‘Shopping List’

2020 ◽  
Vol 10 (1) ◽  
pp. 105-110 ◽  
Author(s):  
Amy Lilwall ◽  
Rupert Loydell

Are the unnamed characters who write and respond to these post-it notes flatmates or lovers, friends or acquaintances? Is their relationship as fractious as this prose suggests, or does each note hold something deeper, a series of signs and indicators that gradually reveal affection between the two characters? The medium, somewhat outdated in our digital world, suggests fleeting exchanges, ships that pass in the night, all the while signalling shared space, shared responsibilities and shared lives. The implied story is as complex as the reader wants to make it, as the authors themselves use this brief epistolary form as a prompt for contemplating the mundanity of relationships, the emotional manoeuvring, assumed subtexts and back-stories of each and every moment or event. The authors are a novelist and a poet, writers each involved in their own relationships, colleagues interested in collaboration and new forms. Who is the third voice (or third and fourth voices) this dialogue has created? The story has led Lilwall and Loydell to writing the unexpected, responding to each other’s prose and shopping items in turn, surprising each other and themselves, before refining and editing the work together.

2014 ◽  
Vol 13 (7) ◽  
pp. 4675-4682
Author(s):  
Atefeh Danesh Moghadam ◽  
Alireza Alagha

In the advent of information era, not only digital world is going to expand its territories, it is going to penetrate into the traditional notions about the meaning of the words and also valorize new concepts. According to Oxford Dictionary, the word heritage is defined: The history, tradition and qualities that a country or society has had for many years and that are considered an important part of its character. In order to present how emerging patterns, as the consequences of technology development, are going to be considered as the new concept of heritage, we follow four steps. In the first step, we present the convergence of Information, Communication and Technology (ICT) and a concise history of its convergence. In the second step, we argue how convergence has culminated in emerging patterns and also has made changes in digital world. In the third step, the importance of users behaviors and its mining is surveyed. Finally, in the fourth step; we illustrate User Generated Contents (UGC) as the most prominent users behaviors in digital world.


Author(s):  
Vicosta Christy ◽  
Tatang Hendra Pangestu

Bekasi is referred to commuter city. A commuter is someone who travels to a city to work and returns to his hometown every day, usually from a place that is quite far from where he works. There is nothing interesting to invite travelers to this city. The city is home to millions of residents who mostly work in the capital city of Jakarta. The reason is because Jakarta is already overcrowded and the price of a residential unit in Jakarta has escalated. Bekasi society has high mobility. They departed from morning and returned when it was dark. The house is only used as a rest. There is no cultural trend in Bekasi as well as a shared space for residents to communicate with each other and express interest in their talents. There needs to be a forum to embrace the polarity of the city with nature to coexist in order to produce a more attractive environment and accommodate the city of Bekasi as an educational recreation area, combining the value of sociability and relaxation. The third place becomes a role that can contribute to the overall lifestyle of the community. For this reason, people need to realize that the third space is an undisputable asset. The concept of this third space is quite unique for the process of developing a place, because the third space breaks through a generation with a much better deal than the characteristics of other places. This project uses the trans programming method for the program in the project and the building typology method which will analyze several aspects of the performing arts buildings from the past to the present. The main concept of this project prioritizes the flexibility of space so that it can be used for several different activities. AbstrakKota Bekasi sering disebut dengan kota komuter. Komuter adalah seseorang yang bepergian ke suatu kota untuk bekerja dan kembali ke kota tempat tinggalnya setiap hari, biasanya dari tempat tinggal yang cukup jauh dari tempat bekerjanya. Tidak ada hal yang menarik untuk mengajak para pelancong ke kota ini. Kota ini adalah rumah bagi jutaan penduduk yang sebagian besar bekerja di ibukota Jakarta. Alasannya mudah, karena Jakarta sudah sesak dan harga satu unit tempat tinggal di Jakarta sudah meroket. Masyarakat Bekasi memiliki mobilitas yang tinggi. Mereka berangkat dari pagi dan kembali saat hari sudah gelap. Rumah hanya dijadikan untuk beristirahat saja. Tidak terdapat tren kebudayaan di Bekasi sekaligus ruang bersama untuk warga saling berkomunikasi dan menuangkan minat bakatnya. Perlu adanya sebuah wadah untuk merangkul polaritas kota dengan alam untuk hidup berdampingan supaya menghasilkan lingkungan yang lebih menarik dan mengakomodasi kota Bekasi menjadi tempat rekreasi edukatif, menggabungkan nilai sosiabilitas dan relaksasi. Ruang ketiga menjadi peran yang bisa berkontribusi dengan keseluruhan gaya hidup masyarakat. Untuk itu masyarakat perlu menyadari bahwa, ruang ketiga menjadi aset yang tidak dapat diperdebatkan. Konsep ruang ketiga ini cukup unik untuk proses perkembangan sebuah tempat, karena ruang ketiga menerobos sebuah generasi dengan kesepakatan yang jauh lebih baik daripada karakteristik tempat lain.  Proyek ini menggunakan metode trans programming untuk program di dalam proyek dan metode tipologi bangunan dimana akan menganalisa beberapa aspek pada bangunan - bangunan ruang pertunjukan dari terdahulu hingga kekinian. Konsep utama bangunan ini mengutamakan fleksibilitas ruang sehingga bisa digunakan untuk beberapa kegiatan yang berbeda.


