scholarly journals Planting and Tending Digital-Nature Hybrids in a Walled Kitchen Garden

Design Issues ◽  
2017 ◽  
Vol 33 (3) ◽  
pp. 65-78 ◽  
Author(s):  
Elizabeth Edwards ◽  
Paul Coulton ◽  
Andy Darby ◽  
Mike Chiasson

This paper presents various digital-nature artifacts designed to support visitor engagement in a National Trust garden environment. While selected critical theory guided the initial design of interpretation artifacts, we discuss how a research through design approach (RtD) and our attendance at the Research through Design (RTD) 2015 conference informed our subsequent design practice, notably in relation to iterations of the artifacts. In particular, we reflect on how each design iteration within the RtD process revealed knowledge about materials, values, engagement and place.

Design Issues ◽  
2019 ◽  
Vol 35 (2) ◽  
pp. 5-16 ◽  
Author(s):  
Brian Dixon

This article draws an alignment between John Dewey's Pragmatism and design inquiry or, particularly, research which incorporates design practice. Three core components of Dewey's philosophy are described—namely, his theory of inquiry, his theory of communication, and his metaphysics—all of which are seen to interlink to form a unique approach to knowledge. From this, a number of key features of the approach are set out. When held in combination, it is argued that these features hold the potential to enrich the epistemological basis of design inquiry.


2018 ◽  
Vol 14 (2) ◽  
pp. 551-553
Author(s):  
Ray Maher ◽  
Melanie Maher ◽  
Samuel Mann ◽  
Clive A. McAlpine

Author(s):  
Alan Hook

This article explores approaches to propagating interspecies understanding and examines the most appropriate ways to investigate the topic as a form of research. It addresses making, or Research through Design (RtD), as a more appropriate research method to generate new knowledge around interspecies embodied experience and to help audiences consider what it might be like to be a nonhuman animal than more traditional forms of scholarship. It presents a range of approaches to exploring interspecies understanding and then situates this knowledge in context with reference to a series of prototypes and design artifacts which constitute the body of work Equine Eyes. The Equine Eyes project consists of a mixed-reality headset, which uses immersive technology to help the user adopt the “point of view” of a horse. The work and the knowledge it produces is experiential in that it requires the audience to wear the headset which simulates horse-like vision to consider how tacit knowledge can be explored through making. The project adopts a RtD method to explore how speculative design artifacts, and play, can be utilised to help foster interspecies thinking and understanding and generate new speculative methods for interspecies design practice. It emphasizes the importance of developing usable speculative design artifacts that can be experienced by users to enact the speculation as an embodied experience.


2021 ◽  
Author(s):  
◽  
Meredith Crowe

<p>The theory of dwelling is a valuable topic for media designers to explore in order to further our understanding of the connection individuals make with designs. This research suggests that to promote dwelling successfully, digital design must prompt people to understand it in essence and balance, must encourage private or communal reflection and development, and must encourage people to connect meaningfully with the design; this manifests by people caring for it and being conscious of it. dwelling + design explores the theory of dwelling as research through design and research for design; through the interactive installation dark; and the light. Dwelling is discussed with reference to three main philosophers; Martin Heidegger, Christian Norberg-Schulz, and Pavlos Lefas. As a wider investigation of how dwelling can inform design practice, the theory is also investigated both as an informative theory for creative practice and an attitude that can be embraced by people when receiving or encountering creativity. dwelling + design finds that dwelling is valuable to designers as an attitude towards the design process, but has limited success as an informer of aesthetics or as an intended experience for participants.</p>


2021 ◽  
pp. 157-181
Author(s):  
Chiara Del Gaudio ◽  
Samara Tanaka ◽  
Douglas Onzi Pastori

