scholarly journals Investigating the Impact of a Mentor Text Inquiry Approach to Narrative Writing Instruction on Attitude, Self-Efficacy, and Writing Processes of Fourth Grade Students in an Urban Elementary School

2012 ◽  
Author(s):  
◽  
Christine Kealoha Kane
Author(s):  
Ritawati Mahyudin

Penelitian ini berangkat dari rendahnya hasil menulis narasi siswa Kelas IV SD Laboratorium Pembangunan UNP. Rendahnya hasil menulis disebabkan antara lain oleh metode pembelajaran dan media pembelajaran yang digunakan guru. Tujuan penelitian ini untuk mendeskripsikan hasil pembelajaran menulis narasi siswa dengan menggunakan media gambar animasi. Pendekatan penelitian yang digunakan adalah pendekatan kualitatif dan kuantitatif. Jenis penelitian yang digunakan adalah Penelitian Tindakan Kelas (PTK). Subjek Penelitian adalah guru dan siswa kelas IV SD Laboratorium Pembangunan UNP. Hasil Penelitian menunjukkan adanya peningkatan hasil tulisan narasi siswa dari siklus I nilai rata-rata 69, 8 dengan ketuntasan 65% meningkat menjadi 75,4 dengan ketuntasan 85%. Peningkatan ini terjadi karena adanya gambar animasi yang sesuai dengan karakter siswa kelas IV SD.Keyword: karangan narasi, media gambar animasi, sekolah dasar   IMPROVED THE SKILLS WRITING WITH ANIMATION PICTURE MEDIA IN CLASS IV ELEMENTARY SCHOOL Abstract This research departs from the low writing of the narrative of the fourth grade students of the SD Pembangunan Laboratorium UNP. The low writing result is caused by learning method and instructional media used by the teacher. The purpose of this research is to describe the result of learning to write student narrative by using animated picture media. The research approach used is qualitative and quantitative approach. The type of research used is Classroom Action Research (PTK). The subjects of the study were teachers and fourth grade students of SD Pembangunan Laboratorium UNP. The result of the research shows that there is an increase of students' narrative writing result from cycle I average score 69, 8 with 65% completeness to 75,4 with completeness 85%. This increase occurs because of an animated image that matches the character of fourth grade students of elementary school. Keywords: narrative text, animated picture media, elementary school


2017 ◽  
Vol 2 (1) ◽  
pp. 12
Author(s):  
Dyah Tri Wahyuningtyas ◽  
Raddin Nur Shinta

AbstrakPermasalahan yang sering dialami siswa sekolah dasar yaitu kesulitan dalam melakukan operasi penjumlahan dan pengurangan yang melibatkan bilangan bulat negatif. Penggunaan buku paket dari pemerintah dan LKS hanya memuat soal-soal rutin yang hanya mengembangkan pengetahuan dan kecepatan siswa dalam berhitung tetapi belum mengembangkan keterampilan berfikir kritis dan kreatif mereka. Dampak dari penggunaan bahan ajar tersebut siswa kesulitan dalam memahami materi bilangan bulat. Penelitian ini bertujuan untuk mendiskripsikan pembelajaran dengan menggunakan modul pembelajaran penjumlahan dan pengurangan bilangan bulat dengan pendekatan CTL yang dapat meningkatkan pemahaman konsep siswa kelas IV Sekolah Dasar. Metode yang digunakan dalam penelitian ini yaitu penelitian tindakan kelas dengan subjek penelitian yaitu 20 siswa kelas IVB SDN Kotalama 1 Malang. Produk penelitian ini berupa rancangan pembelajaran dengan menggunakan modul pembelajaran penjumlahan dan pengurangan bilangan bulat dengan pendekatan CTL. Hasil penelitian menunjukkan penggunaan modul pembelajaran penjumlahan dan pengurangan bilangan bulat dengan pendekatan CTL dapat meningkatkan pemahaman konsep siswa kelas IV SDN Kotalama 1 Malang dengan presentase keberhasilan yang telah ditetapkan peneliti tercapai pada siklus II yaitu persentase rata-rata skor hasil tes akhir meningkat dari 70% menjadi 85%, hal ini menunjukkan bahwa pemahaman konsep siswa semakin baik. AbstractProblems that are often experienced by elementary school students are difficulties in doing addition and subtraction operations involving negative integers. The use of government textbooks and worksheets contain only routine matters which only develop their knowledge and speed of students in math but have yet to develop critical thinking skills and their creative. The impact of the use of the instructional materials students difficulties in understanding the material integers. This study aimed to describe the learning by using learning modules addition and subtraction of integers with CTL approach that may improve understanding of the concept of Elementary School fourth grade students. The method used in this research is a classroom action research with research subjects are 20 of IV grade SDN Kotalama 1 Malang. The products of this research is the design of learning by using learning modules addition and subtraction of integers with CTL approach. The results showed the use of learning modules addition and subtraction of integers with CTL approach can improve understanding of the concept of fourth grade students of SDN Kotalama 1 Malang with a percentage of success that has been established researchers reached the second cycle is the average percentage score of final test results increased from 70% to 85%, this indicates that the better students' understanding of the concept.


