Computer Memoirs of Ray Lauzzana

Leonardo ◽  
2019 ◽  
Vol 52 (2) ◽  
pp. 191-193
Author(s):  
Ray Lauzzana

This article traces the author’s work with computers from his earliest experiences in the 1960s through the mid-1980s when personal computers and the Internet changed everything. The author’s earliest work with computing involved developing a “critical path” system along the lines outlined by Buckminster Fuller. He continued mixing art and mathematics throughout his career, engaging psychophysics and synesthesia. By the 1980s, the author turned to publishing about computer graphics; in the mid-1980s, he homebrewed a “listserver” to distribute one of the first electronic publications—fineArt forum (fAf). In 1981, he was invited by Al Gore to develop an exhibition of computer artists at the Library of Congress for the Congressional Hearing on the Internet—the legislation passed, and computing has never been the same.

2012 ◽  
Vol 44 (2) ◽  
pp. 75-93
Author(s):  
Peter Mortensen

This essay takes its cue from second-wave ecocriticism and from recent scholarly interest in the “appropriate technology” movement that evolved during the 1960s and 1970s in California and elsewhere. “Appropriate technology” (or AT) refers to a loosely-knit group of writers, engineers and designers active in the years around 1970, and more generally to the counterculture’s promotion, development and application of technologies that were small-scale, low-cost, user-friendly, human-empowering and environmentally sound. Focusing on two roughly contemporary but now largely forgotten American texts Sidney Goldfarb’s lyric poem “Solar-Heated-Rhombic-Dodecahedron” (1969) and Gurney Norman’s novel Divine Right’s Trip (1971)—I consider how “hip” literary writers contributed to eco-technological discourse and argue for the 1960s counterculture’s relevance to present-day ecological concerns. Goldfarb’s and Norman’s texts interest me because they conceptualize iconic 1960s technologies—especially the Buckminster Fuller-inspired geodesic dome and the Volkswagen van—not as inherently alienating machines but as tools of profound individual, social and environmental transformation. Synthesizing antimodernist back-to-nature desires with modernist enthusiasm for (certain kinds of) machinery, these texts adumbrate a humanity- and modernity-centered post-wilderness model of environmentalism that resonates with the dilemmas that we face in our increasingly resource-impoverished, rapidly warming and densely populated world.


2008 ◽  
pp. 265-277
Author(s):  
M Francaviglia ◽  
M Lorenzi ◽  
P Pantano

The Server ◽  
2018 ◽  
pp. 297-338
Author(s):  
Markus Krajewski

This chapter considers the forms subalterns assume under the conditions of advanced technology. As servers, demons, or other virtual creatures, they work without being seen or ever taking a break. By means of a comparative analysis of early computing systems, the mainframes, and the first machines from the age of personal computers, the discussion focuses on the conceptual and historical transfer from servant to server. The analysis is based on fieldwork conducted in California in the 1970s, when researchers at the legendary Xerox PARC center took a closer look at the conditions of formation of electronic services. What defines the communicative structure of the Internet was a specific informational architecture, the so-called client-server principle, developed in Silicon Valley after 1973.


2021 ◽  
Author(s):  
Aji Sofanudin ◽  
rahmawati prihastuty ◽  
Nugroho Eko Atmanto

Penelitian ini bertujuan untuk mengetahui praktik terbaik pengelolaan madrasah di Yogyakarta. Penelitian ini dilakukan dengan menggunakan metode kualitatif studi kasus pada MI Wahid Hasyim Yogyakarta. Hasil penelitian menunjukkan bahwa pengelolaan pada MI Wahid Hasyimterintegrasi dengan Ponpes Wahid Hasyim. Madrasah ini mengikuti seluruh kebijkaan yang diterapkan dinas pendidikan, kebijakan kantor kementerian agama, serta aturan Pondok Pesantren Wahid Hasyim. Rintisan MI Wahid Hasyim berdiri sejak tahun 1966, dengan nama MI Ma’arif Gaten di bawah pengelolaan LP Ma’arif. Tahun 1995 berubah menjadi MI Wahid Hasyim dibawah pengelolaan pesantren. Sejak tahun 2018 ruang belajar MI Wahid Hasyim berpindah dari pesantren, Jl Wahid Hasyim No 3 ke Gedung MI yang baru di Jl Cendrawasih No 1 Condongcatur menempati tanah desa. Jumlah siswa MI sebanyak 224 anak; sebagian mengikuti pembelajaran full day dan sebagian (sekitar 40 %) adalah mondok. Jumlah SDM pendidik dan tenaga kependidikan secara formal berjumlah 24 guru, tetapi secara faktual jumlahnya lebih banyak karena dibantu oleh para mahasantri PP Wahid Hasyim. Berdasarkan data dokumen diperoleh informasi bahwa pembelajaran pada MI Wahid Hasyim menggunakan STEAM (science, technology, engginering, art and mathematics) pada lintas ilmu yang dapat membentuk pola pikir logis dansistematis dalam rangka mencapai visi “moslem generation, future leader”


Author(s):  
Kevin Kee ◽  
Tamara Vaughan ◽  
Shawn Graham

As gaming technology for personal computers has advanced over the last two decades, the text-adventures that predominated in the 1980s ceased to be commercially viable. However, the easy availability of powerful authoring systems developed by enthusiasts and distributed free over the Internet has led to a renaissance in text-adventures, now called “Interactive Fiction.” The educational potential in playing these text-based games and simulations was recognised when they were first popular; the new authoring systems now allow educators to explore the educational potential of creating these works. The authors present here a case-study using the ADRIFT authoring system to create a work of interactive fiction in a split grade 4/5 class (9 and 10 year-olds) in Quebec. They find that the process of creating the game helped improve literary and social skills amongst the students.


TPACK ◽  
2019 ◽  
pp. 457-478
Author(s):  
Priscila Cadorin Nicolete ◽  
Juarez Bento da Silva ◽  
Marta Adriana da Silva Cristiano ◽  
Simone Meister Sommer Bilessimo ◽  
Giovanni Ferreira de Farias ◽  
...  

The STEM subjects (Science, Technology, Engineering, and Mathematics) are very important for education, but the lack of experimental laboratories for these subjects in a school might decrease the interest of its students in STEM fields. This chapter explores these issues in the Brazilian context where, in order to address this issue, remote experiments are used to share real experiments manipulated through the Internet. Teachers and students can use remote laboratories, equipped with real experiments, to put in practice theoretical concepts learned in class. This chapter presents a report on a pilot project that aims to explore the use of Mobile Remote Experimentation (MRE) by teachers and students of public high schools in Brazil. It involves the use of mobile devices to access remote experiments in STEM subjects through the Internet. The report demonstrates the effectiveness of using such educational resources to improve pedagogical results by applying the TPACK (Technological Pedagogical Content Knowledge) model to measure the impact of MRE by STEM teachers.


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