scholarly journals Craniofacial Reconstruction via Face Elevation Map Estimation Based on the Deep Convolution Neutral Network

2021 ◽  
Vol 2021 ◽  
pp. 1-9
Author(s):  
Yining Hu ◽  
Zhe Wang ◽  
Yueli Pan ◽  
Lizhe Xie ◽  
Zheng Wang

In this study, to achieve the possibility of predicting face by skull automatically, we propose a craniofacial reconstruction method based on the end-to-end deep convolutional neural network. Three-dimensional volume data are obtained from 1447 head CT scans of Chinese people of different ages. The facial and skull surface data are projected onto two-dimensional space to generate a two-dimensional elevation map, and then, use the deep convolution neural network to realize the prediction of skull to face shape in two-dimensional space. The encoder and decoder are composed of first feature extraction through the encoder and then as the input of the decoder to generate the craniofacial restoration image. In order to accurately describe the features of different scales, we adopt an U-shaped codec structure with cross-layer connections. Therefore, the output features are decomposed with the features of the corresponding scales in the encoding stage to achieve the integration of different scales while restoring the feature scales in the compression and decoding stage. Meanwhile, the U-net structures help to avoid the problem of loss of detail features in the downsampling process. We use supervised learning to obtain the prediction model from skull to facial elevation map. Back-projection operation is performed afterwards to generate facial surface data in 3D space. Experiments show that the proposed method in this study can effectively achieve craniofacial reconstruction, and for most part of the face, restoration error is controlled within 2 mm.

2011 ◽  
Vol 108 ◽  
pp. 282-288
Author(s):  
Yong Li Hu ◽  
Yan Feng Sun ◽  
Bao Cai Yin ◽  
Ming Quan Zhou

The traditional craniofacial reconstruction methods construct the face shape according to the soft tissue thickness measured at a sparse set of landmarks on the skull. But the landmarks are difficult to detect and generally need human interactive assistance. The quantity and position of the landmarks lack for uniform definition. We propose an automatic craniofacial reconstruction method based on a dense deformable model. To construct the model, hundreds of skull and face samples are acquired by CT scanner. A dense mesh registration algorithm is proposed to build the point-to-point correspondences of the samples. Based on the aligned samples, the deformable model is constructed. For a given skull, the reconstructed face is obtained by a model matching procedure. Experimental results indicate that the deformable model has good performance for craniofacial reconstruction.


2004 ◽  
Vol 126 (5) ◽  
pp. 861-870 ◽  
Author(s):  
A. Thakur ◽  
X. Liu ◽  
J. S. Marshall

An experimental and computational study is performed of the wake flow behind a single yawed cylinder and a pair of parallel yawed cylinders placed in tandem. The experiments are performed for a yawed cylinder and a pair of yawed cylinders towed in a tank. Laser-induced fluorescence is used for flow visualization and particle-image velocimetry is used for quantitative velocity and vorticity measurement. Computations are performed using a second-order accurate block-structured finite-volume method with periodic boundary conditions along the cylinder axis. Results are applied to assess the applicability of a quasi-two-dimensional approximation, which assumes that the flow field is the same for any slice of the flow over the cylinder cross section. For a single cylinder, it is found that the cylinder wake vortices approach a quasi-two-dimensional state away from the cylinder upstream end for all cases examined (in which the cylinder yaw angle covers the range 0⩽ϕ⩽60°). Within the upstream region, the vortex orientation is found to be influenced by the tank side-wall boundary condition relative to the cylinder. For the case of two parallel yawed cylinders, vortices shed from the upstream cylinder are found to remain nearly quasi-two-dimensional as they are advected back and reach within about a cylinder diameter from the face of the downstream cylinder. As the vortices advect closer to the cylinder, the vortex cores become highly deformed and wrap around the downstream cylinder face. Three-dimensional perturbations of the upstream vortices are amplified as the vortices impact upon the downstream cylinder, such that during the final stages of vortex impact the quasi-two-dimensional nature of the flow breaks down and the vorticity field for the impacting vortices acquire significant three-dimensional perturbations. Quasi-two-dimensional and fully three-dimensional computational results are compared to assess the accuracy of the quasi-two-dimensional approximation in prediction of drag and lift coefficients of the cylinders.


2021 ◽  
Vol 11 (15) ◽  
pp. 7016
Author(s):  
Pawel S. Dabrowski ◽  
Cezary Specht ◽  
Mariusz Specht ◽  
Artur Makar

The theory of cartographic projections is a tool which can present the convex surface of the Earth on the plane. Of the many types of maps, thematic maps perform an important function due to the wide possibilities of adapting their content to current needs. The limitation of classic maps is their two-dimensional nature. In the era of rapidly growing methods of mass acquisition of spatial data, the use of flat images is often not enough to reveal the level of complexity of certain objects. In this case, it is necessary to use visualization in three-dimensional space. The motivation to conduct the study was the use of cartographic projections methods, spatial transformations, and the possibilities offered by thematic maps to create thematic three-dimensional map imaging (T3DMI). The authors presented a practical verification of the adopted methodology to create a T3DMI visualization of the marina of the National Sailing Centre of the Gdańsk University of Physical Education and Sport (Poland). The profiled characteristics of the object were used to emphasize the key elements of its function. The results confirmed the increase in the interpretative capabilities of the T3DMI method, relative to classic two-dimensional maps. Additionally, the study suggested future research directions of the presented solution.


