scholarly journals Design, Implementation, and Evaluation of Online English Learning Platforms

2021 ◽  
Vol 2021 ◽  
pp. 1-11
Author(s):  
Jie Li

With the rapid development of internet technology, various online learning platforms have emerged. The combination of the internet and education is an inevitable trend, and smart online learning platforms based on neural network become popular. This paper introduces how to design online English learning platforms through a neural network. It proposes the construction of a universally designed online English learning platform and the design of an online English learning platform server development architecture. Then, the implementation of online English learning platforms is discussed. Evaluation of the platforms is also very important, which is conducted through two questionnaire surveys. The first survey is general and the second one is more specific. Results of both surveys show that the learners’ demand for online English learning platforms is still growing, especially among the young learners. In addition, this paper reports the results of the feasibility analysis and performance test of online English learning platforms: (1) The well-designed online English learning platform has relatively complete functions and meets the needs of both students and teachers. It includes a series of functional modules such as students’ registration, analysis of students’ profile, courseware and learning resources management, test management, test score analysis, interactive discussion, online monitor and feedback. (2) There are no major defects in the implementation of the online English learning platform in this experiment. (3) The reliability and security of the online English learning platform are relatively high.

Author(s):  
Mark Angelo C. Reotutar

The online learning platform (OLS) is currently the new normal learning setting amidst the Covid-19 pandemic. Teachers need to look on the other side of the traditional classroom-based learning mode to make teaching and learning in the new normal possible. It aimed to analyze the current state of the teacher education freshmen applicants concerning the new normal learning platforms. This study employed a descriptive method of research and considered a sample of 85 freshmen applicants in the College of Teacher Education in the academic year 2020-2021. The frequencies and percent value was used to analyze the data gathered. The following are the verdicts of the study, the bulk of the respondents belong to low-income families with farming as their family source of income. Most of the respondents have their mobile phones while the great majorities are using mobile data only. All of the respondents do not have any idea about the different platforms in online learning. Based on the findings, the researcher concluded that the freshmen applicants in the College of Teacher Education cannot totally survive and are not yet ready to embrace the new normal learning platforms due to poverty and lack of resources. It is therefore recommended that the University administration needs to open other sources of learning platforms such as the use of printed learning materials of which will be delivered door-to-door to the students. Besides, the College of Teacher Education should plan and initiate on how to make learning flexible and more engaging.


2019 ◽  
Vol 11 ◽  
pp. 184797901985520 ◽  
Author(s):  
Connie KW Liu

The extensive adoption of Internet technology led to a second wave of change in many different industries: education being one of them. As we witnessed the explosion of free online e-learning platforms and videos, physical educational institutions also felt the pressure to enhance their classroom learning experience in order to stay competitive. Coupled with the popularity of mobile devices, physical educational institutions could also utilize a combination of technologies to enhance teaching and learning, increasing their competitive edge. Flipped classroom is the teaching pedagogy which is gaining growing popularity among educational institutions. Fundamentally, it is a way of teaching such that individual learning could be conducted online outside of class, while group interactive learning would be conducted during class time. Since this is a relatively new concept using mobile and Internet technology, literature is limited and there is yet a systematic approach to conduct flipped classroom-related research. Nevertheless, it is gaining much attention in the West. However, teaching style in Asia is different and its feasibility and performance outcome warrant much of our attention. Relatively little research has been conducted on its feasibility in Asian culture, acceptance, as well as the relationship between the pedagogy and learning outcome. Through building the proposed flipped classroom platform in this study, it could facilitate research on flipped classroom in different types of knowledge transfer. Thus, its feasibility and impact on performance outcome could be thoroughly studied across different fields and levels of education in a host of countries.