This chapter deals with the third question, namely: What are Australian authors’ views on the changing nature of the publishing industry, and how have they been affected by changes/advances in this area? It focuses on the relationship between authors and publishers, publishing contracts, ebooks, Google, and publishing options for authors in the digital world. Preliminary conclusions regarding authors’ views on these issues lay the foundation for an in-depth discussion and analysis in the next chapter.


2021 ◽  
pp. 175-190
Author(s):  
Bruce Adolphe

This section, newly created for the third edition, is a response to the many private piano teachers and classroom music teachers who have suggested that it should be possible to create a fun and useful curriculum based on the Piano Puzzler segment of public radio’s Performance Today, which has been broadcast weekly since 2002. These exercises are necessarily for pianists and composers who play the piano because they require keyboard skills and a working knowledge of modes, harmony, and other compositional vocabulary and grammar. All of the exercises may be approached as improvisations and/or compositions to be notated. The penultimate exercise in this book, “Be a Private Ear,” provides a detailed checklist of the main compositional features that go into composing a piano puzzler. The Private Ear Checklist is a kind of shopping list that reminds you of what ingredients you need to cook something that Chopin, Brahms, Debussy, or Stravinsky might prepare. The final exercise is to use the skills developed in the preceding exercises to compose one’s own piano puzzler.


2021 ◽  
Vol 19 (2) ◽  
pp. 64-85
Author(s):  
Andrei O. Bezrukov ◽  
Mikhail V. Mamonov ◽  
Maxim A. Suchkov ◽  
Andrei A. Sushentsov

Technology has become one of the most important spheres in the race for power in the 21st century. The two main technology ecosystems—the American and the Chinese—have clearly taken shape by the beginning of the third decade of this century. A dilemma for Russia in this regard is whether to join one of the existing ecosystems or develop one of its own. The paper critically examines the impact of contemporary trends in the digital domain on international relations and state policies, weighs up Russia’s competitive advantages and the challenges in this domain, and charts a strategy that Moscow should follow in the modern world of digital competition.


