scholarly journals “Grandma! Grandpa! Let`s play together!” – Effects of game mode in multiplayer video games on intergenerational social interaction: A randomized field study. (Preprint)

2021 ◽  
Author(s):  
Carmen Zahn ◽  
David Leisner ◽  
Mario Niederhauser ◽  
Anna-Lena Roos ◽  
Tabea Iseli ◽  
...  

BACKGROUND Maintaining social relationships is a basic human need and especially essential in old age, for instance, when seniors live in retirement homes. Multiplayer video games can promote the maintenance of social relationships., because they can facilitate positive social interactions between players (also of different generations). However, specific situations require targeted integration of specific game elements and characteristics (e.g., score systems). In order to systematically investigate possible effects of game characteristics on intergenerational social interactions, the game Myosotis FoodPlanet has been developed. In the present study, the impact of three different game modes on intergenerational social interaction were tested in a controlled field trial. OBJECTIVE The study aims at comparing the impacts of three different game modes (competitive, cooperative and creative) on social interactions (verbal and nonverbal communication) of players from different generations during game play. METHODS The study was conducted in a Swiss retirement home in a controlled field trial. Participants were residents from the retirement home (N=10; mean age = 84.8, SD = 5.85). Each pair played the three game modes in randomized order resulting in N=30 twenty-minute game sequences. A within-subject design was applied with Game Mode as within-factor (competitive, cooperative, creative mode) - and Social Interaction as the outcome variable. To assess the quality of social interaction the 30 video-recorded game sequences were analyzed with regard to verbal and nonverbal communication sequences based on an event sampling method. RESULTS ANOVA for repeated measurements revealed significant effects: The total duration of verbal communication was significantly higher in the creative mode than in the cooperative mode (P=.04) with strong effect size (f=0.611). A deeper examination of verbal communication showed that more game-related communication took place in the creative mode than in the cooperative mode (P=.01) and competitive mode (P=.09) with marginally significant effects and strong effect sizes (f=0.841). Moreover, Friedman test showed that in the creative mode significantly more biography-related communication occurred compared to the cooperative mode (P=.03) with strong effect size (r=0.707). Regarding durations of nonverbal communication (e.g., body contact and laughing together), descriptive data show that this was lowest in the creative mode. However, the results did not yield significance. CONCLUSIONS In conclusion, results show that game mode can be an important factor shaping social interactions of players while playing together. Creative game modes can increase verbal communication – stimulating both game-related and biography-related talk stronger than other modes. This has important implications on game design and the use of computer games for promoting intergenerational social interaction in practice. CLINICALTRIAL The study is not liable to registration according to Swiss Federal Human Research Act (HRA) or WHO International Standards (it is not a clinical trial) & in accordance with the principles of WMA Declaration of Helsinki.

2021 ◽  
Author(s):  
Timon Elmer ◽  
Gerine M. A. Lodder

Loneliness is the feeling associated with a perceived lack of qualitative and quantitative aspects of social relationships. Loneliness is thus evidently intwined with individuals’ social behaviors in day-to-day life. Yet, little is known about the bidirectional pathways between loneliness and social interactions in daily life. In this study, we thus investigate (a) how loneliness predicts the frequency and duration of social interactions and (b) how frequency and duration of social interactions predict changes in loneliness. We examine these questions using fine-grained ambulatory-assessed sensor data of student’s social behavior covering 10 weeks (N_participants = 45, N_observations = 74,645). Before (T1) and after (T2) the ambulatory assessment phase, participants completed the UCLA loneliness scale, covering subscales on intimate, relational, and collective loneliness. Using multistate survival models, we show that T1 loneliness subscales are not significantly associated with differences in social interaction frequency and duration– only relational loneliness predicted shorter social interaction encounters. In predicting changes in loneliness subscales (T1-T2), only the mean duration of social interactions was negatively associated with collective loneliness. Thus, effects of loneliness on the structure of social interactions may be small or limited to specific forms of loneliness, implying that the quality of interactions may be more important.


2020 ◽  
Author(s):  
Mitja Back

Social interactions are one of the most relevant contexts of our lives and they are intimately connected to the conceptualization, dynamics, development, and consequences of personality. In this chapter, I will first analyze the way social interactions unfold via interaction states of all interaction partners and describe how people differ in social interaction processes. Following the PERSOC model, I will argue that these individual differences are a key window to understanding the nature of some of the most popular personality traits (e.g., extraversion, dominance, shyness, agreeableness, narcissism), as well as their effects on and development in social relationships. Empirical research on individual differences in interaction state levels, contingencies, and fluctuations is summarized. In closing, I describe a couple of current limitations, and outline perspectives for understanding and assessing personality traits as dynamic social interaction systems.


2019 ◽  
Vol 30 (8) ◽  
pp. 1111-1122 ◽  
Author(s):  
Jordi Quoidbach ◽  
Maxime Taquet ◽  
Martin Desseilles ◽  
Yves-Alexandre de Montjoye ◽  
James J. Gross

It is often assumed that there is a robust positive symmetrical relationship between happiness and social behavior: Social relationships are viewed as essential to happiness, and happiness is thought to foster social relationships. However, empirical support for this widely held view is surprisingly mixed, and this view does little to clarify which social partner a person will be motivated to interact with when happy. To address these issues, we monitored the happiness and social interactions of more than 30,000 people for a month. We found that patterns of social interaction followed the hedonic-flexibility principle, whereby people tend to engage in happiness-enhancing social relationships when they feel bad and sustain happiness-decreasing periods of solitude and less pleasant types of social relationships that might promise long-term payoff when they feel good. These findings demonstrate that links between happiness and social behavior are more complex than often assumed in the positive-emotion literature.


