Gamification and BIM - The didactic guidance of decentralised interactions of a real-life BIM business game for higher education
2019 ◽
Vol 10
(6)
◽
pp. 501-516
Keyword(s):
2021 ◽
Vol ahead-of-print
(ahead-of-print)
◽
Keyword(s):
Keyword(s):
2017 ◽
Vol 11
(3)
◽
pp. 56-63