scholarly journals Computer Engineering Area Of Specialization In Computer Science Departments

2020 ◽  
Author(s):  
Reza Sanati-Mehrizy ◽  
Afsaneh Minaie
2017 ◽  
Vol 7 (2) ◽  
pp. 162 ◽  
Author(s):  
Carlos Borrego ◽  
Cristina Fernández ◽  
Ian Blanes ◽  
Sergi Robles

Real-life room-escape games are ludic activities in which participants enter a room in order to get out of it only after solving some riddles. In this paper, we explain a Room Escape teaching experience developed in the Engineering School at Universitat Autònoma de Barcelona. The goal of this activity is to increase student’s motivation and to improve their learning on two courses of the second year in the Computer Engineering degree: Computer Networksand Information and Security.


1971 ◽  
Vol 3 (4) ◽  
pp. 40-45 ◽  
Author(s):  
F. D. Vickers

Author(s):  
Betul C. Czerkawski

It has been more than a decade since Jeanette Wing's (2006) influential article about computational thinking (CT) proposed CT to be a “fundamental skill for everyone” (p. 33) and that needs to be added to every child's knowledge and skill set like reading, writing and arithmetic. Wing suggested that CT is a universal skill, and not only for computer scientists. This call resonated with many educators leading to various initiatives by the International Society for Teacher in Education (ISTE) and Computer Science Teachers Association (CSTA) provided the groundwork to integrate CT into the K-12 curriculum. While CT is not a new concept and has been taught in computer science departments for decades, Wing's call created a shift towards educational computing and the need for integrating it into curriculum for all. Since 2006, many scholars have conducted empirical or qualitative research to study the what, how and why of CT. This chapter reviews the most current literature and identifies general research patterns, themes and directions for the future. The purpose of the chapter is to emphasize future research needs by cumulatively looking at what has been done to date in computational thinking research. Consequently, the conclusion and discussion section of the paper presents a research agenda for future.


Author(s):  
Antonio M. Lopez Jr.

Many phenomena of interest in education research are results of voluntary human action: whether a first-year college student elects to pursue a degree in information technology or not, whether the pursuit is in computer science vs. computer engineering, and whether the student will persist in a discipline throughout her or his college matriculation or change disciplines after a year or two. Although the human action is observable and can be tracked, the reasons an election is made and when it is made are not easily modeled. This article describes the design of a multidisciplinary, scientific study of gender-based differences, and ethnic and cultural models in the computing disciplines. The term computing disciplines is a collective one subsuming for ease of discussion the various disciplines that have evolved from the mid 20th century through the present 21st century, for example, computer engineering, computer science, computer information systems, information science, information technology, telecommunication systems management, and so forth. The researchers and study advisors formed a multidisciplinary team that is investigating in a scientific way the psychological, social, and educational rigidities that might exist between computing disciplines, and in so doing is developing different predictive models for women and ethnically underrepresented groups, in particular, African Americans. The article highlights recognized guiding principles for conducting scientific research in education and explains how the guiding principles have been implemented thus far in the study.


2009 ◽  
Vol 41 (1) ◽  
pp. 357-361
Author(s):  
Charles P. Riedesel ◽  
Eric D. Manley ◽  
Susan Poser ◽  
Jitender S. Deogun

Computer ◽  
1978 ◽  
Vol 11 (9) ◽  
pp. 69-83 ◽  
Author(s):  
U.W. Pooch ◽  
R. Chattergy ◽  
R.H. Austing ◽  
M.C. Mulder

1993 ◽  
Vol 3 (1) ◽  
pp. 5-34 ◽  
Author(s):  
Tim Lambert ◽  
Peter Lindsay ◽  
Ken Robinson

AbstractThe functional programming language Miranda has been used as a first programming language at the University of NSW since the beginning of 1989, when a new computer engineering course and a revised computer science course were introduced. This paper explains the reasons for choosing the language, and describes the subject in which Miranda is introduced. Examples of the presentation of the material, and of exercises and assignment used in the course, are given. Finally, an assessment of the experience is given.


2010 ◽  
Vol 20 (1) ◽  
pp. 3-18
Author(s):  
JOHN CLEMENTS ◽  
KATHI FISLER

AbstractMany computer science departments are debating the role of programming languages in the curriculum. These discussions often question the relevance and appeal of programming-languages content for today's students. In our experience, domain-specific, “little languages” projects provide a compelling illustration of the importance of programming-language concepts. This paper describes projects that prototype mainstream applications such as PowerPoint, TurboTax, and animation scripting. We have used these exercises as modules in non-programming languages courses, including courses for first year students. Such modules both encourage students to study linguistic topics in more depth and provide linguistic perspective to students who might not otherwise be exposed to the area.


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