The Graveyard Book Graphic Novel: Volume 1 by Neil Gaiman

2014 ◽  
Vol 68 (3) ◽  
pp. 153-154
Author(s):  
Alaine Martaus
Author(s):  
Renata L. Dalmaso ◽  
Thayse Madella

This article investigates how diverse layers of meanings can be seen in different iterations of the same work, as it is illustrated or adapted by different artists. Departing from a single source material, Neil Gaiman’s The Graveyard Book (2008), we analyze two versions and one adaptation of the text: one novel illustrated by Dave Mckean (2008) and another by Chris Riddell (2009); and a graphic novel (2014), adapted by P. Craig Russell. We draw our analysis from authors in the fields of Children's Literature and Comics Studies to dicuss the construction of meanings between the interplay of written and visual texts. Such interactions have a range of variation taking into consideration both the format of the work (novel or graphic novel), the choice of a scene to be illustrated, and stylistic approaches.


Neil Gaiman (1960-present) currently reigns in the literary world as one of the most critically-decorated and popular authors of the last fifty years. Perhaps best known as the writer of the Harvey, Eisner, and World Fantasy-award winning DC/ Vertigo series, The Sandman, Gaiman quickly became equally-renowned in literary circles for works such as Neverwhere, Coraline, the Hugo, Nebula, Locus, etc. award-winning American Gods, as well as the Newbery and Carnegie Medal-winning The Graveyard Book. For adults, for children, for the comic reader to the viewer of the BBC's Doctor Who, Gaiman's writing has crossed the borders of virtually all media and every language making him a celebrity on a world-wide scale. Despite Gaiman's incredible contributions to multiple national comics traditions (from such works as Miracleman to the aforementioned The Sandman), to the maturation of American comics as a serious storytelling medium, and to changing the rights of creators to retain ownership of their works, his work continues to be underrepresented in sustained fashion in comics studies. As American Gods tops ratings charts for Starz, Anansi Boys can be found in radio play from the BBC, and adaptations of some of his work from Trigger Warning and Fragile Things become standalone comics by renowned artists, it seems timely to bring the bulk of Gaiman's comics into the scholarly discussion. The thirteen essays and two interviews with Gaiman and his frequent collaborator, artist P. Craig Russell, a formal introduction, forward, and afterword examine the work (specifically-comics, graphic novels, picture books, visual adaptations of prose works, etc.) of Gaiman and a multitude of his collaborative illustrators. The essays radiate from an examination of Gaiman's work surrounding proclamations challenging his readers to "make good art'; what makes Gaiman's work unique and worthy of study lies in his eschewing of typical categorizations and typologies, his constant efforts to make good art-whatever form that art may take-howsoever the genres and audiences may slip into one another. What emerges is a complicated picture of a man who always seems fully-assembled virtually from the start of his career, but only came to feel comfortable in his own skin and his own voice far later in his life.


Author(s):  
Ilonita Patricia Sena de Souza ◽  
Márcia Tavares Silva
Keyword(s):  

RESUMO: Este artigo objetiva analisar a construção do suspense na narrativa ficcional juvenil em quadrinhos, suas singularidades, recursos e funcionalidades, a partir da análise de exemplos da graphic novel Coraline (2008) de Neil Gaiman. Nossas observações se iniciam com dados sobre as ficções direcionadas aos jovens e o espaço historicamente construído sobre a história em quadrinhos, em seguida, tecemos considerações específicas sobre linguagem visual, e por fim, discutimos como se articulam esses pontos na obra em destaque. Fundamentamos nossa leitura em Jouve (2012) para definir arte, Dondis (2015) sobre as expressões imagéticas, Barbieri (2017) e Mastroberti (2017) para analisar as HQ’s, e Hutcheon (2013) a respeito das várias linguagens presentes em nossa sociedade. Por fim, concluímos que a narrativa sequencial apresenta potencial provocador para construção do leitor literário jovem, uma vez que incita a leitura a partir de sua linguagem imagética e pluridimensional.


Literartes ◽  
2017 ◽  
Vol 1 (7) ◽  
pp. 64
Author(s):  
Sandra Trabucco Valenzuela
Keyword(s):  

O objeto deste artigo é identificar possibilidades de leitura e correlações entre a graphic novel Os lobos dentro das paredes, de Neil Gaiman, lançado nos Estados Unidos em 2003 (no Brasil, o livro Os lobos dentro das paredes foi lançado em 2006, pela Editora Rocco), e a primeira temporada da série Stranger Things, criada pelos irmãos Matt e Ross Duffer, distribuída pela Netflix, veiculada a partir em 15 de julho de 2016. O livro de Gaiman narra a história de uma garota que ouve ruídos vindos de dentro das paredes de sua casa; ela tenta avisar os pais, porém, os lobos tomam a casa. Temática similar ressurge na primeira temporada da série de TV Stranger Things, cuja narrativa se desenvolve na cidade de Hawkins, Indiana, e gira em torno do desaparecimento do menino Will. Ao longo dos episódios, um ser monstruoso, sem rosto, surge das paredes da casa, aterrorizando os personagens. O presente trabalho, no âmbito da Literatura comparada, propõe, como referencial teórico, os estudos de Todorov sobre as estruturas narrativas e a literatura fantástica, e os pressupostos de David Roas em Ameaça do fantástico.


Author(s):  
Javier Martín Párraga ◽  

Graphic novels and comic books are no longer minor cultural artifacts which are produced to generate economic benefits, mostly consumed by young, not very literate, readers who do not hope to be educated but simply entertained. Quite on the contrary, authors such as Will Eisner, Art Spiegelman, Alan Moore, Neil Gaiman or Umberto Eco has vindicated the fundamental role these artistic manifestations play nowadays. The present paper analyzes Carol Shields and Patrick Crowe 2016 graphic novel adaptation of Susanna Moodie’s seminal book Roughing it in the Bush. In order to reach this goal, a brief theoretical state of the art is introduced. Consequently, the original writer and text are equally studied. Finally, the contemporary graphic novel adaptation is considered, explaining the genesis of the project as well and the similitudes and differences it shows when compared to the original work by Susanna Moodie.


Author(s):  
Jan Baetens ◽  
Hugo Frey
Keyword(s):  

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