Based on the FPGA serial interface under the control of VGA display system design

1987 ◽  
Vol 31 (1) ◽  
pp. 121-124 ◽  
Author(s):  
John A. Wise ◽  
Anthony Debons

Contemporary display systems are notorious for their lack of flow across display pages. The capabilities to dynamically change the makeup and layout of a display that are resident in windowing and sensor fusion systems are beginning to present the display system designer with even more complex display transition problems. The motion picture industry, on the other hand, has for years successfully presented a series of dynamic visual displays, where changes from one scene (or display) to the next has been accomplished with no notice, or where the change has actually enhanced the information flow to the viewer. This paper discusses how some of the techniques and principles used in making editing decisions might be applied to the design of display systems.


2013 ◽  
Vol 33 (9) ◽  
pp. 0909001
Author(s):  
曾飞 Zeng Fei ◽  
张新 Zhang Xin ◽  
张建萍 Zhang Jianping ◽  
史广维 Shi Guangwei ◽  
曲贺盟 Qu Hemeng ◽  
...  

2013 ◽  
Vol 711 ◽  
pp. 613-616
Author(s):  
Fei Liu ◽  
Nan Lin

Car of virtual display, for the enterprise can save large amount of advertising investment, to provide an understanding of product experience. The paper analyzes the common automobile virtual display technology and design method, put forward web environment dynamic interactive 3D browsing solutions, as well as the automobile display system design frame and ideas. With practical examples, to discuss the automobile virtual display design schemes in the process of evaluation and the problem that should be noticed, summarizes the development and application in the future.


2011 ◽  
Author(s):  
Sung Chul Shin ◽  
Yong Seok Chi ◽  
Tae-Jeong Ahn ◽  
Sang Sik Jeong ◽  
Seung-Gyu Lee ◽  
...  

2013 ◽  
Vol 718-720 ◽  
pp. 1542-1546
Author(s):  
Xiao Feng Wang ◽  
Lu Yin ◽  
Jian Xin Li ◽  
Ri Hong Zhu ◽  
Rong Ji

With the development of the high resolution micro display device and the virtual reality technology, head mounted display is now going to a commercial age. And the products of their own are also put forward to some special requirements: small volume, light quality, simple operation, object popularity. As the requirements at a suit, it needs excellent optical system design, electronic system design, structural design and many other fields together. In order to solve this problem, we use the software designer Zemax and compact a portable structure optical system, combined with 3D imaging hardware decoding technology, preliminary design a set of glasses declined display system. The system has a watching feeling as you see a 80 inch screen at 3 meters away.


Author(s):  
Ja Choon Koo ◽  
Hyouk Ryeol Choi ◽  
Kwangmok Jung ◽  
Jae-do Nam ◽  
Young kwan Lee ◽  
...  

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