scholarly journals Impact Of A Fifty Minute Experiential Team Building Program On Design Team Performance

2020 ◽  
Author(s):  
Larry Dunn ◽  
Jessica Matson ◽  
Kenneth Hunter
Author(s):  
Shun Takai ◽  
Marcos Esterman

Abstract While design processes have been studied for many years, relationships among design team characteristics, teamwork, and team performance have not yet been fully understood. As such, there is no consensus on how to form design teams or enhance teamwork. In this paper, we propose a conceptual design-team effectiveness model based on team effectiveness theory in which we divide team process into two components: team member collaboration and design process. Built on this model, we then present a six-step research roadmap towards enhancing teamwork in engineering education by 1) improving methodology to form design teams and 2) finding a team-building design exercise to promote team member collaboration. We propose to improve team formation methodology by 1) comprehensively studying associations among team factors and team performance and 2) investigating how associations among team factors and team performance change with team-building design exercises. Together, we expect both team performance and team member collaboration to improve, which should lead to a better teamwork experience in engineering education.


2021 ◽  
Author(s):  
Mark J Keith ◽  
Douglas Dean ◽  
James Eric Gaskin ◽  
Greg Anderson

BACKGROUND Organizations of all types require the use of teams. Poor team member engagement costs billions of US dollars annually. OBJECTIVE Explains how team building can be accomplished with team video gaming (TVG) based on a team cohesion model enhanced by team flow theory. METHODS In this controlled experiment, teams were randomly assigned to a TVG treatment or a control treatment. Team performance was measured on basic tasks both pre- and post-treatment. Then teams who received the TVG treatment competed against other teams by playing the Halo™ or Rock Band™ video game for 45 minutes. RESULTS On the posttest task, teams from the TVG treatments were significantly more productive than teams that did not experience TVG. Our model explained performance improvement about twice as well as prior related research. CONCLUSIONS The focused immersion caused by TVG increased team performance while the enjoyment component of flow decreased team performance on the posttest. Both flow and team cohesion contributed to team performance, with flow contributing more than cohesion. TVG did not increase team cohesion so TVG effects are independent of cohesion. TVG is a valid practical method for developing and improving newly formed teams CLINICALTRIAL n/a


2021 ◽  
Vol 35 (1) ◽  
pp. 22-29
Author(s):  
Piotr A. Piasecki ◽  
Todd M. Loughead ◽  
Kyle F. Paradis ◽  
Krista J. Munroe-Chandler

In an effort to increase perceptions of cohesion among intercollegiate soccer players, a team-based mindfulness meditation program was undertaken. This team-building program was delivered by using a personal-disclosure mutual-sharing approach. A total of 31 female intercollegiate soccer players from two teams participated. Assigned to the intervention condition was a Canadian intercollegiate team (U Sports), while the control condition was an American intercollegiate team (NCAA, Division II). The participants completed a measure of cohesion (Group Environment Questionnaire) pre- and postintervention. Controlling for the preintervention scores, the 8-week team-based mindfulness meditation program resulted in significantly higher perceptions of social cohesion for the intervention group compared with the control group at postintervention. However, there were no significant differences in task cohesion between the intervention and control groups at postintervention. Using personal disclosure, mutual sharing seems a viable approach by which to deliver a team-based mindfulness meditation program to enhance a team’s social cohesion.


2017 ◽  
Vol 48 (2) ◽  
pp. 22-38 ◽  
Author(s):  
Amin Akhavan Tabassi ◽  
Kamand M. Roufechaei ◽  
Abu Hassan Abu Bakar ◽  
Nor'Aini Yusof

Because project teams in the construction industry shape the primary focus of the industry's project life cycle, a high-performance construction workplace facilitates employees’ technical and innovation skills through team development. Drawing on the current research in general teamwork and leadership, this study, from a theoretical perspective, extends the team condition as a hierarchical construct, incorporating six associated components. This article argues that team building and team development can be studied as ongoing processes that are crucial to project success. In order to reduce the risk of common method variance, the research analysis was completed using 94 construction teams from three different sources, within which team members rated their leader's transformational leadership behavior. The team leaders evaluated the team's conditions, and, lastly, the supervisor of each team rated the team's performance. The model shows that the team condition, which is defined as the factors that contribute to making a great team, has significant direct and indirect impacts on team performance. Furthermore, the transformational leadership behavior of team leaders showed a mediating role between the team condition and the performance.


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