Brand, Full View

2021 ◽  
Author(s):  
Myles Ethan Lascity
Keyword(s):  
2007 ◽  
Author(s):  
Damon Hyde ◽  
Antoine Soubret ◽  
Joshua Dunham ◽  
Tobias Lasser ◽  
Eric Miller ◽  
...  

2018 ◽  
Vol 25 (2) ◽  
pp. 91-103 ◽  
Author(s):  
Birke Otto ◽  
Justine Grønbæk Pors ◽  
Rasmus Johnsen
Keyword(s):  

2018 ◽  
Author(s):  
António Caleiro

A partial view of the Matthew effect in science asserts that the (already) most recognized scientists are those who (more easily) gain greater recognition for their scientific contributions. A full view of that effect naturally adds to the (comparative) advantages of the most recognized scientists, the (comparative) disadvantages of lesser-recognized scientists. The purpose of this report is to present one of the simplest explanations of the Matthew effect in science, which, as it is also very general, can explain the existence of that effect in other areas where inequality is manifested.


2019 ◽  
Vol 27 (1) ◽  
pp. 1-14 ◽  
Author(s):  
Andrew L. Kun ◽  
Hidde van der Meulen ◽  
Christian P. Janssen

We report on an experiment on the distracting effects of in-car conversations through augmented-reality glasses. Previous research showed that in-car phone conversations can be distracting, but that the distraction might be reduced if the remote caller receives visual information about the driving context. However, what happens if such video sharing becomes bidirectional? The recent introduction of commercial augmented-reality glasses in particular might allow drivers to engage in video-supported conversations while driving. We investigate how distracting such video-based conversations are in an experiment. Our participants operated a simulated vehicle, while also playing a conversational game (Taboo) with a remote conversant. The driver either only heard the remote conversant (speech-only condition), or was also able to see the remote person in a virtual window that was presented through augmented reality (video call condition). Results show that our participants did not spend time looking at the video of the remote conversant. We hypothesize that this was due to the fact that in our experiment participants had to turn their head to get a full view of the virtual window. Our results imply that we need further studies on the effects of augmented reality on the visual attention of the driver, before the technology is used on the road.


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