Primacy Effects in Short-Term Memory with the Mentally Retarded

1974 ◽  
Vol 45 (4) ◽  
pp. 1077 ◽  
Author(s):  
Douglas K. Detterman
1975 ◽  
Vol 9 (4) ◽  
pp. 395-408 ◽  
Author(s):  
James F. Winschel ◽  
Elizabeth A. Lawrence

1976 ◽  
Vol 42 (3_suppl) ◽  
pp. 1163-1166 ◽  
Author(s):  
H. Lee Swanson ◽  
Bill Watson

The purpose of this investigation was to test the a priori assumption that three-dimensional materials facilitate short-term memory recognition in 10 educable mentally retarded children. Measures from signal detection theory were used to differentiate between strength of memory and response bias. Significantly better recognition was found with three-dimensional material than two-dimensional representations. Primacy and recency effects, as well as a response bias for middle positions, were found in both treatment conditions. Present findings support Haltom's (1970) hierarchy of stimulus salience.


2019 ◽  
Vol 4 (3) ◽  
pp. 630
Author(s):  
Sutinah Sutinah

<p><em>Anak tunagrahita memiliki keterbatasan intelegensi dan ketidakcakapan dalam interaksi sosial sehingga mereka memiliki keterbatasan dalam kemampuan kognitif, verbal, motorik dan sosialisasi. Fleksibilitas yang kurang dan perkembangan sel kortikal yang lambat menyebabkan anak tunagrahita memiliki masalah dalam memori khususnya memori jangka pendek. Puzzle merupakan alat permainan edukatif yang memiliki manfaat meningkatkan daya ingat. Tujuan dari penelitian ini untuk mengetahui pengaruh terapi bermain puzzle terhadap kemampuan memori jangka pendek anak tunagrahita ringan. Desain penelitian kuantitatif dengan menggunakan metode quasy experimen dengan pengambilan sampel simple random sampling sebesar 22 responden. Instrumen penelitian yang digunakan adalah lembar observasi tes digit span. Penelitian ini menggunakan uji statistik T-berpasangan dengan signifikansi 0,05. Hasil penelitian uji statistik menunjukkan nilai p-value= 0,000 yang artinya terdapat pengaruh terapi bermain  puzzle terhadap kemampuan memori jangka pendek anak tunagrahita ringan.</em></p><p><em><br /></em></p><p><em>The</em><em> children </em><em>with </em><em> m</em><em>entally</em><em> retarded  have </em><em>an  </em><em>limited intelligence and incompetence in social interactions.</em><em> </em><em> They</em><em> are</em><em> have</em><em> a</em><em> limitations in cognitive, verbal, motoric and socialization abilities.</em><em> The</em><em> Poor flexibility and slow cortical cell development causes mentally retarded children to have problems in memory, especially short-term memory. Puzzle is an educational game tool that has a benefit of improving </em><em>the </em><em>memory. The purpose of this study was to determine the effect of puzzle play therapy on short-term memory abilities of mild mentally retarded children. The quantitative research design </em><em>was </em><em>use the quasy method experiment with simple random sampling </em><em>in</em><em> 22 respondents. The research instrument</em><em> used</em><em> the observation sheet of the digit span test. This study used the T-paired statistical test with a significance of 0.05. The results of the statistical test show the value of p-value=0,000, which means that there is an effect of playing puzzle therapy on short-term memory abilities of mild mentally retarded children.</em><em></em></p>


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