Supporting engagement in research through a game design competition
Keyword(s):
Digital games are an engaging medium that have previously been used for communicating research to a variety of audiences. However, there is an opportunity for engaging people more deeply by involving them in creating games. This article reports on a game design competition, based on participatory design principles and game jam practices, which challenged university students to design games within the context of a research project. Based on their interpretations of research on human error in health care, teams created four games to be disseminated online to a wider public audience. We outline the competition format and reflect on the extent to which it was successful.
2012 ◽
Vol 2
(2)
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pp. 75-89
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2021 ◽
Vol 18
(13)
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pp. 7148
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2017 ◽
Vol 9
(1)
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pp. 45-60
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Keyword(s):
2012 ◽
Vol 31
(3)
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pp. 195-207
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