The Life Inertia – Vibration, Sound Sculpture and Transhumanism in the Technological Reliquaries

2020 ◽  
Author(s):  
Lucy C Finchett-Maddock
Keyword(s):  
2019 ◽  
pp. 1071-1093
Author(s):  
Gunnar Cerwén

This chapter deals with speaker installations and the potential to use such installations for designing soundscapes in cities. Through employment of a designer's perspective, eight intersections between speaker sounds and the environment in which they are installed are brought forward and discussed. The intersections were originally deduced by the author theoretically but have subsequently also been examined in relation to existing speaker installations. This chapter describes and exemplifies each of the eight intersections, which have been denoted as sound sculpture, sound space, atmospheric design, sound and light, sound binocular, sound postcard, interactive event, and retuning of soundscape. Discussions in the chapter cover the role of speaker-induced sound in relation to the notion of acousmatics as well as urban design.


Author(s):  
Gunnar Cerwén

This chapter deals with speaker installations and the potential to use such installations for designing soundscapes in cities. Through employment of a designer's perspective, eight intersections between speaker sounds and the environment in which they are installed are brought forward and discussed. The intersections were originally deduced by the author theoretically but have subsequently also been examined in relation to existing speaker installations. This chapter describes and exemplifies each of the eight intersections, which have been denoted as sound sculpture, sound space, atmospheric design, sound and light, sound binocular, sound postcard, interactive event, and retuning of soundscape. Discussions in the chapter cover the role of speaker-induced sound in relation to the notion of acousmatics as well as urban design.


2020 ◽  
Author(s):  
Paul Dunham ◽  
Mo Zareei ◽  
Dugal McKinnon ◽  
Dale Carnegie

Discovering outmoded or obsolete technologies and appropriating them in creative practice can uncover new relationships between those technologies. Using a media archaeological research approach, this paper presents the electromechanical relay and a book of random numbers as related forms of obsolete media. Situated within the context of electromechanical sound art, the work uses a non-deterministic approach to explore the non-linear and unpredictable agency and materiality of the objects in the work. Developed by the first author, Click::RAND is an object-based sound installation. The work has been developed as an audio- visual representation of a genealogy of connections between these two forms of media in the history of computing.


2017 ◽  
Vol 22 (1) ◽  
pp. 112-121
Author(s):  
Robert Stokowy

Witnessing a sound installation in person offers an opportunity to experience the qualities and elements of a work first hand and in full, multisensory effect. A thorough documentation of an exhibition and the work that goes into it is at the essence of preserving important information for future generations. Though information can be gathered from archives, some works of sound art are only marginally presented in the literature, making it difficult to fully grasp aspects of an artist’s technical, organisational and, most particularly, creative ways of working. Instead, already existing information is often reproduced. Previous documentation regarding Bill Fontana’s Sound Sculpture Distant Trains, exhibited in Berlin in 1984, offers an example of the possible loss of key details. This article aims to present new research findings that will examine and illuminate the full scope of this artistic project.


2014 ◽  
Vol 24 ◽  
pp. 38-39
Author(s):  
Owen Vallis ◽  
Jordan Hochenbaum ◽  
Jasmin Blasco
Keyword(s):  

The authors explore questions about relationships to information, more specifically how we consume, process and interact with the current deluge of data. This article examines their work in the group the Noise Index: Convergence, a sound sculpture that confronts the viewer with the experience of information saturation, and the line between meaning and noise.


2015 ◽  
Vol 20 (2) ◽  
pp. 182-190 ◽  
Author(s):  
Vadim Keylin

This article aims to sketch a theory of sound sculpture, one that would explain the variety of forms this artistic practice might take on and define it in relation to other art forms. My hypothesis is that in order to do this we must focus on the traits of sound sculpture connecting it to music rather than on those separating the two. A useful instrument to analyse this connection is Harry Partch’s concept of corporeal music. In contrast to Western classical music, which he viewed as abstract and devoid of life, Partch envisioned a music that would emphasise the physicality of sound-making and engage the listener on a more visceral level. Investigating a number of works from all parts of the sound sculpture spectrum, I argue that all the various practices that comprise the art form present the core traits of Partch’s musical ideal (physicality of music, audience engagement, and unity of the sonic and the visual) to a substantial extent. Analysing sound sculpture in light of its connection to music brings to the fore a number of musical issues for which this new art form provides a new perspective. Among these are the agency of the composer and the listener, the function and nature of a score, as well as the role of technology in music-making. These issues, along with the general idea of corporeality of music, compose a discourse that transcends the boundaries of different subgenres of sound sculpture, allowing for theorisation of the art form as a whole.


2017 ◽  
Vol 27 ◽  
pp. 53-54
Author(s):  
Erik Griswold

The Piano Mill is a tower in the forest of New South Wales designed and purpose-built to house 16 reclaimed pianos. Architect Bruce Wolfe conceived it as a massive sound sculpture incorporating a steampunk look and nineteenth-century acoustical devices. To launch The Mill the author composed a new work, All’s grist that comes to the mill, that responds to the architecture, the natural environment and Australian colonial heritage.


2020 ◽  
Author(s):  
Paul Dunham ◽  
Mo Zareei ◽  
Dugal McKinnon ◽  
Dale Carnegie

Discovering outmoded or obsolete technologies and appropriating them in creative practice can uncover new relationships between those technologies. Using a media archaeological research approach, this paper presents the electromechanical relay and a book of random numbers as related forms of obsolete media. Situated within the context of electromechanical sound art, the work uses a non-deterministic approach to explore the non-linear and unpredictable agency and materiality of the objects in the work. Developed by the first author, Click::RAND is an object-based sound installation. The work has been developed as an audio- visual representation of a genealogy of connections between these two forms of media in the history of computing.


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