
Mohd Mahzan Awang ◽  
Anuar Ahmad

This research is aimed at investigating the readiness of History subject teachers in teaching and learning with the help of i-Think mind maps at secondary schools in the district of Setiu, Terengganu. The amount of sample chosen is 59 History teachers from secondary schools which consists of trained teachers without taking into account their specialisation. As a whole, the research findings show that respondents have a high readiness level in implementing their teaching and learning process with the help of i-Think mind maps in secondary schools. The findings also show that there is a difference in teacher readiness between history teacher and non-history teacher and between those that went to courses and those who did not. Furthermore, there is a difference in the attitude, skill and usage level of i-Think mind maps in teachers that are experienced and those less experienced. However, research findings for experienced and less-experienced teachers showed that there are no significant differences in the level of knowledge on the concept of i-Think mind maps.


2008 ◽  
Vol 1 (3) ◽  
pp. 89-101
Author(s):  
Mark Sandle ◽  
Gary Taylor ◽  
Penny Welch

Geoff Timmins, Keith Vernon and Christine Kinealy (2005) Teaching and Learning HistoryReview by Mark SandleLorraine McIlrath and Iain Mac Labhrainn (eds) (2007) Higher Education and Civic Engagement: International PerspectivesReview by Gary TaylorJoanna Bull and Colleen McKenna (2004) Blueprint for Computer-Assisted AssessmentReview by Penny WelchPeter Redman (2006) Good Essay WritingReview by Penny Welch


Author(s):  
Boby Ferdianza

History belongs to a compulsory element in the teaching and learning at school. It can help students to know and more appreciate the past events. The number of history materials taught at school sometimes causes difficulty for students to learn. The lack of facilities and learning media which can attract student’s interest becomes the main factors of student’s difficulty in learning Social Science. Learning medium is very vital to determine what materials students can learn. One of solutions to solve difficulty in learning history is by creating new learning medium in the form of educational game as it can arouse student’s ability in thinking. One of the games teaching history particularly the history of Surabaya is Dreamcatcher: War of Surabaya. This game was designed based on historical events in Surabaya composed in an attractive story. It is completed with quiz to improve student’s memory. Game “Dreamcatcher: War of Surabaya” can be played with android platform and it is considered successful in teaching the history of Surabaya as it could improve students’ abilities on Surabaya history by 113.7% based on the results of pre-and post-tests.


2020 ◽  
Vol 1 (1) ◽  
pp. 69
Author(s):  
Yulia Pramusinta

Abstract: The teaching medium is a knowledge of the teaching methods used by a teacher or instructor. Methods are the means used to achieve the established goals. Another technique is the presentation technique that is mastered by the teacher to teach or present the lesson materials to the students in the classroom, so that the lesson can be absorbed, understood and used by the students well. The better the teaching method, the more effective the achievement of the goal. Motivation is a change of energy within a person characterized by the emergence of "feeling and preceded by the response to the purpose, to get it then must be selected methods that if acceptable in teaching and learning activities well. In fact, the way or method of teaching used to convey different information in the way adopted to establish students in mastering knowledge, skills and attitudes (cognitive, psychomotoric, affective). Specific methods of teaching in the classroom, the effectiveness of a method is influenced by the purpose, student factors, situation factors, and teacher factor itself. Demonstration is a teaching method done by a teacher or someone else by showing the whole class about a process or a way of doing something. Demonstrations are always directed to the correct way of practice which is then Apliskasikan in everyday life. And recitation is also one of the learning media known as homework or students are given the task outside of lesson time. Both methods can be implemented simultaneously in the teaching and learning process.From the above statements can be concluded that in learning, students so as not to get bored then there should be variations in learning methods. Teachers must be clever in choosing a method, one of which is the Graphic method (concept map). In this case on the history of the use of Graphic method (concept map) is the right method to invite students to think and understand and apply in everyday life. Graphical Pendekata (konse map) invites us to make learning process more meaningful and conductive.        Kewords: Grafis Media, Learning History, Student Chomprehensif   


Author(s):  
Jo Dugstad Wake ◽  
Rune Baggetun

Developments in mobile phone technology, together with an increased research interest in utilizing computer games to facilitate teaching and learning, are an important catalyst for the emergence of the area of mobile, location-based computer games in schools. This article describes both the design process and an evaluation of Premierløytnant Bielke, a mobile, location-based game for teaching and learning history using mobile phones. We argue that by using the surroundings and milieu that are local to the students in a playful context, we can support the construction of meaning related to the subject of history in a way that is both engaging and worthwhile.


Sign in / Sign up

Export Citation Format

Share Document