2021 ◽  
Author(s):  
Alan E. Stewart ◽  
Matthew J. Bolton

Smartphones, tablets, and computers offer a wealth of digital information about the world and have transformed the ways we live. Our experiences of the world are now so much more mediated by digital devices than ever before. This is especially the case for living with (and under) the influences of our weather and climate. Here, we explore the idea that an ongoing digitalization of weather and climate, vis-à-vis technology, and the evolving discourse about them may be minimizing or obscuring the actual phenomenological experiencing of weather and climate. We first discuss trends in the digital portrayal of weather and climate and then contrast these with embodied experiences of the weather which, together with “old-school” physical observation techniques, we refer to as an analogue experiencing of the weather. In the third section, we discuss the value of integrating both digitalized and analogue experiences of the weather. Finally, we introduce some ways to become more attuned to the weather of one’s place while locating these experiences on the larger landscape of data and digitalized meteorology.


Author(s):  
Laura Graziela Gomes ◽  
Tony Bela Alves ◽  
Christian Thorstensen ◽  
Isabele Acácio Soares

Abstract This article is the result of a collective study conducted by anthropology researchers who study electronic games from the Center for Studies of Modernity (NEMO), INCT / InEAC / UFF. It is an analysis of a game produced during the 2018 election campaign entitled “Bolsomito 2k18”. The fieldwork began shortly after the game's release, just before the first round of voting, and lasted until the forty-fifth day of the new Jair Bolsonaro government. The article is presented in three parts: in the first, we present a dense description of the game2; in the second part we raise considerations about the Spiritual Warfare and Seven Mountains doctrines preached by the pastor and now minister, Damares Alves.3 In the third part we discuss the ethnography and proposals of the plan for attaining power found in the Seven Mountain power plan, according to the theory of justification and cités, developed by Boltanski and Thévenot (1991).


1967 ◽  
Vol 31 ◽  
pp. 177-179
Author(s):  
W. W. Shane

In the course of several 21-cm observing programmes being carried out by the Leiden Observatory with the 25-meter telescope at Dwingeloo, a fairly complete, though inhomogeneous, survey of the regionl11= 0° to 66° at low galactic latitudes is becoming available. The essential data on this survey are presented in Table 1. Oort (1967) has given a preliminary report on the first and third investigations. The third is discussed briefly by Kerr in his introductory lecture on the galactic centre region (Paper 42). Burton (1966) has published provisional results of the fifth investigation, and I have discussed the sixth in Paper 19. All of the observations listed in the table have been completed, but we plan to extend investigation 3 to a much finer grid of positions.


1966 ◽  
Vol 25 ◽  
pp. 227-229 ◽  
Author(s):  
D. Brouwer

The paper presents a summary of the results obtained by C. J. Cohen and E. C. Hubbard, who established by numerical integration that a resonance relation exists between the orbits of Neptune and Pluto. The problem may be explored further by approximating the motion of Pluto by that of a particle with negligible mass in the three-dimensional (circular) restricted problem. The mass of Pluto and the eccentricity of Neptune's orbit are ignored in this approximation. Significant features of the problem appear to be the presence of two critical arguments and the possibility that the orbit may be related to a periodic orbit of the third kind.


1988 ◽  
Vol 102 ◽  
pp. 79-81
Author(s):  
A. Goldberg ◽  
S.D. Bloom

AbstractClosed expressions for the first, second, and (in some cases) the third moment of atomic transition arrays now exist. Recently a method has been developed for getting to very high moments (up to the 12th and beyond) in cases where a “collective” state-vector (i.e. a state-vector containing the entire electric dipole strength) can be created from each eigenstate in the parent configuration. Both of these approaches give exact results. Herein we describe astatistical(or Monte Carlo) approach which requires onlyonerepresentative state-vector |RV> for the entire parent manifold to get estimates of transition moments of high order. The representation is achieved through the random amplitudes associated with each basis vector making up |RV>. This also gives rise to the dispersion characterizing the method, which has been applied to a system (in the M shell) with≈250,000 lines where we have calculated up to the 5th moment. It turns out that the dispersion in the moments decreases with the size of the manifold, making its application to very big systems statistically advantageous. A discussion of the method and these dispersion characteristics will be presented.


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