scholarly journals Method of Analyzing and Managing Volleyball Action by Using Action Sensor of Mobile Device

2021 ◽  
Vol 2021 ◽  
pp. 1-11
Author(s):  
Xu Sun ◽  
Kai Zhao ◽  
Wei Jiang ◽  
Xinlong Jin

With the development of electronic technology and sensor technology, more and more intelligent electronic devices integrate micro inertial sensors, which makes the research of human action recognition based on action sensing data have great application value. Data-based action recognition is a new research direction in the field of pattern recognition, which is essentially a process of action data acquisition, feature extraction, feature extraction, and recognition, the process of classification and recognition. Inertial motion information includes acceleration and angular velocity information, which is ubiquitous in daily life. Compared with motion recognition based on visual information, it can more directly reflect the meaning of action. This study mainly discusses the method of analyzing and managing volleyball action by using the action sensor of mobile device. Based on the motion recognition algorithm of support vector machine, the motion recognition process of support vector machine is constructed. When the data terminal and gateway of volleyball players are not in the same LAN, the classification algorithm classifies the samples to be tested through the characteristic data, which directly affects the recognition results. In this paper, the support vector machine algorithm is selected as the data classification algorithm, and the calculation of the classification process is reduced by designing an appropriate kernel function. For multiclass problems, the hierarchical structure of directed acyclic graph is optimized to improve the recognition rate. We need to bind motion sensors to human joints. In order to realize real-time recognition of human motion, mobile devices need to add windows to the motion capture data, that is, divide the data into a small sequence of specified length, and provide more application scenarios for the device. This method of embedding motion sensors into devices to read motion information is widely used, which provides a convenient data acquisition method for human motion pattern recognition based on motion information. The multiclassification support vector machine algorithm is used to train the classification algorithm model with action data. When the signal strength of the sensor is 90 t and the speed is 2.0 m/s and 0.5 m/s, the detection accuracy of the adaptive threshold is 93% and 95%, respectively. The results show that the SVM method based on hybrid kernel function can greatly improve the recognition accuracy of volleyball stroke, and the recognition time is short.

Author(s):  
Sungtae Shin ◽  
Reza Langari ◽  
Reza Tafreshi

For recognizing human motion intent, electromyogram (EMG) based pattern recognition approaches have been studied for many years. A number of methods for classifying EMG patterns have been introduced in the literature. On the purpose of selecting the best performing method for the practical application, this paper compares EMG pattern recognition methods in terms of motion type, feature extraction, dimension reduction, and classification algorithm. Also, for more usability of this research, hand and finger EMG motion data set which had been published online was used. Time-domain, empirical mode decomposition, discrete wavelet transform, and wavelet packet transform were adopted as the feature extraction. Three cases, such as no dimension reduction, principal component analysis (PCA), and linear discriminant analysis (LDA), were compared. Six classification algorithms were also compared: naïve Bayes, k-nearest neighbor, quadratic discriminant analysis, support vector machine, multi-layer perceptron, and extreme machine learning. The performance of each case was estimated by three perspectives: classification accuracy, train time, and test (prediction) time. From the experimental results, the time-domain feature set and LDA were required for the highest classification accuracy. Fast train time and test time are dependent on the classification methods.


2020 ◽  
Vol 5 (3) ◽  
pp. 247
Author(s):  
Agus Heri Yunial

The accuracy value of a classification algorithm shows whether the algorithm is good or not in classifying data which can affect the results of the classification method in data mining processing. In this study, the author will analyze the effect of optimization using the adaboost and bagging methods on the results of the classification algorithm accuracy value on support vector machines, decision trees, and neural networks. This study uses a software in data mining processing that is using the Weka application version 3.8.1. The test method used was a percentage split of 70%. In this study, the results show that adaboost optimization can increase the accuracy value of the support vector machine algorithm from 88.93% to 89.10%, decision trees from 90.24% to 90.36%, and neural network from 88.53% to 88.61%, while bagging optimization can only increase Algortima decision trees become 90.55%, and the neural network becomes 90.38%, because the accuracy value of the support vector machine algorithm is the same as the accuracy value of bagging, which is 88.93%.


2019 ◽  
Vol 15 (2) ◽  
pp. 275-280
Author(s):  
Agus Setiyono ◽  
Hilman F Pardede

It is now common for a cellphone to receive spam messages. Great number of received messages making it difficult for human to classify those messages to Spam or no Spam.  One way to overcome this problem is to use Data Mining for automatic classifications. In this paper, we investigate various data mining techniques, named Support Vector Machine, Multinomial Naïve Bayes and Decision Tree for automatic spam detection. Our experimental results show that Support Vector Machine algorithm is the best algorithm over three evaluated algorithms. Support Vector Machine achieves 98.33%, while Multinomial Naïve Bayes achieves 98.13% and Decision Tree is at 97.10 % accuracy.


2020 ◽  
Vol 5 (2) ◽  
pp. 504
Author(s):  
Matthias Omotayo Oladele ◽  
Temilola Morufat Adepoju ◽  
Olaide ` Abiodun Olatoke ◽  
Oluwaseun Adewale Ojo

Yorùbá language is one of the three main languages that is been spoken in Nigeria. It is a tonal language that carries an accent on the vowel alphabets. There are twenty-five (25) alphabets in Yorùbá language with one of the alphabets a digraph (GB). Due to the difficulty in typing handwritten Yorùbá documents, there is a need to develop a handwritten recognition system that can convert the handwritten texts to digital format. This study discusses the offline Yorùbá handwritten word recognition system (OYHWR) that recognizes Yorùbá uppercase alphabets. Handwritten characters and words were obtained from different writers using the paint application and M708 graphics tablets. The characters were used for training and the words were used for testing. Pre-processing was done on the images and the geometric features of the images were extracted using zoning and gradient-based feature extraction. Geometric features are the different line types that form a particular character such as the vertical, horizontal, and diagonal lines. The geometric features used are the number of horizontal lines, number of vertical lines, number of right diagonal lines, number of left diagonal lines, total length of all horizontal lines, total length of all vertical lines, total length of all right slanting lines, total length of all left-slanting lines and the area of the skeleton. The characters are divided into 9 zones and gradient feature extraction was used to extract the horizontal and vertical components and geometric features in each zone. The words were fed into the support vector machine classifier and the performance was evaluated based on recognition accuracy. Support vector machine is a two-class classifier, hence a multiclass SVM classifier least square support vector machine (LSSVM) was used for word recognition. The one vs one strategy and RBF kernel were used and the recognition accuracy obtained from the tested words ranges between 66.7%, 83.3%, 85.7%, 87.5%, and 100%. The low recognition rate for some of the words could be as a result of the similarity in the extracted features.


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