Sensors ◽  
2021 ◽  
Vol 21 (10) ◽  
pp. 3493
Author(s):  
Gahyeon Lim ◽  
Nakju Doh

Remarkable progress in the development of modeling methods for indoor spaces has been made in recent years with a focus on the reconstruction of complex environments, such as multi-room and multi-level buildings. Existing methods represent indoor structure models as a combination of several sub-spaces, which are constructed by room segmentation or horizontal slicing approach that divide the multi-room or multi-level building environments into several segments. In this study, we propose an automatic reconstruction method of multi-level indoor spaces with unique models, including inter-room and inter-floor connections from point cloud and trajectory. We construct structural points from registered point cloud and extract piece-wise planar segments from the structural points. Then, a three-dimensional space decomposition is conducted and water-tight meshes are generated with energy minimization using graph cut algorithm. The data term of the energy function is expressed as a difference in visibility between each decomposed space and trajectory. The proposed method allows modeling of indoor spaces in complex environments, such as multi-room, room-less, and multi-level buildings. The performance of the proposed approach is evaluated for seven indoor space datasets.


2020 ◽  
pp. 1-10
Author(s):  
Linlin Wang

With the continuous development of computer science and technology, symbol recognition systems may be converted from two-dimensional space to three-dimensional space. Therefore, this article mainly introduces the symbol recognition system based on 3D stereo vision. The three-dimensional image is taken by the visual coordinate measuring machine in two places on the left and right. Perform binocular stereo matching on the edge of the feature points of the two images. A corner detection algorithm combining SUSAN and Harris is used to detect the left and right camera calibration templates. The two-dimensional coordinate points of the object are determined by the image stereo matching module, and the three-dimensional discrete coordinate points of the object space can be obtained according to the transformation relationship between the image coordinates and the actual object coordinates. Then draw the three-dimensional model of the object through the three-dimensional drawing software. Experimental data shows that the logic resources and memory resources occupied by image preprocessing account for 30.4% and 27.4% of the entire system, respectively. The results show that the system can calibrate the internal and external parameters of the camera. In this way, the camera calibration result will be more accurate and the range will be wider. At the same time, it can effectively make up for the shortcomings of traditional modeling techniques to ensure the measurement accuracy of the detection system.


Author(s):  
Helena Bidnichenko

The paper presents a method for geometric modelling of a four-dimensional ball. For this, the regularities of the change in the shape of the projections of simple geometric images of two-dimensional and three-dimensional spaces during rotation are considered. Rotations of a segment and a circle around an axis are considered; it is shown that during rotation the shape of their projections changes from the maximum value to the degenerate projection. It was found that the set of points of the degenerate projection belongs to the axis of rotation, and each n-dimensional geometric image during rotation forms a body of a higher dimension, that is, one that belongs to (n + 1) -dimensional space. Identified regularities are extended to the four-dimensional space in which the ball is placed. It is shown that the axis of rotation of the ball will be a degenerate projection in the form of a circle, and the ball, when rotating, changes its size from a volumetric object to a flat circle, then increases again, but in the other direction (that is, it turns out), and then in reverse order to its original position. This rotation is more like a deformation, and such a ball of four-dimensional space is a hypersphere. For geometric modelling of the hypersphere and the possibility of its projection image, the article uses the vector model proposed by P.V. Filippov. The coordinate system 0xyzt is defined. The algebraic equation of the hypersphere is given by analogy with the three-dimensional space along certain coordinates of the center a, b, c, d. A variant of hypersection at t = 0 is considered, which confirms by equations obtaining a two-dimensional ball of three-dimensional space, a point (a ball of zero radius), which coincides with the center of the ball, or an imaginary ball. For the variant t = d, the equation of a two-dimensional ball is obtained, in which the radius is equal to R and the coordinates of all points along the 0t axis are equal to d. The variant of hypersection t = k turned out to be interesting, in which the equation of a two-dimensional sphere was obtained, in which the coordinates of all points along the 0t axis are equal to k, and the radius is . Horizontal vector projections of hypersection are constructed for different values of k. It is concluded that the set of horizontal vector projections of hypersections at t = k defines an ellipse.  


2019 ◽  
Vol 43 (4) ◽  
pp. 653-660 ◽  
Author(s):  
M.V. Gashnikov

Adaptive multidimensional signal interpolators are developed. These interpolators take into account the presence and direction of boundaries of flat signal regions in each local neighborhood based on the automatic selection of the interpolating function for each signal sample. The selection of the interpolating function is performed by a parameterized rule, which is optimized in a parametric lower dimensional space. The dimension reduction is performed using rank filtering of local differences in the neighborhood of each signal sample. The interpolating functions of adaptive interpolators are written for the multidimensional, three-dimensional and two-dimensional cases. The use of adaptive interpolators in the problem of compression of multidimensional signals is also considered. Results of an experimental study of adaptive interpolators for real multidimensional signals of various types are presented.


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