Author(s):  
Ritawati Mahyuddin ◽  
Desyandri Desyandri

This research departs from the low writing of the narrative of the fourth grade students of the SD Pembangunan Laboratorium UNP. The low writing result is caused by learning method and instructional media used by the teacher. The purpose of this research is to describe the result of learning to write student narrative by using animated picture media. The research approach used is qualitative and quantitative approach. The type of research used is Classroom Action Research (PTK). The subjects of the study were teachers and fourth grade students of SD Pembangunan Laboratorium UNP. The result of the research shows that there is an increase of students' narrative writing result from cycle I average score 69, 8 with 65% completeness to 75,4 with completeness 85%. This increase occurs because of an animated image that matches the character of fourth grade students of elementary school.Keywords: narrative text, animated picture media, elementary school


2019 ◽  
Vol 23 (1) ◽  
pp. 2156759X1988681
Author(s):  
Amanda H. Allen ◽  
Gabrielle D. Jones ◽  
Stanley B. Baker ◽  
Robert R. Martinez

An elementary school counselor and intern delivered a six-session curriculum unit designed to enhance career and college readiness self-efficacy to 47 fourth-grade students. The intervention effect was compared with 48 other fourth-grade students. Ninety percent of the variance was due to ethnicity differences. White students had higher self-efficacy scores at the outset and after the intervention, while Black and Hispanic students in the treatment achieved higher self-efficacy scores than those in the control condition.


2019 ◽  
Vol 3 (3) ◽  
pp. 185
Author(s):  
Susnawati. K ◽  
Marhaeni A.A.I.N ◽  
Ramendra D.P

Study aimed to determine the effect of language games with audio visual aids on students' speaking competence at fourth grade students of Tunas Daud elementary school and to describe the implementation of language games with audio visual aids on students’ speaking competence. The design used in this research was a mixed method design. It was explanatory design since this research was started with quantitative design (experimental design with post test only control design) followed by qualitative design. The samples were 62 students; 31 students of the experimental group and 31 students of the control group of fourth grade Tunas Daud elementary students. The data were collected by using speaking competence test and analyzed by IBM SPSS 22 with independent t-test. The data were also collected through an observation sheet for observing the implementation of the language games with audio visual aids. The results showed there was a significant effect of the language games with audio visual aids on students' speaking competence in which the mean score of the students who were taught by using language games with audio visual aids is better than the students who were taught without language games with audio visual aids. For the implementation of the language games with audio visual aids, it can be seen that the implementation of the language games with audio visual aids were done in a very good way. The games was suitable for the students since it could give good impacts for the students. The students are active and confident to speak.


Author(s):  
Wulan Triaheviana

This study aims to (1) describe the application of the picture and picture learning model on science subjects in grade IV of Swadaya Talang Pinang Elementary School in Musi Banyuasin Regency, (2) describe the activities of fourth grade students at Swadaya Talang Pinang Elementary School when applied to learning models picture and picture on learning Science, (3) describes the science learning outcomes of fourth grade students of Swadaya Talang Pinang Elementary School after the application of the picture and picture learning model. This study uses qualitative research with a class action research design (CAR). The results of the pre-action research obtained an average of 54.29 with 29% grade learning completeness, the first cycle obtained an average score of 64.99 with 42.86% grade learning completeness. While in the cycle, the average grade reached 74.29 with the completeness of learning class 85.71%. Based on the results of these studies it can be concluded that through the learning model picture and picture of the science learning outcomes of grade IV SD Swadaya Talang Pinang can be improved


2018 ◽  
Vol 2 (3) ◽  
pp. 275
Author(s):  
Ni ketut Feby puspita ◽  
I wayan Darsana ◽  
I b g s Abadi

