scholarly journals Towards Flexible Teamwork

1997 ◽  
Vol 7 ◽  
pp. 83-124 ◽  
Author(s):  
M. Tambe

Many AI researchers are today striving to build agent teams for complex, dynamic multi-agent domains, with intended applications in arenas such as education, training, entertainment, information integration, and collective robotics. Unfortunately, uncertainties in these complex, dynamic domains obstruct coherent teamwork. In particular, team members often encounter differing, incomplete, and possibly inconsistent views of their environment. Furthermore, team members can unexpectedly fail in fulfilling responsibilities or discover unexpected opportunities. Highly flexible coordination and communication is key in addressing such uncertainties. Simply fitting individual agents with precomputed coordination plans will not do, for their inflexibility can cause severe failures in teamwork, and their domain-specificity hinders reusability. Our central hypothesis is that the key to such flexibility and reusability is providing agents with general models of teamwork. Agents exploit such models to autonomously reason about coordination and communication, providing requisite flexibility. Furthermore, the models enable reuse across domains, both saving implementation effort and enforcing consistency. This article presents one general, implemented model of teamwork, called STEAM. The basic building block of teamwork in STEAM is joint intentions (Cohen & Levesque, 1991b); teamwork in STEAM is based on agents' building up a (partial) hierarchy of joint intentions (this hierarchy is seen to parallel Grosz & Kraus's partial SharedPlans, 1996). Furthermore, in STEAM, team members monitor the team's and individual members' performance, reorganizing the team as necessary. Finally, decision-theoretic communication selectivity in STEAM ensures reduction in communication overheads of teamwork, with appropriate sensitivity to the environmental conditions. This article describes STEAM's application in three different complex domains, and presents detailed empirical results.

2020 ◽  
Author(s):  
Ibraheem Kateeb ◽  
Larry Burton ◽  
Naser El-Bathy ◽  
Michael Peluso

Author(s):  
Akshata O. Kattimani

Abstract: A Voltage Controlled Divider (VCO) is a basic building block in most of the electronic systems. Phase-locked loop (PLL), tone synthesizers, Frequency Shift Keying (FSK), frequency synthesizers, etc make use of VCO’s to generate an oscillating frequency that can be decided with the help of components. Voltage Controlled Divider can be implemented for analog applications. The project proposes three types of VCO using Electric tool and LT Spice XVII tool. The three VCO’s that are implemented are CMOS Ring Oscillator, Colpitts Oscillator and Relaxation Oscillator. These circuits generate two oscillating frequencies that is decided by the circult components. Keywords: Voltage Controlled Divider (VCO), CMOS Ring Oscillator, Colpitts Oscillator, Relaxation Oscillator, oscillating frequency.


Author(s):  
David Weisburd ◽  
Chester Britt ◽  
David B. Wilson ◽  
Alese Wooditch

Author(s):  
M. Suhail Zubairy

It has always been a self-evident and obvious feature of any kind of communication that there should be an exchange of objects like photons or electrons between the sender and the receiver to convey any information. In this chapter a protocol is presented in which information is transmitted between a sender and receiver with no particles in the transmission channel. The basic building block of this counterfactual communication protocol, the Mach–Zehnder interferometer, is discussed. The concept of interaction-free measurement is also introduced.


2019 ◽  
Vol 31 (5) ◽  
pp. 998-1014 ◽  
Author(s):  
Heiko Hoffmann

It is still unknown how associative biological memories operate. Hopfield networks are popular models of associative memory, but they suffer from spurious memories and low efficiency. Here, we present a new model of an associative memory that overcomes these deficiencies. We call this model sparse associative memory (SAM) because it is based on sparse projections from neural patterns to pattern-specific neurons. These sparse projections have been shown to be sufficient to uniquely encode a neural pattern. Based on this principle, we investigate theoretically and in simulation our SAM model, which turns out to have high memory efficiency and a vanishingly small probability of spurious memories. This model may serve as a basic building block of brain functions involving associative memory.


Author(s):  
Richard M. Crowder ◽  
Y. W. Sim ◽  
Terry Payne ◽  
Mark Robinson ◽  
Helen Jackson ◽  
...  

This paper considers an agent-based approach to organizational modeling within the engineering design domain. It is widely recognized that interactions between individual designers, between (and within) integrated product teams (IPTs), together with the nature of design tasks have a significant impact upon how well a task can be performed, and hence the quality of the resultant product. In order for organizations to gain a full understanding of design team interactions within IPTs, we propose the use of multi-agent systems to model the behaviors and cognitions of team members, and to explore the applicability of different agent-theoretic approaches that could augment current team practices. In this paper we discuss the background to the work and the identifications of individual, and team variables. The paper concludes by discussing the computational model of a small IPT, which has been implemented using JADE, and the initial results are presented.


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