Author(s):  
Alyona Sharunova ◽  
Ahmed Ead ◽  
Christopher Robson ◽  
Misha Afaq ◽  
Pierre Mertiny

With the rapid development of engineering and new demands of contemporary employers, post-secondary institutions have to adapt, improve and enhance engineering curricula to ensure that recent graduates possess appropriate levels of technical and professional skills and multilateral abilities for a successful start in industry. As industrial technologies, tools, and processes evolve, so must teaching methodologies and approaches, which significantly changes the structure of engineering courses. To ensure that students not only master technical knowledge but also develop their professional, interpersonal, cognitive and computer skills, engineering curricula have begun to shift from a classic instruction format to a blended learning format. Blended learning, the strategy of combining regular face-to-face instruction with online learning and/or other out-of-class-activities, is increasingly used in post-secondary education and disciplines and can take different forms depending on the course needs and desired learning outcomes. This paper reviews the recent implementation of blended learning in the form of gamification of a second-year introductory engineering design course using a commercial online learning platform. The reasoning, methodology, process and the results of student surveys before and after the online game are discussed along with suggested improvements.


Author(s):  
Manuel Rodrigues ◽  
Sérgio Gonçalves ◽  
Florentino Fdez-Riverola

E-learning platforms are becoming more and more common in education and with organisations. They are seen as a complementary tool to support learning or, as in many cases, as the primary tool to do it (possibly the only one). In traditional learning, teachers can easily get an insight into how their students work and learn, and how they interact in the classroom. However, in online learning, it is more difficult for teachers to see how individual students behave. Affective states and learning styles are determinant in students’ performance. Together with stress, these are crucial factor to success. It is believed that the sole use of an E-learning platform can in itself be a cause of stress for students. Estimating, in a non-invasive way, such parameters, and taking measures to deal with them, are then the goal of this paper. We do not consider the use of dedicated sensors (invasive) such as special gloves or wrist bracelets since we intend not to be dependent on specific hardware and also because we believe that such specific hardware can induce for itself some alteration in the parameters being analysed. Our work focuses on the development of a new module (Dynamic Recognition Module) to incorporate in Moodle E-learning platform, to accommodate individualized support to E-learning students.


2021 ◽  
Vol 2021 ◽  
pp. 1-10
Author(s):  
Ning Tang ◽  
Bing Li ◽  
Sang-Bing Tsai

The constructive English learning approach provides better technical support and learning concepts for English learners. This paper firstly introduces the theoretical basis of constructive English learning and the status of domestic and international research and analyzes the advantages over the traditional English learning approach. This paper also analyzes the RBF neural network model, especially the locally adjusted RBF algorithm, and considers the training model and construction method of the RBF neural network to simulate the learning pattern of good learners of English in grades 4 and 6 to better realize the effect of the English learning platform and allow the English learning platform to play a supportive role in the learning process of students, and through the evaluation of the design, we can better improve the software design, which can be improved by evaluating the design. In the subsequent research, we should add a more user-friendly interface design, use larger model samples to train the model to make it more universal in accuracy and ensure good stability in operation, and integrate multiple algorithms to improve the training algorithm of RBF neural network to obtain a more general algorithm model. The rich teaching methods can cultivate students’ independent inquiry ability, and the construction of this English learning platform can help improve students’ ability to use information technology. By making students become the main subject of teaching and learning, we can stimulate students’ enthusiasm and a good awareness of English learning. Using the radial basis function (RBF) algorithm and the constructive pod language teaching method, this English learning platform is a good and positive aid for students to learn English, and as a better English education tool, it has certain research value and positive significance for the study of English teaching.


Author(s):  
Yan Gong

Today, with the rapid development of the information age, the education reform tends to be internationalized. The tertiary-level EFL education in colleges and universities has also changed its original model with focuses on cultivating gen-eral-purpose linguistic skills to one on students' English for Academic Purpose (EAP). EAP English instruction has been vigorously popularized in research-based universities. To achieve the informationized and standardized management for EAP English instruction work in the universities, in this paper, we design and develop a EAP English online learning system with B / S as the system develop-ment framework by which the system's overall functions are designed. MySQL is chosen as a database development tool used to implement the main object mod-ule, while JSP technology is used to support the cross-platform mechanism in order to access to diversified data sources. It is proved by the test on system op-eration that this system features operability, easy to use and maintain, and enables to meet the needs of university students for EAP English learning and teaching management, improves the students’ EAP English learning model and efficiency.


