CLASSICAL k × k-CHESSBOARD PROBLEMS SOLVED AS A QUADRATIC ASSIGNMENT PROBLEM THROUGH A FINE-GRAINED PARALLEL GENETIC ALGORITHM ON GPU

2018 ◽  
Vol 108 (1) ◽  
pp. 161-175
Author(s):  
Roberto Poveda ◽  
Eduardo Cárdenas ◽  
Octavio Salcedo
2018 ◽  
Vol 11 (2) ◽  
pp. 146-151
Author(s):  
Eduardo Cárdenas Gómez ◽  
Roberto Poveda Chaves ◽  
Orlando García Hurtado

In this article, some instances of well known combinatorial optimization NP-Hard problems are solved by using Koopmans and Beckmann formulation of the quadratic assignment problem (QAP). These instances are solved by using an Embarrassingly Parallel Genetic Algorithm or by using an Island Parallel Genetic Algorithm; in both cases, the implementation is carried out on Graphics Processing Units (GPUs).


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