Author(s):  
Serdal Seven ◽  
Zeynep Deniz Seven ◽  
Ismail Isik

In this study, social interaction situations of adolescents who were identified as having either high or low problem behaviours (LPB) were investigated. Previously, the Teacher Form of Social Skill Rating System scale was applied to 110 children when they were 6 years old. Accordingly, among these participants, there were 26 adolescents who were 19-year old and were available to become participants of this study. In this study, eight adolescents were interviewed in order to investigate their social interactions based on the previous examination of problem behaviours at the highest or lowest level. Results show that the degree of problem behaviours determined at the age of six was the determinant in the current social interactions of these participants. It was observed that children who were defined with high problem behaviours experienced social breaks, insecurities and problems, whereas those with LPB showed better developed social relationships, such as being successful in coping with problems and having the feelings of trust and competence. Keywords: Problem behaviours, externalising, internalising, early childhood, early adulthood.


Anuva ◽  
2018 ◽  
Vol 2 (4) ◽  
pp. 467
Author(s):  
Agus Subiyanto

Non-verbal communication (NVC) is very common in social interactions, and the use of NVC is specified by social conventions. There are some universal nonverbal signals used by people across cultures such as laughing and crying, but there also some nonverbal acts which are culturally specific. This paper aims to discuss NVC in Javanese and Australian cultures. The data used in this study were taken from Javanese people living in Central Java and Australian people in Canberra. The respondents were chosen randomly. The results show that Australians and Javanese have similarities and differences in their types of nonverbal communication as handshakes, waving, kissing, hand holding, hugging and hand clapping. The styles of communication of these expressive movements are directly linked to cultural or social values within the two separate cultures


2021 ◽  
Vol 12 ◽  
Author(s):  
Cristina M. Pulido ◽  
Ana Vidu ◽  
Sandra Racionero-Plaza ◽  
Lídia Puigvert

Social interactions and communication shape the desires and preferences of men and women. While it is true that some men have modified their behavior due to feminist women, the same happened with some women, who changed attraction patterns thanks to new alternative masculinities (NAM). This study examines the latter, focusing on social interactions mediated by language, as a crucial element to impact and change the desires of people. For this purpose, six autobiographical interviews were conducted with women aged 19–39 years, from two different countries and continents, paying attention to the narratives of their sexual-affective relationships. Using the communicative methodology, interactions have been analyzed from verbal communication and nonverbal communication, based on the consequences of the actions rather than intentionality. The results of this study show how dialogic communicative acts with NAMs influenced some women who first defended or justified actions of male perpetrators to later prefer to support female survivors against their perpetrators. Analysis reveals that communicative acts grounded in such language that enacted the desire of NAM for women of solidarity have shaped some memories of women of relationships with dominant traditional masculinities (DTM) and, ultimately, contributed to change their attraction and election patterns.


2003 ◽  
Vol 23 (1) ◽  
pp. 99-114 ◽  
Author(s):  
GILL HUBBARD ◽  
SUSAN TESTER ◽  
MURNA G. DOWNS

This paper is a contribution to the developing understanding of social relationships in institutional care settings. It focuses on two areas that have been neglected in research: the reasons for and types of social interaction in institutional settings, and the ways in which the context of people's lives shapes social interaction. The paper draws on ethnographic observations conducted in four care settings in Scotland using a symbolic interactionist perspective. It finds that residents communicate and interact, and that the personal, cultural and structural contexts frame social interaction and influence the ways that residents use humour, express sexuality, and show hostility. The paper concludes that residents create social interactions in which action is embedded, but do so within specific structural and cultural contexts. These contexts ‘control’ resident action by establishing frameworks for the interpretation of meaning. At the same time, each facet of context is ‘controlled’ by the ways in which residents actively take on the ‘role’ of others, and project ‘self’ and a ‘label’.


2010 ◽  
Vol 19 (4) ◽  
pp. 108-114 ◽  
Author(s):  
Lisa M. Mellman ◽  
Laura S. DeThorne ◽  
Julie A. Hengst

Abstract The present qualitative study was designed to examine augmentative and alternative communication (AAC) practices, particularly surrounding speech-generating devices (SGDs), in the classroom setting. We focused on three key child participants, their classroom teachers, and associated speech-language pathologists across three different schools. In addition to semi-structured interviews of all participants, six classroom observations per child were completed. Data were coded according to both pre-established and emergent themes. Four broad themes emerged: message-focused AAC use, social interactions within the classroom community, barriers to successful AAC-SGD use, and missed opportunities. Findings revealed a lack of SGD use in the classroom for two children as well as limited social interaction across all cases. We conclude by highlighting the pervasive sense of missed opportunities across these classroom observations and yet, at the same time, the striking resiliency of communicative effort in these cases.


1996 ◽  
Vol 12 (2) ◽  
pp. 124-131 ◽  
Author(s):  
Carlos Santoyo

The present paper deals with behavioral assessment of social interaction in natural settings. The design of observational systems that allow the identification of the direction, contents, quality and social agents involved in a social interchange is an aim of social interaction assessment and research. In the first part a description of a system of behavioral observation of social interaction is presented. This system permits the identification of the above mentioned aspects. Secondly a strategy for the behavioral assessment of social skills is described. This strategy is based on the consequences and effects of social interaction, and it is supported by three basic processes: social effectiveness, social responsiveness and reciprocity.


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