2014 ◽  
Vol 926-930 ◽  
pp. 4485-4488
Author(s):  
Hong Te Chen ◽  
Chang Cheng Wu

With the rapid development of computer and the mobile communication technology, mobile learning arises at the historic moment, which makes people gain learning environment and resources anytime and anywhere. As English has the characters of weak systematic and trivial knowledge, the paper makes a research of the development of resources to provide learners Flake Learning. Firstly, people make a research of Informal Learning Theory, Situated Cognition and Learning Theory and then discusses their guidance for mobile learning; Secondly, in order to realize Situated Learning, the platform designs modularly learning resources and combine subject type with media formats, based on the characteristics of M-learning; Thirdly, this paper discusses the problem about interaction and question-answering and import the intelligent Q&A system to our design. Fourthly, under the guidance of above theories, the mobile English learning platform is implemented.


2021 ◽  
Vol 1 (8) ◽  
pp. 810-820
Author(s):  
Yuntafiani Mufidatu Rahmawati ◽  
Lukman Hakim ◽  
Tri Murwaningsih

The Covid-19 pandemic has an impact on changing learning methods from face-to-face earning to online learning. Learning ctivities that were originally carried out in schools because of the pandemic must be carried out at home. This learning method then made many teachers use various online learning media as an alternative learning method which turned out to cause many complaints from students. The application of online learning due to changes in learning methods is a phenomenon that is studied more deeply by researchers using a descriptive qualitative approach. There are three kinds of data collection techniques used in this research, namely observation, documentation, and the interview. All data obtained by the researcher were analyzed in detail, then the validity of the data was carried out using triangulation technique. The findings of this study indicate that Google Classroom learning platform is preferred by teachers over other learning platforms such as Edmodo, WhatsApp Group, Zoom.us, and Google Meet. Google Classroom learning platform is considered effective by teachers and easily accessed by students so that students can learn independently. Many learning features make it easier for teachers to create, modify, and monitor learning so that learning is more interesting, flexible, and a collection of student assignments can be known in more detail.


Author(s):  
Chien-Hung Lai ◽  
Bin-Shyan Jong ◽  
Yen-Teh Hsia ◽  
Tsong-Wuu Lin

Most students are not actively concerned about curriculum activity times. However, without reminders, students will miss out on learning opportunities from the course activities. Therefore, due to the use of smartphones — which are central to people's everyday lives —, this study combined apps and the curriculum to develop a course activity notification system — Mobile Secretary of Operating Systems (MSOS) —­, as a curriculum reminder tool. This tool reminds the student of the curriculum activity times anytime and anywhere, like a secretary. This study also investigates students’ preferences between three distinct reminder tools — the reminder app, e-mail notifications and online learning platform announcements — in terms of their effectiveness in accessing curriculum-related matters, and in previewing and reviewing courses. Additionally, the study examines the efficacy of the MSOS app by comparing the questionnaire results of the students who used the app and those who did not use it. From the results of the questionnaire, it is also ascertained whether those students who used MSOS consider the app to be more convenient and immediate than e-mail notifications and the online learning platform, both in giving access to curriculum-related matters and in previewing and reviewing courses.


Author(s):  
Aysha Faraj AL Dawodi ◽  
Sarah Faisal Alzahrani ◽  
Reema Abdulkareem Almumtin ◽  
Sarah Saeed Alshyban ◽  
Muneerah Alshabanah ◽  
...  

Approximately 50% of all individuals with Autism have difficulties in developing functional language owing to communication deterioration. An online learning platform that provides educational games help these individuals feel more comfortable and relaxed doing such activities. Although numerous platforms are available for individuals with Autism, they are difficult to use; particularly in terms of user-interface design. In this paper, we present the design and develop online learning platforms, designed as a tool to encourage social interaction in autistic children. The proposed system was analyzed, design and developed using the Unified Modeling Language (UML) and ASP.NET.


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