Head Tracking for Real-Time Motion Correction in the MRI Environment Using a Single Camera

Author(s):  
Chester Wildey ◽  
Duncan MacFarlane
NeuroImage ◽  
2014 ◽  
Vol 103 ◽  
pp. 290-302 ◽  
Author(s):  
Wolfgang Bogner ◽  
Borjan Gagoski ◽  
Aaron T. Hess ◽  
Himanshu Bhat ◽  
M. Dylan Tisdall ◽  
...  

2013 ◽  
Vol 39 (12) ◽  
pp. 2362-2373 ◽  
Author(s):  
Ryan M. Miller ◽  
Yohan Kim ◽  
Kuang-Wei Lin ◽  
Charles A. Cain ◽  
Gabe E. Owens ◽  
...  

2011 ◽  
Vol 66 (1) ◽  
pp. 174-179 ◽  
Author(s):  
Joëlle K. Barral ◽  
Juan M. Santos ◽  
Edward J. Damrose ◽  
Nancy J. Fischbein ◽  
Dwight G. Nishimura

2012 ◽  
Vol 68 (4) ◽  
pp. 1097-1108 ◽  
Author(s):  
A. Alhamud ◽  
M. Dylan Tisdall ◽  
Aaron T. Hess ◽  
Khader M. Hasan ◽  
Ernesta M. Meintjes ◽  
...  

Author(s):  
Yongzhong Yang ◽  
Lingfeng Meng

Compared with traditional physical education (PE), the computer virtual digital-based education system is convenient and efficient, which can effectively solve the shortcomings of traditional teaching mode, and correct the PE motions in real time. Thus, the athletes can master the motion technical skills as soon as possible and the training effect can be improved. For this, based on computer virtual reality technology, this paper constructs a PE motion correction system. Then, through the analysis for real-time motion data and human movement posture, it achieves the training objective of real-time PE teaching motion correction under the three-dimensional visualization. This shall provide a scientific basis for the evaluation of PE teaching and training methods.


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