scholarly journals The Effectiveness of an Interactive 3-Dimensional Computer Graphics Model for Medical Education

2012 ◽  
Vol 1 (2) ◽  
pp. e2 ◽  
Author(s):  
Bayanmunkh Battulga ◽  
Takeshi Konishi ◽  
Yoko Tamura ◽  
Hiroki Moriguchi
2021 ◽  
Author(s):  
Satoshi Kiyofuji ◽  
Taichi Kin ◽  
Yukinari Kakizawa ◽  
Takehito Doke ◽  
Taisuke Masuda ◽  
...  

Abstract BACKGROUND Understanding the complex anatomy of neurostructures is very important in various stages of medical education, from medical students to experienced neurosurgeons, and, ultimately, for the knowledge of human beings. OBJECTIVE To develop an interactive computer graphics (CG) anatomic head model and present the current progress. METHODS Based on the prior head 3-dimensional CG (3DCG) polygon model, 23 additional published papers and textbooks were consulted, and 2 neurosurgeons and 1 CG technician performed revision and additional polygon modeling. Three independent neurosurgeons scored the clear visibility of anatomic structures relevant to neurosurgical procedures (anterior petrosal and supracerebellar infratentorial approaches) in the integrated 3DCG model (i model) and patients’ radiological images (PRIs) such as those obtained from computed tomography, magnetic resonance imaging, and angiography. RESULTS The i model consisted of 1155 parts (.stl format), with a total of 313 763 375 polygons, including 10 times more information than the foundation model. The i model was able to illustrate complex and minute neuroanatomic structures that PRIs could not as well as extracranial structures such as paranasal sinuses. Our subjective analysis showed that the i model had better clear visibility scores than PRIs, particularly in minute nerves, vasculatures, and dural structures. CONCLUSION The i model more clearly illustrates minute anatomic structures than PRIs and uniquely illustrates nuclei and fibers that radiological images do not. The i model complements cadaveric dissection by increasing accessibility according to spatial, financial, ethical, and social aspects and can contribute to future medical education.


Author(s):  
J.R. McIntosh ◽  
D.L. Stemple ◽  
William Bishop ◽  
G.W. Hannaway

EM specimens often contain 3-dimensional information that is lost during micrography on a single photographic film. Two images of one specimen at appropriate orientations give a stereo view, but complex structures composed of multiple objects of graded density that superimpose in each projection are often difficult to decipher in stereo. Several analytical methods for 3-D reconstruction from multiple images of a serially tilted specimen are available, but they are all time-consuming and computationally intense.


Proceedings ◽  
2020 ◽  
Vol 49 (1) ◽  
pp. 69
Author(s):  
Taisei Mori ◽  
Yohei Ogino ◽  
Akihiro Matsuda ◽  
Yumiko Funabashi

In this paper, 3-axial knee joint torques given by compression sports tights were performed by numerical simulations using 3-dimensional computer graphics of a human model. Running motions of the human model were represented as the 3-dimensional computer graphics, and the running motions were determined by the motion capturing system of human subjects. Strain distribution on the surface of the 3-dimentional computer graphics of the human model was applied to the boundary conditions of the numerical simulations. An anisotropic hyperelastic model considering stress softening of fabric materials was implemented to reproduce the mechanical characteristics of the compression sports tights. Based on the strain-time relationships, knee joint torques in 3-dimentional coordinates given by the compression sports tights were calculated. As a result, the three types of knee joint torque generated by the compression sports tights in running motions were calculated. From the calculated results, the maximum value of flexion/extension, varus/valgus, and internal/external knee joint torques were given as 2.52, 0.59, and 0.31 Nm, respectively. The effect of compression sports tights on the knee joint was investigated.


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