scholarly journals Gesture Detection and Recognition Based on Pyramid Frequency Feature Fusion Module and Multiscale Attention in Human-Computer Interaction

2021 ◽  
Vol 2021 ◽  
pp. 1-10
Author(s):  
Min Tu

Aiming at the problem of the absence of detail texture and other high-frequency features in the feature extraction process of the deep network employing the upsampling operation, the accuracy of gesture recognition is seriously affected in complex scenes. This study integrates object detection and gesture recognition into one model and proposes a gesture detection and recognition based on the pyramid frequency feature fusion module and multiscale attention in human-computer interaction. Pyramid fusion module is used to perform efficient feature fusion and is proposed to obtain feature layers with rich details and semantic information, which is helpful to improve the efficiency and accuracy of gesture recognition. In addition, the multiscale attention module is further adopted to adaptively mine important and effective feature information from both temporal and spatial channels and embedded into the detection layer. Finally, our proposed network realizes the enhancement of the effective information and the suppression of the invalid information of the detection layer. Experimental results show that our proposed model makes full use of the high-low frequency feature fusion module without replacing the basic backbone network, which can greatly reduce the computational overhead while improving the detection accuracy.

2018 ◽  
Vol 15 (02) ◽  
pp. 1750022 ◽  
Author(s):  
Jing Li ◽  
Jianxin Wang ◽  
Zhaojie Ju

Gesture recognition plays an important role in human–computer interaction. However, most existing methods are complex and time-consuming, which limit the use of gesture recognition in real-time environments. In this paper, we propose a static gesture recognition system that combines depth information and skeleton data to classify gestures. Through feature fusion, hand digit gestures of 0–9 can be recognized accurately and efficiently. According to the experimental results, the proposed gesture recognition system is effective and robust, which is invariant to complex background, illumination changes, reversal, structural distortion, rotation, etc. We have tested the system both online and offline which proved that our system is satisfactory to real-time requirements, and therefore it can be applied to gesture recognition in real-world human–computer interaction systems.


2021 ◽  
Vol 2021 ◽  
pp. 1-5
Author(s):  
Zhao Feng ◽  
Jinlong Wu ◽  
Taile Ni

Objective. To explore the research and application of multifeature gesture recognition in virtual reality human-computer interaction and to explore the gesture recognition technology scheme to achieve better human-computer interaction experience. Methods. Through the study of the technical difficulties of gesture recognition, comparative static gesture feature recognition and feature fusion algorithms are applied, in the process of research on gesture partition, and adjust the contrast of characteristic parameters, combined with the feature of space-time dynamic gesture tracking trajectory and dynamic gesture recognition and gesture recognition effect under different scheme. Results. The central region was divided into 0 regions, and the central region was divided into 1-4 regions in counterclockwise direction. Compared with the traditional gesture changes, the overlapping problem in the four partition modes was reduced, the gesture was better displayed, and the operation and use of gesture processing were realized more efficiently. Conclusion. Gesture recognition requires the combination of static gesture feature information recognition, gesture feature fusion, spatiotemporal trajectory feature, and dynamic gesture trajectory feature to achieve a better human-computer interaction experience.


2015 ◽  
Vol 14 (9) ◽  
pp. 6102-6106
Author(s):  
Sangeeta Goyal ◽  
Dr. Bhupesh Kumar

There has been growing interest in development of new techniques and methods for Human-Computer Interaction (HCI). Gesture Recognition is one of the important areas of this technology. Gesture Recognition means interfacing with computer using motion of human body typically hand movements. As a Handicapped person cannot move very easily and quickly if there is a fire in house or he/she cannot switch off the Miniature Circuit Breaker (MCB) but the same task can be done easily with hand gesture recognition. In our proposed system electrical MCB can be controlled using hand gesture recognizer. To switch on/off the MCB, we need to provide hand based gesture as an input to system.


Author(s):  
Zeenat S. AlKassim ◽  
Nader Mohamed

In this chapter, the authors discuss a unique technology known as the Sixth Sense Technology, highlighting the future opportunities of such technology in integrating the digital world with the real world. Challenges in implementing such technologies are also discussed along with a review of the different possible implementation approaches. This review is performed by exploring the different inventions in areas similar to the Sixth Sense Technology, namely augmented reality (AR), computer vision, image processing, gesture recognition, and artificial intelligence and then categorizing and comparing between them. Lastly, recommendations are discussed for improving such a unique technology that has the potential to create a new trend in human-computer interaction (HCI) in the coming years.


10.5772/8221 ◽  
2009 ◽  
Author(s):  
Mahmoud Elmezain ◽  
Ayoub Al-Hamadi ◽  
Omer Rashid ◽  
Bernd Michaelis

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