scholarly journals Presentation effect of cue tone on tuning of auditory filter for several frequencies

2020 ◽  
Vol 41 (1) ◽  
pp. 378-379
Author(s):  
Shunsuke Kidani ◽  
Ryota Miyauchi ◽  
Masashi Unoki
2013 ◽  
Vol 671-674 ◽  
pp. 3239-3242
Author(s):  
Yao Fei Chen ◽  
Wei Zheng ◽  
Huan Tong Chen

Traditional courseware is lack of humanity. Proposes to use Agent technology achieve the humanized design in courseware. Microsoft Agent with its lively and clear human features has had a significant influence upon traditional human-computer interaction. This paper introduces the related technologies of Microsoft Agent, and discussed the realization of the principles and the design process of the Microsoft Agent in authorware . The paper gives the Agent script design structure, the human feedback of humanized courseware and the notes in the process. Microsoft Agent enhanced the expression and presentation effect of courseware by lively images of anthropomorphic expression, speech and action.


2006 ◽  
Vol 27 (1) ◽  
pp. 1-11 ◽  
Author(s):  
Masashi Unoki ◽  
Kazuhito Ito ◽  
Yuichi Ishimoto ◽  
Chin-Tuan Tan

2018 ◽  
Vol 246 ◽  
pp. 03014
Author(s):  
Xin Huo ◽  
Hong Chen ◽  
YuHao Ma ◽  
Qing Wang

On the purpose of presenting the old appearance of the relics through digitalization, and overlapping the virtual scenes with the actual scenes at the relic site, in this paper, we introduced the positioning technology, posture sensing technology and system development technology, put forward constructing cultural relic tourism platform based on integration positioning and posture sensing technology, we conducted detailed research and analysis on the users’ experienced process of cultural tourism, designed a relic augmented reality system of integration positioning and posture sensing technology. This augmented reality system mainly utilizes positioning technology to guide the users to the correct location of the relic on the corresponding map, and then overlaps the virtual object with the real relic, achieveing a 360-degree view of the overlapping effect, and the presentation effect of near-small, far-big. The system mainly employs Unity to develop the system and realize the above system on mobile terminal. It is no longer limited to a fixed point experience environment, and is suitable for outdoor natural scenes, it makes a breakthrough on the traditional overlapping of virtual scenes and real scenes, realizes the precise overlap of virtual 3D scenes with actual images, and enables the users to feel the vicissitudes of history along the movement of the mobile device in outdoor natural scenes, so as to inherit the history and culture, enrich the information and add some fun to the displayed scene, it has the advantages of bringing people more immersive feelings compared with the traditional virtual display platform.


1976 ◽  
Vol 60 (S1) ◽  
pp. S116-S116
Author(s):  
Roy D. Patterson ◽  
G. Bruce Henning

2014 ◽  
Vol 136 (1) ◽  
pp. EL33-EL39 ◽  
Author(s):  
Gavin M. Bidelman ◽  
Jonathan M. Schug ◽  
Skyler G. Jennings ◽  
Shaum P. Bhagat

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