scholarly journals The dependence of texture density judgments on texture element contrast

2010 ◽  
Vol 5 (8) ◽  
pp. 174-174
Author(s):  
D. F. Slack ◽  
C. Chubb
Author(s):  
Ying Yan ◽  
Xuelin Lei ◽  
Yun He

The effect of nanoscale surface texture on the frictional and wear performances of nanocrystalline diamond films under water-lubricating conditions were comparatively investigated using a reciprocating ball-on-flat tribometer. Although the untreated nanocrystalline diamond film shows a stable frictional state with an average friction coefficient of 0.26, the subsequent textured films show a beneficial effect on rapidly reducing the friction coefficient, which decreased to a stable value of 0.1. Furthermore, compared with the nanocrystalline diamond coating, the textured films showed a large decreasing rate of the corresponding ball wear rate from 4.16 × 10−3 to 1.15 × 10−3 mm3/N/m. This is due to the fact that the hydrodynamic fluid film composed of water and debris can provide a good lubrication environment, so the entire friction process has reached the state of fluid lubrication. Meanwhile, the surface texture can greatly improve the hydrophilicity of the diamond films, and as the texture density increases, the water contact angle decreases from 94.75° of the nanocrystalline diamond film to 78.5° of the textured films. The proper textured diamond film (NCD90) exhibits superior tribological properties among all tested diamond films, such as short run-in period, low coefficient of friction, and wear rate.


2017 ◽  
Vol 824 ◽  
pp. 866-885 ◽  
Author(s):  
Ali Mazloomi Moqaddam ◽  
Shyam S. Chikatamarla ◽  
Iliya V. Karlin

Recent experiments with droplets impacting macro-textured superhydrophobic surfaces revealed new regimes of bouncing with a remarkable reduction of the contact time. Here we present a comprehensive numerical study that reveals the physics behind these new bouncing regimes and quantifies the roles played by various external and internal forces. For the first time, accurate three-dimensional simulations involving realistic macro-textured surfaces are performed. After demonstrating that simulations reproduce experiments in a quantitative manner, the study is focused on analysing the flow situations beyond current experiments. We show that the experimentally observed reduction of contact time extends to higher Weber numbers, and analyse the role played by the texture density. Moreover, we report a nonlinear behaviour of the contact time with the increase of the Weber number for imperfectly coated textures, and study the impact on tilted surfaces in a wide range of Weber numbers. Finally, we present novel energy analysis techniques that elaborate and quantify the interplay between the kinetic and surface energy, and the role played by the dissipation for various Weber numbers.


2017 ◽  
Vol 17 (10) ◽  
pp. 1086
Author(s):  
Hua-Chun Sun ◽  
Frederick Kingdom ◽  
Curtis Baker
Keyword(s):  

Author(s):  
Yasushi Ikei ◽  
Shuichi Fukuda

Abstract The authors have developed tactile displays which have vibrating pins to convey the surface texture sensation of object surfaces to the user’s fingertip. The tactile sensation intensity scaling was performed to obtain a sensation scale of the display by means of the JND (just noticeable difference) method. One dimensional curves on the scale were displayed to investigate the human sensitivity to an intensity change rate. A tactile texture presentation method based on the image of an object surface is introduced. Two kinds of experiment were performed to discuss the feature of the method. Texture discrimination is the first one, in which the effect of texture element size to the correct separation was discussed. Then the sensations produced by the display and those by real objects were compared regarding several samples that had a major feature of vertical lines and of not containing low frequencies. The results are summarized, which is followed by the future research work.


2020 ◽  
Vol 10 (3) ◽  
pp. 818
Author(s):  
Minli Zheng ◽  
Chunsheng He ◽  
Shucai Yang

The insertion of micro-textures plays a role in reducing friction and increasing wear resistance of the cutters, which also has a certain impact on the stress field of the cutter during milling. Therefore, in order to study the mechanisms of friction reduction and wear resistance of micro-textured cutters in high speed cutting of titanium alloys, the dynamic characteristics of the instantaneous stress field during the machining of titanium alloys with micro-textured cutters were studied by changing the distribution density of the micro-textures on the cutter. First, the micro-texture insertion area of the ball-end milling cutter was theoretically analyzed. Then, variable density micro-textured ball-end milling cutters and non-texture cutters were used to cut titanium alloy, and the mathematical model of milling force and cutter-chip contact area was established. Then, the stress density functions of different micro-texture density cutters and non-texture cutters were established to simulate the stress fields of variable density micro-textured ball-end milling cutters and non-texture cutters. Finally, the genetic algorithm was used to optimize the variable density distribution of micro-textured cutters in which the instantaneous stress field of the cutters was taken as the optimization objective. The optimal solution for the variable density distribution of the micro-textured cutter in the cutter-chip tight contact area was obtained as follows: the texture distribution densities in the first, second, and third areas are second, and third areas are 0.0905, 0.0712, and 0.0493, respectively.


1964 ◽  
Vol 19 (2) ◽  
pp. 423-426 ◽  
Author(s):  
Doris C. Dehardt ◽  
David L. Whitney

On an open visual cliff rats significantly preferred the shallow side while on an otherwise comparable closed cliff they did not, suggesting either that depth discrimination is enhanced by the additional information provided by the deep side of the open model, or that animals merely avoided the large open area of the deep side. The latter suggests that side preferences in open model cliffs are not necessarily valid indicators of visual depth discriminability in rats. Texture density was not a sufficient cue for depth discriminability as indicated by the preference of Ss for 1-in. checks in both 3-in. vs 1-in. and 1-in. vs ¼-in. comparison tests.


Perception ◽  
1996 ◽  
Vol 25 (1_suppl) ◽  
pp. 98-98
Author(s):  
U Leonards ◽  
W Singer

Segregation of textures on the basis of orientation differences between texture elements is achieved even when these texture elements differ from their surround only by colour (McIlhagga et al, 1990 Vision Research30 489 – 495). This finding seems to contradict the assumption that colour and orientation are extracted in separate feature maps (eg Treisman and Sato, 1990 Journal of Experimental Psychology: Human Perception and Performance16 459 – 478). To examine whether colour information is evaluated in parallel in different processing streams for the assessment of hue and form, we tested whether texture elements can be segregated if they differ only by specific conjunctions of colour and orientation; texture elements consisted of crosses with their two crossing lines differing in colour. Texture elements defining figure and background had the same coloured composition but the conjunction of colour with the two crossing lines was reversed. Different colour combinations were tested under various luminance contrast conditions, irrespective of the colour combination, segmentation was achieved as long as the two crossing lines of the texture elements differed in luminance. If, however, the different colours of the two crossing lines were approximately equiluminant, segmentation was reduced or impossible. Thus, subjects were able to use for texture segregation conjunctions between luminance and orientation but not between colour and orientation. Our results suggest that colour cannot be associated selectively with differently oriented components of the same texture element. This supports the hypothesis that colour contrast is used in parallel by different processing streams to assess the orientation and hue of contours and reveals limitations in the selectivity with which features are subsequently bound together.


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