This paper is a contribution to the discussion on the ethical and political limitations of institutionalised, dominant design practices and on the need to rethink the ways in which they operate. It points out that institutionalised design processes act as a dispositive of power that not only capture and colonise forms of life, but that also shape territories, bodies and languages through normative models that are exogenous to them. This discussion is crucial when thinking about the role that design has played in nurturing current crises. This paper is an inquiry into the possibility of design practice that is not institutionalised either by sovereign designing designers or by subordinated designed users, but that constitutes itself according to dynamics where design emerges as a common project-process of creative possibilities of being and becoming. Crucial aspects for a non-institutionalised design practice are identified through the analysis of a design experience with communities in Rio de Janeiro favelas. This paper shows how this design experience is based on a design approach that, through discursive structures, dynamically supports and is informed by dissent and consensus, and by the interplay between resistance and counter-resistance.


Author(s):  
Melissa L. Stone ◽  
Kevin M. Kent ◽  
Rod D. Roscoe ◽  
Kathleen M. Corley ◽  
Laura K. Allen ◽  
...  

This chapter explores three broad principles of user-centered design methodologies, including participatory design, iteration, and usability considerations. We discuss characteristics of teachers as an important type of ITS end user, including barriers teachers face as users and their role in educational technology design. To exemplify key points, we draw upon our own experiences in developing an ITS for writing strategies (i.e., the Writing Pal). We conclude by offering a tentative design approach—the Design Implementation Framework (DIF)—that builds upon existing cyclical design methods but with some tailoring to ITS and educational technology contexts.


Grouting 2017 ◽  
2017 ◽  
Author(s):  
Mikael Creütz ◽  
Magnus Zetterlund ◽  
Magnus Eriksson ◽  
Thomas Janson ◽  
Thomas Dalmalm

2016 ◽  
Vol 40 (2) ◽  
pp. 201-219 ◽  
Author(s):  
Abolfazl Mohebbi ◽  
Sofiane Achiche ◽  
Luc Baron

Designing mechatronic systems is known to be both a very complex and tedious process. This complexity is due to the high number of system components, their multi-physical aspects, the couplings between different engineering domains and the interacting and/or conflicting design objectives. Due to this inherent complexity and the dynamic coupling between subsystems of mechatronic systems, a systematic and multi-objective design approach is needed to replace the traditionally used sequential design methods. The traditional approaches usually lead to functional but non optimal designs solutions. In this paper, and based on an integrated and concurrent design approach called “Design-for-Control” (DFC), a quadrotor UAV equipped with a stereo visual servoing system is used as a case study. After presenting the dynamics and the control model of the Quadrotor UAV and its visual servoing system, the design process has been performed in four iterations and as expected, the control performance of the system has been significantly improved after finishing the final design iteration.


2020 ◽  
Vol 4 (1) ◽  
pp. 129-144
Author(s):  
Jasmina Maric

If our contemporary society needs innovative solutions we argue that we need to learn from our youth. This paper presents the most prevailing issues that arose during the collaborative digital art project de-signed to connect our youth with big, mainstream cultural institution, and to augment the outreach of the project. By using the research through design approach and surveys with participants, we analyse the implications introduced by inter-institutional and interdisciplinary collaboration. We claim that such collaborations are rich, but expensive and risky. Still, they are powerful mechanisms for learning new concepts, developing creative and critical thinking, and above all social capital acquisition.


Author(s):  
Qingfeng Deng ◽  
Qun Zheng ◽  
Chunlei Liu ◽  
Hai Zhang ◽  
Mingcong Luo

This paper presents a Viscous Controlled Vortex (VCV) design practice of an experimental turbine. The Controlled Vortex (CV) design method was modified to take the local viscous losses into account. The method began with the analysis of initial turbine geometry of a 1.5-stage turbine, which was designed by a developed CV design approach based on a prescribed pressure distribution to resolve the circulation requirements. Then the loss corrections were combined into the terms of the CV design equations and the pressure distributions are refined. The design and optimization of the 1.5-stage axial test turbine demonstrates the effectiveness of this technique. A reduction of secondary flows and a corresponding increase of stage efficiency have achieved.


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