This study aimed to know about the affect of reciprocal teaching model based on performance assessment againts the competence science knowledge of fourth grade students of elementary school Gugus I Gianyar district in 2017/2018. This research type is quasi experiment research with nonequivalent control group design. The population of this study is all students of class IV elementary school Gugus I Gianyar district which 440 students. Sample were taken by random sampling technique, so that the IVA class in elementary school 7 Gianyar as the experimental group and the IVB class in elementary school 6 Gianyar as the control group with the total students in each group of 30 students. The data collection was done by the test method, the type of test was the usual multiple-choice objective test. The data obtained were analyzed using t-test analysis of separated variance. The result of data analysis is tcount = 7.067> ttable = 2,000 at 5% significance and dk = 58, then H0 is rejected and Ha accepted. The average value of science knowledge competence of the experimental group X ̅ = 0,46 , while average science knowledge competence of control group X ̅ = 0,26. Based on the results of this research, it can be concluded that the Reciprocal Teaching learning model based on performance assesment affect the knowledge competence of science students fourth grade students of elementary school Gugus I Gianyar districts year 2017/2018


Author(s):  
Inas Sayyida Latifa ◽  
Aan Subhan Pamungkas ◽  
Trian Pamungkas Alamsyah ◽  
Indhira Asih Vivi Yandari

This research aimed to develop Android-based Appy Pie learning media in mathematics subjects, especially two-dimensional shape material. Moreover, to determine the validity level of the android-based Appy Pie learning media developed and to determine the students' responses after using android-based Appy Pie learning media. This research uses the 3D model (define, design, and development) as the modification result of the 4D model by Thiagarajan. The subjects of this research were 45 fourth-grade students of SDN Rawu. The result of this research is the average score of media experts validation is 91.11% which included in the “very feasible” category, the average score of material expert validation is 98.33% which included in the “very feasible” category. The average score of the students response is 91.11% that included in the “very good” category, so it can be concluded that the Android-based Appy Pie learning media is feasible to use in the two-dimensional shape material of fourth-grade.


2015 ◽  
Vol 2 (1) ◽  
pp. 94-104
Author(s):  
Nira Elpira ◽  
Anik Ghufron

Penelitian ini bertujuan untuk mengetahui pengaruh penggunaan media Powerpoint terhadap minat dan hasil belajar IPA siswa kelas IV SD Muhammadiyah Sagan. Jenis penelitian  ini quasi eksperiment dengan desain One-Group pretest-posttest  design. Populasi penelitian ini adalah semua siswa kelas IV SD Muhammadiyah Sagan pada semester pertama Tahun Ajaran 2013/2014. Variabel penelitian meliputi variabel bebas (penggunaan media Powerpoint) dan variabel terikat (minat dan hasil belajar). Sample penelitian adalah siswa kelas IVA SD Muhammadiyah Sagan Tahun Ajaran 2013-2014. Penelitian ini dilaksanakan pada semester I Tahun Ajaran 2013-2014. Pengumpulan data menggunakan tes dan non tes. Instrumen pengumpulan data adalah tes hasil belajar berbentuk pilihan ganda dan angket minat belajar. Data penelitian ini diambil dari data hasil tes dan non tes, dengan  membandingkan rata-rata sebelum dan sesudah pembelajaran. Hasil penelitian ini menunjukkan bahwa penggunaan media Powerpoint IPA terbukti berpengaruh terhadap minat dan hasil belajar.Kata kunci: media Powerpoint, minat belajar, hasil belajar_____________________________________________________________________ THE EFFECT OF POWERPOINT MEDIA USE ON STUDENTS’ LEARNING INTEREST AND OUTCOMES OF NATURAL SCIENCE LESSON OF THE FOURTH GRADE IN ELEMENTARY SCHOOL Abstract This research aimed to investigate the effect of media Powerpoint use on the interest and outcome of learning natural science of the fourth grade students at elementry school. This research was  quasi-experimental using one-group pretest-posttest design. The populations comprised the fourth grade students of elementry school in the first semester of the academic year of 2013/2014. The research variables consisted of independent variable (the use of Powerpoint media) and dependent variables (students’ learning outcomes and interest). The research sample was IV A students of Muhammadiyah Sagan elementary school, in the academic year of 2013-2014.  The data were collected through testing and non-testing. The data collecting instruments were a multiple choice test of learning outcomes and a questionnaire of learning interest. The reseach data were taken from the results of testing and non-testing, by comparing the mean of pre and post learning. The research result shows that the use of Powerpoint media has effect on students’ outcomes and interest.Keywords: Powerpoint media, learning interest, learning outcomes.


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